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Fix chopper to actually remember the level. instead of overriding it on start.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23011 a1c6a512-1295-4272-9138-f99709370657
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@ -1022,7 +1022,6 @@ void chopper_load(bool newgame)
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/* mirror the sky if we've changed the ground */
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chopCopyTerrain(&mGround, &mRoof, 0, - ( (iScreenY * 3) / 4));
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iLevelMode = LEVEL_MODE_NORMAL;
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if (iLevelMode == LEVEL_MODE_NORMAL)
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/* make it a bit more exciting, cause it's easy terrain... */
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iPlayerSpeedX *= 2;
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