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lua latebound function update
return the nextfunction and nil instead of pairs it allows a faster return to lua rather than calling the lua function pcall(fnpairs) from c and returning the result back into lua to kick off the search yeah, no clue why I didn't realize that before.. testing in x86 and ARM.. its more RAM efficient to do the initial creation of the stack in lua code for the __pairs functon its not faster but being that its a one time hit per iter creation the reduced churn alone should be worth it along with a reduced peak RAM usage fix bug where a failed module can not be reloaded optimize filetol fix potential bug in splash scroller when no break character is found Change-Id: I42c922e07039a19138b97c0d0e80cf3cf2426471
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0c62177575
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4 changed files with 51 additions and 29 deletions
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@ -268,7 +268,8 @@ static int latebind_func_index(lua_State *L)
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const char *name = lua_tostring(L, -1);
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lua_pushstring (L, "__latebind");/* basetable;name;__latebind;*/
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lua_rawget (L, -3);/* basetable;name;__latebind(t);*/
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if(lua_istable(L, -3))
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lua_rawget (L, -3);/* basetable;name;__latebind(t);*/
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luaL_argcheck(L, lua_istable(L, -3) && lua_istable(L, -1), 1,
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"__latebind table expected");
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@ -324,25 +325,31 @@ static int latebind_func_pairs(lua_State *L)
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{
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/* basetable @ top of stack 1(basetable)-1 */
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luaL_argcheck(L, lua_istable(L, 1), 1, "table expected");
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lua_getglobal(L, "pairs"); /* function to be called / returned (btable;pairs) */
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lua_createtable(L, 0, 15); /* btable;pairs;newtable; */
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/* clone base table */
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#if 0
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lua_getglobal(L, "next"); /* function to be called / returned (btable;next) */
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lua_createtable(L, 0, 15); /* btable;next;newtable; */
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lua_pushnil(L); /* nil name retrieves all unbound latebound functions */
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lua_pushnil(L); /* first key */
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while(lua_next(L, 1) != 0) {
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/* (btable;pairs;ntable;k;v) */
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#else
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/* this way is more RAM efficient in testing */
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if(luaL_dostring(L, "return next, {}, nil, nil")!= 0)
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lua_error(L);
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#endif
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/* (btable;next;ntable;nil;nil) */
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/* clone base table */
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while(lua_next(L, 1) > 0) {
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/* (btable;next;ntable;nil;k;v) */
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lua_pushvalue(L, -2); /* dupe key Stk = (..;k;v -> ..k;v;k)*/
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lua_insert(L, -2); /* Stk = (..k;k;v) */
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lua_rawset(L, 3); /* btable;pairs;ntable;k */
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lua_rawset(L, -5); /* btable;next;ntable;nil;k */
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}
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lua_pushnil(L); /*nil name retrieves all unbound late bound functions */
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latebind_func_index(L);/* (btable;pairs;ntable;nil) -> (btable;pairs;ntable) */
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/* (btable;pairs;ntable) */
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lua_call(L, 1, 3); /* pairs(ntable) -> (btable;iter;state;value) */
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return 3;
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/* fill the new table with all the latebound functions */
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/* nil name retrieves all unbound latebound functions */
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latebind_func_index(L);/* (btable;next;ntable;nil) -> (btable;next;ntable) */
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lua_pushnil(L); /*nil initial key for next*/
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/* stack = (btable;next;ntable;nil) */
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return 3; /*(next,ntable,nil)*/
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}
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