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Sudoku: Add support for 640xx480 screens.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22060 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
ec0429a170
commit
d884bbeb2e
4 changed files with 19 additions and 40 deletions
BIN
apps/plugins/bitmaps/native/sudoku_inverse.640x480x16.bmp
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apps/plugins/bitmaps/native/sudoku_inverse.640x480x16.bmp
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After Width: | Height: | Size: 135 KiB |
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apps/plugins/bitmaps/native/sudoku_normal.640x480x16.bmp
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apps/plugins/bitmaps/native/sudoku_normal.640x480x16.bmp
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After Width: | Height: | Size: 135 KiB |
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apps/plugins/bitmaps/native/sudoku_start.640x480x16.bmp
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apps/plugins/bitmaps/native/sudoku_start.640x480x16.bmp
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After Width: | Height: | Size: 135 KiB |
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@ -75,6 +75,12 @@ Example ".ss" file, and one with a saved state:
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#define BITMAP_HEIGHT (BMPHEIGHT_sudoku_normal/10)
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#define BITMAP_HEIGHT (BMPHEIGHT_sudoku_normal/10)
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#define BITMAP_STRIDE BMPWIDTH_sudoku_normal
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#define BITMAP_STRIDE BMPWIDTH_sudoku_normal
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#if (LCD_DEPTH>2)
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#define BITMAP_WIDTH (BMPWIDTH_sudoku_normal/2)
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#else
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#define BITMAP_WIDTH BMPWIDTH_sudoku_normal
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#endif
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PLUGIN_HEADER
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PLUGIN_HEADER
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/* Default game - used to initialise sudoku.ss if it doesn't exist. */
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/* Default game - used to initialise sudoku.ss if it doesn't exist. */
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@ -97,10 +103,6 @@ static const char default_game[9][9] =
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#if (LCD_HEIGHT==64) && (LCD_WIDTH==112 || LCD_WIDTH==128)
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#if (LCD_HEIGHT==64) && (LCD_WIDTH==112 || LCD_WIDTH==128)
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/* Archos Recorders and Ondios - 112x64, 9 cells @ 8x6 with 10 border lines */
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/* Archos Recorders and Ondios - 112x64, 9 cells @ 8x6 with 10 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 8
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#define CELL_HEIGHT 6
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#define SMALL_BOARD
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#define SMALL_BOARD
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SPACE 1 /* Pixels between two marks */
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@ -108,10 +110,6 @@ static const char default_game[9][9] =
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#elif ((LCD_HEIGHT==80) && (LCD_WIDTH==132))
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#elif ((LCD_HEIGHT==80) && (LCD_WIDTH==132))
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/* C200, 9 cells @ 8x8 with 8 border lines */
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/* C200, 9 cells @ 8x8 with 8 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 8
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#define CELL_HEIGHT 8
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#define SMALL_BOARD
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#define SMALL_BOARD
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SPACE 1 /* Pixels between two marks */
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@ -119,10 +117,6 @@ static const char default_game[9][9] =
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#elif ((LCD_HEIGHT==96) && (LCD_WIDTH==128))
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#elif ((LCD_HEIGHT==96) && (LCD_WIDTH==128))
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/* iAudio M3, 9 cells @ 9x9 with 14 border lines */
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/* iAudio M3, 9 cells @ 9x9 with 14 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 9
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#define CELL_HEIGHT 9
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 1 /* Mark width and height */
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#define MARK_SIZE 1 /* Mark width and height */
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@ -131,10 +125,6 @@ static const char default_game[9][9] =
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|| (LCD_HEIGHT==128) && (LCD_WIDTH==128)
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|| (LCD_HEIGHT==128) && (LCD_WIDTH==128)
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/* iPod Mini - 138x110, 9 cells @ 10x10 with 14 border lines */
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/* iPod Mini - 138x110, 9 cells @ 10x10 with 14 border lines */
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/* iriver H10 5-6GB - 128x128, 9 cells @ 10x10 with 14 border lines */
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/* iriver H10 5-6GB - 128x128, 9 cells @ 10x10 with 14 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 10
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#define CELL_HEIGHT 10
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 2 /* Mark width and height */
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#define MARK_SIZE 2 /* Mark width and height */
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@ -143,30 +133,24 @@ static const char default_game[9][9] =
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|| ((LCD_HEIGHT==132) && (LCD_WIDTH==176))
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|| ((LCD_HEIGHT==132) && (LCD_WIDTH==176))
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/* iAudio X5, Iriver H1x0, iPod G3, G4 - 160x128; */
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/* iAudio X5, Iriver H1x0, iPod G3, G4 - 160x128; */
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/* iPod Nano - 176x132, 9 cells @ 12x12 with 14 border lines */
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/* iPod Nano - 176x132, 9 cells @ 12x12 with 14 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 12
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#define CELL_HEIGHT 12
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 2 /* Mark width and height */
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#define MARK_SIZE 2 /* Mark width and height */
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#elif ((LCD_HEIGHT==176) && (LCD_WIDTH==220))
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#elif ((LCD_HEIGHT==176) && (LCD_WIDTH==220))
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/* Iriver h300, iPod Color/Photo - 220x176, 9 cells @ 16x16 with 14 border lines */
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/* Iriver h300, iPod Color/Photo - 220x176, 9 cells @ 16x16 with 14 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 16
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#define CELL_HEIGHT 16
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 4 /* Mark width and height */
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#define MARK_SIZE 4 /* Mark width and height */
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#elif (LCD_HEIGHT>=240) && (LCD_WIDTH>=320)
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#elif (LCD_HEIGHT==240) && (LCD_WIDTH==320)
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/* iPod Video - 320x240, 9 cells @ 24x24 with 14 border lines */
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/* iPod Video - 320x240, 9 cells @ 24x24 with 14 border lines */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 6 /* Mark width and height */
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/* Internal dimensions of a cell */
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#elif (LCD_HEIGHT==480) && (LCD_WIDTH==640)
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#define CELL_WIDTH 24
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/* M:Robe 500 - 640x480, 9 cells @ 48x48 with 14 border lines */
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#define CELL_HEIGHT 24
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 6 /* Mark width and height */
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#define MARK_SIZE 6 /* Mark width and height */
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@ -180,20 +164,12 @@ static const char default_game[9][9] =
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#if ((LCD_HEIGHT==220) && (LCD_WIDTH==176))
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#if ((LCD_HEIGHT==220) && (LCD_WIDTH==176))
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/* e200, 9 cells @ 16x16 with 14 border lines */
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/* e200, 9 cells @ 16x16 with 14 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 16
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#define CELL_HEIGHT 16
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 4 /* Mark width and height */
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#define MARK_SIZE 4 /* Mark width and height */
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#elif (LCD_HEIGHT>=320) && (LCD_WIDTH>=240)
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#elif (LCD_HEIGHT>=320) && (LCD_WIDTH>=240)
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/* Gigabeat - 240x320, 9 cells @ 24x24 with 14 border lines */
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/* Gigabeat - 240x320, 9 cells @ 24x24 with 14 border lines */
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 24
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#define CELL_HEIGHT 24
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 6 /* Mark width and height */
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#define MARK_SIZE 6 /* Mark width and height */
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@ -204,6 +180,9 @@ static const char default_game[9][9] =
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#endif /* Layout */
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#endif /* Layout */
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#define CELL_WIDTH BITMAP_WIDTH
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#define CELL_HEIGHT BITMAP_HEIGHT
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#ifdef SUDOKU_BUTTON_CHANGEDIR
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#ifdef SUDOKU_BUTTON_CHANGEDIR
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int invertdir=0;
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int invertdir=0;
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#else
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#else
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@ -263,12 +242,12 @@ struct configdata disk_config[] = {
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#ifdef SMALL_BOARD
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#ifdef SMALL_BOARD
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#define BOARD_WIDTH (CELL_WIDTH*9+10)
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#define BOARD_WIDTH (CELL_WIDTH*9+10)
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#define BOARD_HEIGHT (CELL_HEIGHT*9+10)
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#define BOARD_HEIGHT (CELL_HEIGHT*9+10)
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static unsigned char cellxpos[9]={
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static unsigned int cellxpos[9]={
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1, (CELL_WIDTH+2), (2*CELL_WIDTH+3),
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1, (CELL_WIDTH+2), (2*CELL_WIDTH+3),
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(3*CELL_WIDTH+4), (4*CELL_WIDTH+5), (5*CELL_WIDTH+6),
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(3*CELL_WIDTH+4), (4*CELL_WIDTH+5), (5*CELL_WIDTH+6),
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(6*CELL_WIDTH+7), (7*CELL_WIDTH+8), (8*CELL_WIDTH+9)
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(6*CELL_WIDTH+7), (7*CELL_WIDTH+8), (8*CELL_WIDTH+9)
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};
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};
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static unsigned char cellypos[9]={
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static unsigned int cellypos[9]={
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1, (CELL_HEIGHT+2), (2*CELL_HEIGHT+3),
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1, (CELL_HEIGHT+2), (2*CELL_HEIGHT+3),
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(3*CELL_HEIGHT+4), (4*CELL_HEIGHT+5), (5*CELL_HEIGHT+6),
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(3*CELL_HEIGHT+4), (4*CELL_HEIGHT+5), (5*CELL_HEIGHT+6),
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(6*CELL_HEIGHT+7), (7*CELL_HEIGHT+8), (8*CELL_HEIGHT+9)
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(6*CELL_HEIGHT+7), (7*CELL_HEIGHT+8), (8*CELL_HEIGHT+9)
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@ -276,12 +255,12 @@ static unsigned char cellypos[9]={
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#else /* !SMALL_BOARD */
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#else /* !SMALL_BOARD */
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#define BOARD_WIDTH (CELL_WIDTH*9+10+4)
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#define BOARD_WIDTH (CELL_WIDTH*9+10+4)
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#define BOARD_HEIGHT (CELL_HEIGHT*9+10+4)
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#define BOARD_HEIGHT (CELL_HEIGHT*9+10+4)
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static unsigned char cellxpos[9]={
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static unsigned int cellxpos[9]={
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2, (CELL_WIDTH +3), (2*CELL_WIDTH +4),
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2, (CELL_WIDTH +3), (2*CELL_WIDTH +4),
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(3*CELL_WIDTH +6), (4*CELL_WIDTH +7), (5*CELL_WIDTH +8),
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(3*CELL_WIDTH +6), (4*CELL_WIDTH +7), (5*CELL_WIDTH +8),
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(6*CELL_WIDTH+10), (7*CELL_WIDTH+11), (8*CELL_WIDTH+12)
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(6*CELL_WIDTH+10), (7*CELL_WIDTH+11), (8*CELL_WIDTH+12)
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};
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};
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static unsigned char cellypos[9]={
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static unsigned int cellypos[9]={
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2, (CELL_HEIGHT +3), (2*CELL_HEIGHT +4),
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2, (CELL_HEIGHT +3), (2*CELL_HEIGHT +4),
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(3*CELL_HEIGHT +6), (4*CELL_HEIGHT +7), (5*CELL_HEIGHT +8),
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(3*CELL_HEIGHT +6), (4*CELL_HEIGHT +7), (5*CELL_HEIGHT +8),
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(6*CELL_HEIGHT+10), (7*CELL_HEIGHT+11), (8*CELL_HEIGHT+12)
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(6*CELL_HEIGHT+10), (7*CELL_HEIGHT+11), (8*CELL_HEIGHT+12)
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