Use buflib for the allocation of voice PCM resources.

Buffers are not allocated and thread is not created until the first
call where voice is required.

Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.

Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
This commit is contained in:
Michael Sevakis 2012-05-02 17:22:28 -04:00
parent 3d3a144cf6
commit da6cebb6b0
13 changed files with 244 additions and 132 deletions

View file

@ -23,7 +23,10 @@
#include "config.h"
#ifndef MP3_PLAY_CALLBACK_DEFINED
#define MP3_PLAY_CALLBACK_DEFINED
typedef void (*mp3_play_callback_t)(const void **start, size_t *size);
#endif
void mp3_play_data(const void *start, size_t size,
mp3_play_callback_t get_more);
@ -39,6 +42,4 @@ void voice_thread_init(void) INIT_ATTR;
void voice_thread_set_priority(int priority);
#endif
size_t voicebuf_init(void *bufend);
#endif /* VOICE_THREAD_H */