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test_codec: add checksum runs with the DSP
"Checksum with DSP" and "Checksum folder with DSP" give the CRC32 of the DSP's 16-bit output for a file or a folder, as "Checksum" does for the codec's output. That lets the DSP of a device, with its settings, be checked against a reference for several files in one run; "Write WAV with DSP" writes one file, /test.wav. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -918,6 +918,8 @@ enum plugin_status plugin_start(const void* parameter)
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WRITE_WAV_WITH_DSP,
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CHECKSUM,
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CHECKSUM_DIR,
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CHECKSUM_WITH_DSP,
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CHECKSUM_DIR_WITH_DSP,
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QUIT,
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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BOOST,
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@ -934,6 +936,8 @@ enum plugin_status plugin_start(const void* parameter)
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"Write WAV with DSP",
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"Checksum",
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"Checksum folder",
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"Checksum with DSP",
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"Checksum folder with DSP",
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"Quit",
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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"Boosting",
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@ -967,6 +971,13 @@ menu:
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scandir = 0;
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/* Map checksum runs with DSP to CHECKSUM and CHECKSUM_DIR: the
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* checksum is then that of the DSP's output. */
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bool dsp_checksum = (result == CHECKSUM_WITH_DSP ||
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result == CHECKSUM_DIR_WITH_DSP);
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if (dsp_checksum)
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result -= 2;
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/* Map test runs with checksum calcualtion to standard runs
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* SPEED_TEST and SPEED_TEST_DIR and set the 'checksum' flag. */
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if ((checksum = (result == CHECKSUM ||
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@ -978,6 +989,8 @@ menu:
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if ((use_dsp = (result >= SPEED_TEST_WITH_DSP &&
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result <= WRITE_WAV_WITH_DSP)))
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result -= 3;
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else
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use_dsp = dsp_checksum;
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if (result == SPEED_TEST) {
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wavinfo.fd = -1;
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