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plugins: make local functions static for a subset of plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30564 a1c6a512-1295-4272-9138-f99709370657
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e03faf835d
commit
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14 changed files with 124 additions and 122 deletions
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@ -802,7 +802,7 @@ void solitaire_init(void);
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enum { MENU_RESUME, MENU_SAVE_AND_QUIT, MENU_QUIT, MENU_USB };
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static bool _ingame;
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int solitaire_menu_cb(int action, const struct menu_item_ex *this_item)
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static int solitaire_menu_cb(int action, const struct menu_item_ex *this_item)
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{
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int i = (intptr_t)this_item;
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if( action == ACTION_REQUEST_MENUITEM )
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@ -813,7 +813,7 @@ int solitaire_menu_cb(int action, const struct menu_item_ex *this_item)
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return action;
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}
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int solitaire_menu(bool in_game)
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static int solitaire_menu(bool in_game)
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{
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int selected = 0;
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int result = -1;
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@ -907,7 +907,7 @@ int stacks[SUITS];
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* Card handling routines
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*/
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int next_random_card( card_t *deck )
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static int next_random_card( card_t *deck )
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{
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int i,r;
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@ -1012,7 +1012,7 @@ void solitaire_init( void )
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}
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/* find the column number in which 'card' can be found */
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int find_card_col( int card )
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static int find_card_col( int card )
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{
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int i;
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int c;
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@ -1044,7 +1044,7 @@ int find_card_col( int card )
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/* find the card preceding 'card' */
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/* if it doesn't exist, return NOT_A_CARD */
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int find_prev_card( int card ){
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static int find_prev_card( int card ){
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int i;
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for( i=0; i < NUM_CARDS; i++ )
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@ -1056,7 +1056,7 @@ int find_prev_card( int card ){
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}
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/* find the last card of a given column */
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int find_last_card( int col )
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static int find_last_card( int col )
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{
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int c;
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@ -1085,7 +1085,7 @@ int find_last_card( int col )
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enum move { MOVE_OK, MOVE_NOT_OK };
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enum move move_card( int dest_col, int src_card )
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static enum move move_card( int dest_col, int src_card )
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{
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/* the column on which to take src_card */
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int src_col;
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@ -1238,7 +1238,7 @@ enum { SOLITAIRE_WIN, SOLITAIRE_SAVE_AND_QUIT, SOLITAIRE_QUIT, SOLITAIRE_USB };
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#define BC_MYSPEED (6*BC_ACCEL)
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#define BC_MXSPEED (6*LCD_HEIGHT/128)
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int bouncing_cards( void )
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static int bouncing_cards( void )
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{
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int i, j, x, vx, y, fp_y, fp_vy, button;
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@ -1299,7 +1299,7 @@ int bouncing_cards( void )
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/**
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* Game save/load routines
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*/
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void get_save_filename( char *buf )
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static void get_save_filename( char *buf )
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{
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#ifdef APPLICATION
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rb->snprintf(buf, sizeof(buf), PLUGIN_DATA_DIR "/sol.save");
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@ -1312,14 +1312,14 @@ void get_save_filename( char *buf )
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#endif
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}
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int open_save_file( int flags )
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static int open_save_file( int flags )
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{
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char buf[MAX_PATH];
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get_save_filename( buf );
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return rb->open( buf, flags, 0666);
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}
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void delete_save_file( void )
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static void delete_save_file( void )
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{
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char buf[MAX_PATH];
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get_save_filename( buf );
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@ -1329,7 +1329,7 @@ void delete_save_file( void )
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#ifdef write
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# undef write
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#endif
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int save_write( int fd, const void *buf, size_t count, int *checksum )
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static int save_write( int fd, const void *buf, size_t count, int *checksum )
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{
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size_t i;
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if( rb->write( fd, buf, count ) < (ssize_t)count )
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@ -1342,7 +1342,7 @@ int save_write( int fd, const void *buf, size_t count, int *checksum )
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#ifdef read
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# undef read
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#endif
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int save_read( int fd, void *buf, size_t count, int *checksum )
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static int save_read( int fd, void *buf, size_t count, int *checksum )
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{
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size_t i;
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if( rb->read( fd, buf, count ) < (ssize_t)count )
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@ -1352,7 +1352,7 @@ int save_read( int fd, void *buf, size_t count, int *checksum )
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return 0;
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}
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int save_game( void )
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static int save_game( void )
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{
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int fd = open_save_file( O_CREAT|O_WRONLY|O_TRUNC );
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int checksum = 42;
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@ -1378,7 +1378,7 @@ int save_game( void )
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return 0;
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}
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int load_game( void )
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static int load_game( void )
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{
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int checksum, retval;
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@ -1422,7 +1422,7 @@ int load_game( void )
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* game will resume.
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*/
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int solitaire( int skipmenu )
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static int solitaire( int skipmenu )
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{
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int i,j;
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