Greyscale library: * Introduced some extra macros dealing with block size, allowing to write some parts with less #ifdefing. * Optimised grey_update_rect() for horizontally packed LCDs, and unbuffered scrolling.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16050 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2008-01-10 22:51:33 +00:00
parent 12cc3cc47c
commit df5c3e15e8
4 changed files with 169 additions and 186 deletions

View file

@ -46,8 +46,9 @@ void grey_scroll_left(int count)
do
{
_grey_rb->memmove(data, data + count, length);
_grey_rb->memset(data + length, blank, count);
data += _grey_info.width;
data += length;
_grey_rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
}
@ -149,210 +150,184 @@ void grey_ub_scroll_down(int count)
/* Scroll left */
void grey_ub_scroll_left(int count)
{
unsigned char *dst, *src, *end;
int blank, y, idx;
unsigned char *data, *data_end;
int blank, length;
if ((count == 0) || ((unsigned)count >= (unsigned)_grey_info.width))
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_val : _grey_info.bg_val;
for (y = 0; y < _grey_info.height; y++)
do
{
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
idx = _GREY_MULUQ(_grey_info.width, y);
#else
#if LCD_DEPTH == 1
idx = _GREY_MULUQ(_grey_info.width, y & ~7) + (~y & 7);
#elif LCD_DEPTH == 2
idx = _GREY_MULUQ(_grey_info.width, y & ~3) + (~y & 3);
#endif
#endif /* LCD_PIXELFORMAT */
dst = _grey_info.values + idx;
src = dst + count * _GREY_X_ADVANCE;
end = dst + _grey_info.width * _GREY_X_ADVANCE;
do
{
*dst = *src;
dst += _GREY_X_ADVANCE;
src += _GREY_X_ADVANCE;
}
while (src < end);
do
{
*dst = blank;
dst += _GREY_X_ADVANCE;
}
while (dst < end);
_grey_rb->memmove(data, data + count, length);
data += length;
_grey_rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
}
/* Scroll right */
void grey_ub_scroll_right(int count)
{
unsigned char *dst, *src, *start;
int blank, y, idx;
unsigned char *data, *data_end;
int blank, length;
if ((count == 0) || ((unsigned)count >= (unsigned)_grey_info.width))
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_val : _grey_info.bg_val;
for (y = 0; y < _grey_info.height; y++)
do
{
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
idx = _GREY_MULUQ(_grey_info.width, y);
#else
#if LCD_DEPTH == 1
idx = _GREY_MULUQ(_grey_info.width, y & ~7) + (~y & 7);
#elif LCD_DEPTH == 2
idx = _GREY_MULUQ(_grey_info.width, y & ~3) + (~y & 3);
#endif
#endif /* LCD_PIXELFORMAT */
start = _grey_info.values + idx;
dst = start + _grey_info.width * _GREY_X_ADVANCE;
src = dst - count * _GREY_X_ADVANCE;
do
{
dst -= _GREY_X_ADVANCE;
src -= _GREY_X_ADVANCE;
*dst = *src;
}
while (src > start);
do
{
dst -= _GREY_X_ADVANCE;
*dst = blank;
}
while (dst > start);
_grey_rb->memmove(data + count, data, length);
_grey_rb->memset(data, blank, count);
data += _grey_info.width << _GREY_BSHIFT;
}
while (data < data_end);
}
/* Scroll up */
void grey_ub_scroll_up(int count)
{
unsigned char *dst, *dst_end, *src;
int blank, ys, yd, is, id;
unsigned char *dst, *end, *src;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
dst = _grey_info.values;
end = dst + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_val : _grey_info.bg_val;
for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
#if LCD_PIXELFORMAT == VERTICAL_PACKING
if (count & _GREY_BMASK)
{
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
id = _GREY_MULUQ(_grey_info.width, yd);
is = _GREY_MULUQ(_grey_info.width, ys);
#else
#if LCD_DEPTH == 1
id = _GREY_MULUQ(_grey_info.width, yd & ~7) + (~yd & 7);
is = _GREY_MULUQ(_grey_info.width, ys & ~7) + (~ys & 7);
#elif LCD_DEPTH == 2
id = _GREY_MULUQ(_grey_info.width, yd & ~3) + (~yd & 3);
is = _GREY_MULUQ(_grey_info.width, ys & ~3) + (~ys & 3);
#endif
#endif /* LCD_PIXELFORMAT */
dst = _grey_info.values + id;
src = _grey_info.values + is;
dst_end = dst + _grey_info.width * _GREY_X_ADVANCE;
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *line_end;
int ys, yd;
do
for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
{
*dst = *src;
dst += _GREY_X_ADVANCE;
src += _GREY_X_ADVANCE;
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; yd & _GREY_BMASK; yd++) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = blank;
dst += _GREY_BSIZE;
}
while (dst < line_end);
}
while (dst < dst_end);
}
for (; yd < _grey_info.height; yd++)
else
#endif
{
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
id = _GREY_MULUQ(_grey_info.width, yd);
#else
#if LCD_DEPTH == 1
id = _GREY_MULUQ(_grey_info.width, yd & ~7) + (~yd & 7);
#elif LCD_DEPTH == 2
id = _GREY_MULUQ(_grey_info.width, yd & ~3) + (~yd & 3);
#endif
#endif /* LCD_PIXELFORMAT */
dst = _grey_info.values + id;
dst_end = dst + _grey_info.width * _GREY_X_ADVANCE;
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
do
{
*dst = blank;
dst += _GREY_X_ADVANCE;
}
while (dst < dst_end);
src = dst + _GREY_MULUQ(count, _grey_info.width);
_grey_rb->memmove(dst, src, blen);
dst += blen;
}
_grey_rb->memset(dst, blank, end - dst); /* Fill remainder at once. */
}
/* Scroll down */
void grey_ub_scroll_down(int count)
{
unsigned char *dst, *dst_end, *src;
int blank, ys, yd, is, id;
unsigned char *start, *dst, *src;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
start = _grey_info.values;
dst = start + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_val : _grey_info.bg_val;
yd = _grey_info.height - 1;
for (ys = yd - count; ys >= 0; ys--, yd--)
#if LCD_PIXELFORMAT == VERTICAL_PACKING
if (count & _GREY_BMASK)
{
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
id = _GREY_MULUQ(_grey_info.width, yd);
is = _GREY_MULUQ(_grey_info.width, ys);
#else
#if LCD_DEPTH == 1
id = _GREY_MULUQ(_grey_info.width, yd & ~7) + (~yd & 7);
is = _GREY_MULUQ(_grey_info.width, ys & ~7) + (~ys & 7);
#elif LCD_DEPTH == 2
id = _GREY_MULUQ(_grey_info.width, yd & ~3) + (~yd & 3);
is = _GREY_MULUQ(_grey_info.width, ys & ~3) + (~ys & 3);
#endif
#endif /* LCD_PIXELFORMAT */
dst = _grey_info.values + id;
src = _grey_info.values + is;
dst_end = dst + _grey_info.width * _GREY_X_ADVANCE;
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *line_end;
int ys, yd;
do
yd = _grey_info.height - 1;
for (ys = yd - count; ys >= 0; ys--, yd--)
{
*dst = *src;
dst += _GREY_X_ADVANCE;
src += _GREY_X_ADVANCE;
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; ~yd & _GREY_BMASK; yd--) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
line_end -= _GREY_BSIZE;
*line_end = blank;
}
while (dst < line_end);
}
while (dst < dst_end);
}
for (; yd >= 0; yd--)
else
#endif
{
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
id = _GREY_MULUQ(_grey_info.width, yd);
#else
#if LCD_DEPTH == 1
id = _GREY_MULUQ(_grey_info.width, yd & ~7) + (~yd & 7);
#elif LCD_DEPTH == 2
id = _GREY_MULUQ(_grey_info.width, yd & ~3) + (~yd & 3);
#endif
#endif /* LCD_PIXELFORMAT */
dst = _grey_info.values + id;
dst_end = dst + _grey_info.width * _GREY_X_ADVANCE;
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
do
{
*dst = blank;
dst += _GREY_X_ADVANCE;
}
while (dst < dst_end);
dst -= blen;
_grey_rb->memmove(dst, start, blen);
}
_grey_rb->memset(start, blank, dst - start); /* Fill remainder at once. */
}
#endif /* !SIMULATOR */