Driver for the Synaptics touchpad on the m:robe 100 based on the 3-wire interface spec. Needs some tweaking as it's too sensitive with the default hardware settings. For now, the vertical strip is divided into up/select/down buttons. Also, redo the keymap (using the Gigabeat as a starting point), but it still needs a good bit of work.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16400 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Mark Arigo 2008-02-24 04:12:16 +00:00
parent f928c8f0f8
commit d829075a00
7 changed files with 892 additions and 340 deletions

View file

@ -987,10 +987,12 @@ static bool dbg_spdif(void)
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
# define DEBUG_CANCEL BUTTON_REC # define DEBUG_CANCEL BUTTON_REC
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD) || \ #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
(CONFIG_KEYPAD == MROBE100_PAD)
# define DEBUG_CANCEL BUTTON_REW # define DEBUG_CANCEL BUTTON_REW
#elif (CONFIG_KEYPAD == MROBE100_PAD)
# define DEBUG_CANCEL BUTTON_MENU
#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \ #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD) (CONFIG_KEYPAD == SANSA_C200_PAD)
# define DEBUG_CANCEL BUTTON_LEFT # define DEBUG_CANCEL BUTTON_LEFT

View file

@ -7,7 +7,7 @@
* \/ \/ \/ \/ \/ * \/ \/ \/ \/ \/
* $Id$ * $Id$
* *
* Copyright (C) Barry Wardell 2006 * Copyright (C) 2008 Mark Arigo
* *
* All files in this archive are subject to the GNU General Public License. * All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement. * See the file COPYING in the source tree root for full license agreement.
@ -17,294 +17,298 @@
* *
****************************************************************************/ ****************************************************************************/
/* Button Code Definitions for Olympus m:robe 100 target /* Button Code Definitions for the Olympus m:robe 100 */
NOTE: COPIED FROM IRIVER H10, NEEDS ADAPTING TO MROBE 100 */ #include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h" #include "config.h"
#include "action.h" #include "action.h"
#include "button.h" #include "button.h"
#include "settings.h" #include "settings.h"
/* {Action Code, Button code, Prereq button code } */
/* /*
* The format of the list is as follows * The format of the list is as follows
* { Action Code, Button code, Prereq button code } * { Action Code, Button code, Prereq button code }
* if there's no need to check the previous button's value, use BUTTON_NONE * if there's no need to check the previous button's value, use BUTTON_NONE
* Insert LAST_ITEM_IN_LIST at the end of each mapping * Insert LAST_ITEM_IN_LIST at the end of each mapping
*/ */
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_SCROLL_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_SCROLL_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, /* CONTEXT_CUSTOM's used in this file...
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
{ ACTION_STD_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, i.e where up/down is inc/dec
CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
/* TODO: this is a bit of a hack so that we can exit some debug screens
* (audio, tagcache, dircache, hwinfo, stack, ports). They don't like it
* when ACTION_STD_CANCEL has anything other than BUTTON_NONE for prereq.
*/ */
{ ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_DISPLAY, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* button_context_standard */ }; /* button_context_standard */
static const struct button_mapping remote_button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* remote_button_context_standard */
static const struct button_mapping button_context_wps[] = { static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW},
{ ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
{ ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT },
{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_FF, BUTTON_POWER }, { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_REW, BUTTON_POWER }, { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER },
{ ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE }, { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_SCROLL_UP, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_WPS_VOLUP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
{ ACTION_WPS_BROWSE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_WPS_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY },
{ ACTION_WPS_ID3SCREEN, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY }, { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_WPS_BROWSE, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_WPS_ABRESET, BUTTON_DISPLAY|BUTTON_SELECT, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_DISPLAY|BUTTON_UP, BUTTON_DISPLAY },
{ ACTION_WPS_PITCHSCREEN, BUTTON_DISPLAY|BUTTON_DOWN, BUTTON_DISPLAY },
{ ACTION_WPS_ID3SCREEN, BUTTON_DISPLAY|BUTTON_MENU, BUTTON_NONE },
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* button_context_wps */ }; /* button_context_wps */
static const struct button_mapping remote_button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
{ ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT,BUTTON_RC_PLAY },
{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW},
{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RC_PLAY|BUTTON_LEFT, BUTTON_RC_PLAY },
{ ACTION_WPS_ID3SCREEN, BUTTON_RC_PLAY|BUTTON_RIGHT, BUTTON_RC_PLAY },
LAST_ITEM_IN_LIST
}; /* remote_button_context_wps */
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_settings */
static const struct button_mapping button_context_list[] = { static const struct button_mapping button_context_list[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REL, BUTTON_REW }, { ACTION_LISTTREE_PGUP, BUTTON_DISPLAY|BUTTON_UP, BUTTON_DISPLAY },
{ ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REL, BUTTON_FF }, { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_DISPLAY|BUTTON_UP },
{ ACTION_LISTTREE_PGUP, BUTTON_DISPLAY|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) { ACTION_LISTTREE_PGDOWN, BUTTON_DISPLAY|BUTTON_DOWN, BUTTON_DISPLAY },
}; /* button_context_list */ { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DISPLAY|BUTTON_DOWN },
{ ACTION_LISTTREE_PGDOWN, BUTTON_DISPLAY|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
static const struct button_mapping remote_button_context_list[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_list */ }; /* button_context_list */
static const struct button_mapping button_context_tree[] = { static const struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_TREE_WPS, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
{ ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_tree */ }; /* button_context_tree */
static const struct button_mapping remote_button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
{ ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_tree */
static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
{ ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
}; /* button_context_listtree_scroll_without_combo */
static const struct button_mapping remote_button_context_listtree_scroll_without_combo[] = {
{ ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
}; /* button_context_listtree_scroll_without_combo */
static const struct button_mapping button_context_listtree_scroll_with_combo[] = { static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW }, { ACTION_NONE, BUTTON_DISPLAY, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF }, { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_DISPLAY },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_PLAY }, { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_DISPLAY|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_PLAY }, { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_REW|BUTTON_REL }, { ACTION_TREE_ROOT_INIT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_DISPLAY|BUTTON_LEFT },
{ ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_REW|BUTTON_PLAY }, { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_DISPLAY },
{ ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_PLAY }, { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_DISPLAY|BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_PLAY }, { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_FF|BUTTON_REL }, { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
}; /* button_context_listtree_scroll_with_combo */ };
static const struct button_mapping remote_button_context_listtree_scroll_with_combo[] = { static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF }, { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_PLAY }, { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_RC_PLAY }, { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_REW|BUTTON_REL }, { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_REW|BUTTON_RC_PLAY }, { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_PLAY }, { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_RC_PLAY }, { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_FF|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
}; /* button_context_listtree_scroll_with_combo */ };
static const struct button_mapping button_context_yesno[] = { static const struct button_mapping button_context_settings[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
}; /* button_context_settings_yesno */ { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
static const struct button_mapping button_context_quickscreen[] = { LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
{ ACTION_QS_DOWNINV, BUTTON_SCROLL_UP, BUTTON_NONE }, }; /* button_context_settings */
{ ACTION_QS_DOWNINV, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_FF, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_quickscreen */
static const struct button_mapping remote_button_context_quickscreen[] = {
{ ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_quickscreen */
static const struct button_mapping button_context_settings_right_is_inc[] = { static const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_right_is_inc */ }; /* button_context_settingsgraphical */
static const struct button_mapping button_context_yesno[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_yesno */
static const struct button_mapping button_context_colorchooser[] = {
{ ACTION_STD_OK, BUTTON_DISPLAY|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_colorchooser */
static const struct button_mapping button_context_eq[] = {
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_eq */
/** Bookmark Screen **/
static const struct button_mapping button_context_bmark[] = {
{ ACTION_BMS_DELETE, BUTTON_DISPLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */
static const struct button_mapping button_context_time[] = {
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_DISPLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
}; /* button_context_time */
static const struct button_mapping button_context_quickscreen[] = {
{ ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */
static const struct button_mapping button_context_pitchscreen[] = { static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_INC_SMALL, BUTTON_SCROLL_UP, BUTTON_NONE }, { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_SCROLL_DOWN, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_FF, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FF|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_POWER, BUTTON_NONE }, { ACTION_PS_TOGGLE_MODE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE }, { ACTION_PS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchscreen */ }; /* button_context_pitchcreen */
static const struct button_mapping remote_button_context_pitchscreen[] = {
{ ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_RC_PLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_pitchscreen */
static const struct button_mapping button_context_keyboard[] = { static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_REW, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_KBD_CURSOR_LEFT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_SCROLL_UP, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_DISPLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE }, { ACTION_KBD_PAGE_FLIP, BUTTON_DISPLAY|BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_DONE, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
{ ACTION_KBD_MORSE_INPUT, BUTTON_REW|BUTTON_PLAY, BUTTON_NONE }, { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_KBD_MORSE_SELECT, BUTTON_REW|BUTTON_REL, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_DISPLAY|BUTTON_POWER, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* button_context_keyboard */ }; /* button_context_keyboard */
static const struct button_mapping button_context_bmark[] = { /*****************************************************************************
{ ACTION_BMS_DELETE, BUTTON_REW, BUTTON_NONE }, * Remote control mappings
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), *****************************************************************************/
}; /* button_context_bmark */
const struct button_mapping button_context_recscreen[] = { static const struct button_mapping remote_button_context_standard[] = {
{ ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_RC_PLAY, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RC_DISPLAY, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_DISPLAY|BUTTON_REPEAT,BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
{ ACTION_STD_MENU, BUTTON_RC_FAV, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) LAST_ITEM_IN_LIST
}; /* button_context_recscreen */ };
static const struct button_mapping remote_button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
{ ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
{ ACTION_WPS_MENU, BUTTON_RC_FAV, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};
static const struct button_mapping remote_button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
{ ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
{ ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};
static const struct button_mapping* get_context_mapping_remote( int context ) static const struct button_mapping* get_context_mapping_remote( int context )
{ {
@ -312,36 +316,15 @@ static const struct button_mapping* get_context_mapping_remote( int context )
switch (context) switch (context)
{ {
case CONTEXT_STD:
case CONTEXT_MAINMENU:
return remote_button_context_standard;
case CONTEXT_WPS: case CONTEXT_WPS:
return remote_button_context_wps; return remote_button_context_wps;
case CONTEXT_MAINMENU:
case CONTEXT_LIST:
return remote_button_context_list;
case CONTEXT_TREE: case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return remote_button_context_listtree_scroll_without_combo;
else
return remote_button_context_listtree_scroll_with_combo;
case CONTEXT_CUSTOM|CONTEXT_TREE:
return remote_button_context_tree; return remote_button_context_tree;
}
case CONTEXT_QUICKSCREEN:
return remote_button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return remote_button_context_pitchscreen;
case CONTEXT_RECSCREEN:
return button_context_recscreen;
default:
return remote_button_context_standard; return remote_button_context_standard;
} }
}
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
if (context&CONTEXT_REMOTE) if (context&CONTEXT_REMOTE)
@ -351,14 +334,13 @@ const struct button_mapping* get_context_mapping(int context)
{ {
case CONTEXT_STD: case CONTEXT_STD:
return button_context_standard; return button_context_standard;
case CONTEXT_WPS: case CONTEXT_WPS:
return button_context_wps; return button_context_wps;
case CONTEXT_LIST: case CONTEXT_LIST:
return button_context_list; return button_context_list;
case CONTEXT_TREE:
case CONTEXT_MAINMENU: case CONTEXT_MAINMENU:
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list) if (global_settings.hold_lr_for_scroll_in_list)
return button_context_listtree_scroll_without_combo; return button_context_listtree_scroll_without_combo;
else else
@ -369,11 +351,16 @@ const struct button_mapping* get_context_mapping(int context)
case CONTEXT_SETTINGS: case CONTEXT_SETTINGS:
return button_context_settings; return button_context_settings;
case CONTEXT_CUSTOM|CONTEXT_SETTINGS: case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
case CONTEXT_SETTINGS_COLOURCHOOSER:
case CONTEXT_SETTINGS_EQ:
case CONTEXT_SETTINGS_TIME:
return button_context_settings_right_is_inc; return button_context_settings_right_is_inc;
case CONTEXT_SETTINGS_COLOURCHOOSER:
return button_context_colorchooser;
case CONTEXT_SETTINGS_EQ:
return button_context_eq;
case CONTEXT_SETTINGS_TIME:
return button_context_time;
case CONTEXT_YESNOSCREEN: case CONTEXT_YESNOSCREEN:
return button_context_yesno; return button_context_yesno;
case CONTEXT_BOOKMARKSCREEN: case CONTEXT_BOOKMARKSCREEN:
@ -384,11 +371,6 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_pitchscreen; return button_context_pitchscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
case CONTEXT_RECSCREEN:
return button_context_recscreen;
default:
return button_context_standard;
} }
return button_context_standard; return button_context_standard;
} }

View file

@ -73,7 +73,8 @@ const struct button_mapping generic_directions[] =
|| (CONFIG_KEYPAD == ARCHOS_AV300_PAD) \ || (CONFIG_KEYPAD == ARCHOS_AV300_PAD) \
|| (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \ || (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \
|| (CONFIG_KEYPAD == SANSA_C200_PAD) \ || (CONFIG_KEYPAD == SANSA_C200_PAD) \
|| (CONFIG_KEYPAD == GIGABEAT_S_PAD) || (CONFIG_KEYPAD == GIGABEAT_S_PAD) \
|| (CONFIG_KEYPAD == MROBE100_PAD)
{ PLA_UP, BUTTON_UP, BUTTON_NONE}, { PLA_UP, BUTTON_UP, BUTTON_NONE},
{ PLA_DOWN, BUTTON_DOWN, BUTTON_NONE}, { PLA_DOWN, BUTTON_DOWN, BUTTON_NONE},
{ PLA_LEFT, BUTTON_LEFT, BUTTON_NONE}, { PLA_LEFT, BUTTON_LEFT, BUTTON_NONE},
@ -112,8 +113,7 @@ const struct button_mapping generic_directions[] =
{PLA_DOWN_REPEAT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE}, {PLA_DOWN_REPEAT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE},
{PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE}, {PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{PLA_RIGHT_REPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE}, {PLA_RIGHT_REPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD) \ #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
|| (CONFIG_KEYPAD == MROBE100_PAD)
{ PLA_UP, BUTTON_SCROLL_UP, BUTTON_NONE}, { PLA_UP, BUTTON_SCROLL_UP, BUTTON_NONE},
{ PLA_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE}, { PLA_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE},
{ PLA_LEFT, BUTTON_LEFT, BUTTON_NONE}, { PLA_LEFT, BUTTON_LEFT, BUTTON_NONE},
@ -153,7 +153,8 @@ const struct button_mapping generic_left_right_fire[] =
|| (CONFIG_KEYPAD == IAUDIO_X5M5_PAD) \ || (CONFIG_KEYPAD == IAUDIO_X5M5_PAD) \
|| (CONFIG_KEYPAD == GIGABEAT_PAD) \ || (CONFIG_KEYPAD == GIGABEAT_PAD) \
|| (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \ || (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \
|| (CONFIG_KEYPAD == GIGABEAT_S_PAD) || (CONFIG_KEYPAD == GIGABEAT_S_PAD) \
|| (CONFIG_KEYPAD == MROBE100_PAD)
{ PLA_LEFT, BUTTON_LEFT, BUTTON_NONE}, { PLA_LEFT, BUTTON_LEFT, BUTTON_NONE},
{ PLA_RIGHT, BUTTON_RIGHT, BUTTON_NONE}, { PLA_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
{ PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE}, { PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
@ -205,8 +206,7 @@ const struct button_mapping generic_left_right_fire[] =
{ PLA_RIGHT_REPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE}, { PLA_RIGHT_REPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{ PLA_FIRE, BUTTON_SELECT, BUTTON_NONE}, { PLA_FIRE, BUTTON_SELECT, BUTTON_NONE},
{ PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_NONE}, { PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_NONE},
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD) \ #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
|| (CONFIG_KEYPAD == MROBE100_PAD)
{ PLA_LEFT, BUTTON_LEFT, BUTTON_NONE}, { PLA_LEFT, BUTTON_LEFT, BUTTON_NONE},
{ PLA_RIGHT, BUTTON_RIGHT, BUTTON_NONE}, { PLA_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
{ PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE}, { PLA_LEFT_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
@ -312,8 +312,7 @@ const struct button_mapping generic_actions[] =
{PLA_MENU, BUTTON_DOWN, BUTTON_NONE}, {PLA_MENU, BUTTON_DOWN, BUTTON_NONE},
{PLA_FIRE, BUTTON_SELECT, BUTTON_NONE}, {PLA_FIRE, BUTTON_SELECT, BUTTON_NONE},
{PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE}, {PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},
#elif CONFIG_KEYPAD == IRIVER_H10_PAD \ #elif CONFIG_KEYPAD == IRIVER_H10_PAD
|| (CONFIG_KEYPAD == MROBE100_PAD)
{PLA_QUIT, BUTTON_POWER, BUTTON_NONE}, {PLA_QUIT, BUTTON_POWER, BUTTON_NONE},
{PLA_START, BUTTON_PLAY, BUTTON_NONE}, {PLA_START, BUTTON_PLAY, BUTTON_NONE},
{PLA_MENU, BUTTON_FF, BUTTON_NONE}, {PLA_MENU, BUTTON_FF, BUTTON_NONE},
@ -331,6 +330,12 @@ const struct button_mapping generic_actions[] =
{PLA_MENU, BUTTON_RC_MODE, BUTTON_NONE}, {PLA_MENU, BUTTON_RC_MODE, BUTTON_NONE},
{PLA_FIRE, BUTTON_RC_HEART, BUTTON_NONE}, {PLA_FIRE, BUTTON_RC_HEART, BUTTON_NONE},
{PLA_FIRE_REPEAT, BUTTON_RC_HEART|BUTTON_REPEAT, BUTTON_NONE}, {PLA_FIRE_REPEAT, BUTTON_RC_HEART|BUTTON_REPEAT, BUTTON_NONE},
#elif CONFIG_KEYPAD == MROBE100_PAD
{PLA_QUIT, BUTTON_DISPLAY, BUTTON_NONE},
{PLA_START, BUTTON_PLAY, BUTTON_NONE},
{PLA_MENU, BUTTON_MENU, BUTTON_NONE},
{PLA_FIRE, BUTTON_SELECT, BUTTON_NONE},
{PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},
#elif (CONFIG_KEYPAD == COWOND2_PAD) #elif (CONFIG_KEYPAD == COWOND2_PAD)
{PLA_QUIT, BUTTON_POWER, BUTTON_NONE}, {PLA_QUIT, BUTTON_POWER, BUTTON_NONE},
{PLA_START, BUTTON_UP, BUTTON_NONE}, {PLA_START, BUTTON_UP, BUTTON_NONE},
@ -354,7 +359,8 @@ const struct button_mapping generic_increase_decrease[] =
|| (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \ || (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) \
|| (CONFIG_KEYPAD == ONDIO_PAD) \ || (CONFIG_KEYPAD == ONDIO_PAD) \
|| (CONFIG_KEYPAD == COWOND2_PAD) \ || (CONFIG_KEYPAD == COWOND2_PAD) \
|| (CONFIG_KEYPAD == GIGABEAT_S_PAD) || (CONFIG_KEYPAD == GIGABEAT_S_PAD) \
|| (CONFIG_KEYPAD == MROBE100_PAD)
{PLA_INC, BUTTON_UP, BUTTON_NONE}, {PLA_INC, BUTTON_UP, BUTTON_NONE},
{PLA_DEC, BUTTON_DOWN, BUTTON_NONE}, {PLA_DEC, BUTTON_DOWN, BUTTON_NONE},
{PLA_INC_REPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE}, {PLA_INC_REPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE},
@ -375,8 +381,7 @@ const struct button_mapping generic_increase_decrease[] =
#elif CONFIG_KEYPAD == PLAYER_PAD #elif CONFIG_KEYPAD == PLAYER_PAD
{PLA_INC, BUTTON_STOP, BUTTON_NONE}, {PLA_INC, BUTTON_STOP, BUTTON_NONE},
{PLA_DEC, BUTTON_PLAY, BUTTON_NONE}, {PLA_DEC, BUTTON_PLAY, BUTTON_NONE},
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD) \ #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
|| (CONFIG_KEYPAD == MROBE100_PAD)
{PLA_INC, BUTTON_SCROLL_UP, BUTTON_NONE}, {PLA_INC, BUTTON_SCROLL_UP, BUTTON_NONE},
{PLA_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE}, {PLA_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE},
{PLA_INC_REPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE}, {PLA_INC_REPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE},

View file

@ -27,14 +27,562 @@
#include "backlight-target.h" #include "backlight-target.h"
#include "system.h" #include "system.h"
#define LOGF_ENABLE
#include "logf.h"
/* Driver for the Synaptics Touchpad based on the "Synaptics Modular Embedded
Protocol: 3-Wire Interface Specification" documentation */
#define ACK (GPIOD_INPUT_VAL & 0x1)
#define ACK_HI GPIOD_OUTPUT_VAL |= 0x1
#define ACK_LO GPIOD_OUTPUT_VAL &= ~0x1
#define CLK ((GPIOD_INPUT_VAL & 0x2) >> 1)
#define CLK_HI GPIOD_OUTPUT_VAL |= 0x2
#define CLK_LO GPIOD_OUTPUT_VAL &= ~0x2
#define DATA ((GPIOD_INPUT_VAL & 0x4) >> 2)
#define DATA_HI GPIOD_OUTPUT_EN |= 0x4; GPIOD_OUTPUT_VAL |= 0x4
#define DATA_LO GPIOD_OUTPUT_EN |= 0x4; GPIOD_OUTPUT_VAL &= ~0x4
#define LO 0
#define HI 1
#define STATUS_READY 1
#define READ_RETRY 8
#define READ_ERROR -1
#define HELLO_HEADER 0x19
#define HELLO_ID 0x1
#define BUTTONS_HEADER 0x1a
#define BUTTONS_ID 0x9
#define ABSOLUTE_HEADER 0x0b
static int syn_status = 0;
static int int_btn = BUTTON_NONE;
static int syn_wait_clk_change(unsigned int val)
{
int i;
for (i = 0; i < 10000; i++)
{
if (CLK == val)
return 1;
}
return 0;
}
static inline int syn_get_data(void)
{
GPIOD_OUTPUT_EN &= ~0x4;
return DATA;
}
static void syn_wait_guest_flush(void)
{
/* Flush receiving (flushee) state:
handshake until DATA goes high during P3 stage */
if (CLK == LO)
{
ACK_HI; /* P1 -> P2 */
syn_wait_clk_change(HI); /* P2 -> P3 */
}
while (syn_get_data() == LO)
{
ACK_HI; /* P3 -> P0 */
syn_wait_clk_change(LO); /* P0 -> P1 */
ACK_LO; /* P1 -> P2 */
syn_wait_clk_change(HI); /* P2 -> P3 */
}
/* Continue handshaking until back to P0 */
ACK_HI; /* P3 -> P0 */
}
static void syn_flush(void)
{
int i;
logf("syn_flush...");
/* Flusher holds DATA low for at least 36 handshake cycles */
DATA_LO;
for (i = 0; i < 36; i++)
{
syn_wait_clk_change(LO); /* P0 -> P1 */
ACK_LO; /* P1 -> P2 */
syn_wait_clk_change(HI); /* P2 -> P3 */
ACK_HI; /* P3 -> P0 */
}
/* Raise DATA in P1 stage */
syn_wait_clk_change(LO); /* P0 -> P1 */
DATA_HI;
/* After a flush, the flushing device enters a flush-receiving (flushee)
state */
syn_wait_guest_flush();
}
static int syn_send_data(int *data, int len)
{
int i, bit;
int parity = 0;
logf("syn_send_data...");
/* 1. Lower DATA line to issue a request-to-send to guest */
DATA_LO;
/* 2. Wait for guest to lower CLK */
syn_wait_clk_change(LO);
/* 3. Lower ACK (with DATA still low) */
ACK_LO;
/* 4. Wait for guest to raise CLK */
syn_wait_clk_change(HI);
/* 5. Send data */
for (i = 0; i < len; i++)
{
logf(" sending byte: %d", data[i]);
bit = 0;
while (bit < 8)
{
/* 5a. Drive data low if bit is 0, or high if bit is 1 */
if (data[i] & (1 << bit))
{
DATA_HI;
parity++;
}
else
{
DATA_LO;
}
bit++;
/* 5b. Invert ACK to indicate that the data bit is ready */
ACK_HI;
/* 5c. Wait for guest to invert CLK */
syn_wait_clk_change(LO);
/* Repeat for next bit */
if (data[i] & (1 << bit))
{
DATA_HI;
parity++;
}
else
{
DATA_LO;
}
bit++;
ACK_LO;
syn_wait_clk_change(HI);
}
}
/* 7. Transmission termination sequence: */
/* 7a. Host may put parity bit on DATA. Hosts that do not generate
parity should set DATA high. Parity is 1 if there's an odd
number of '1' bits, or 0 if there's an even number of '1' bits. */
parity = parity % 2;
logf(" send parity = %d", parity);
if (parity)
{
DATA_HI;
}
else
{
DATA_LO;
}
/* 7b. Raise ACK to indicate that the optional parity bit is ready */
ACK_HI;
/* 7c. Guest lowers CLK */
syn_wait_clk_change(LO);
/* 7d. Pull DATA high (if parity bit was 0) */
DATA_HI;
/* 7e. Lower ACK to indicate that the stop bit is ready */
ACK_LO;
/* 7f. Guest raises CLK */
syn_wait_clk_change(HI);
/* 7g. If DATA is low, guest is flushing this transfer. Host should
enter the flushee state. */
if (syn_get_data() == LO)
{
logf(" module flushing");
syn_wait_guest_flush();
return -1;
}
/* 7h. Host raises ACK and the link enters the idle state */
ACK_HI;
return len;
}
static int syn_read_data(int *data, int data_len)
{
int i, len, bit, parity, tmp;
int *data_ptr;
logf("syn_read_data...");
/* 1. Guest drives CLK low */
if (CLK != LO)
return 0;
/* 1a. If the host is willing to receive a packet it lowers ACK */
ACK_LO;
/* 2. Guest may issue a request-to-send by lowering DATA. If the
guest decides not to transmit a packet, it may abort the
transmission by not lowering DATA. */
/* 3. The guest raises CLK */
syn_wait_clk_change(HI);
/* 4. If the guest is still driving DATA low, the transfer is commited
to occur. Otherwise, the transfer is aborted. In either case,
the host raises ACK. */
if (syn_get_data() == HI)
{
logf(" read abort");
ACK_HI;
return READ_ERROR;
}
else
{
ACK_HI;
}
/* 5. Read the incoming data packet */
i = 0;
len = 0;
parity = 0;
while (i <= len)
{
bit = 0;
if (i < data_len)
data_ptr = &data[i];
else
data_ptr = &tmp;
*data_ptr = 0;
while (bit < 8)
{
/* 5b. Guset inverts CLK to indicate that data is ready */
syn_wait_clk_change(LO);
/* 5d. Read the data bit from DATA */
if (syn_get_data() == HI)
{
*data_ptr |= (1 << bit);
parity++;
}
bit++;
/* 5e. Invert ACK to indicate that data has been read */
ACK_LO;
/* Repeat for next bit */
syn_wait_clk_change(HI);
if (syn_get_data() == HI)
{
*data_ptr |= (1 << bit);
parity++;
}
bit++;
ACK_HI;
}
/* First byte is the packet header */
if (i == 0)
{
/* Format control (bit 3) should be 1 */
if (*data_ptr & 0x8)
{
/* Packet length is bits 0:2 */
len = *data_ptr & 0x7;
logf(" packet length = %d", len);
}
else
{
logf(" invalid format ctrl bit");
return READ_ERROR;
}
}
i++;
}
/* 7. Transmission termination cycle */
/* 7a. The guest generates a parity bit on DATA */
/* 7b. The host waits for guest to lower CLK */
syn_wait_clk_change(LO);
/* 7c. The host verifies the parity bit is correct */
parity = parity % 2;
logf(" parity check: %d / %d", syn_get_data(), parity);
/* TODO: parity error handling */
/* 7d. The host lowers ACK */
ACK_LO;
/* 7e. The host waits for the guest to raise CLK indicating
that the stop bit is ready */
syn_wait_clk_change(HI);
/* 7f. The host reads DATA and verifies that it is 1 */
if (syn_get_data() == LO)
{
logf(" framing error");
ACK_HI;
return READ_ERROR;
}
ACK_HI;
return len;
}
static int syn_read_device(int *data, int len)
{
int i;
int ret = READ_ERROR;
for (i = 0; i < READ_RETRY; i++)
{
if (syn_wait_clk_change(LO))
{
/* module is sending data */
ret = syn_read_data(data, len);
if (ret != READ_ERROR)
return ret;
syn_flush();
}
else
{
/* module is idle */
return 0;
}
}
return ret;
}
static int syn_reset(void)
{
int val, id;
int data[2];
logf("syn_reset...");
/* reset module 0 */
val = (0 << 4) | (1 << 3) | 0;
syn_send_data(&val, 1);
val = syn_read_device(data, 2);
if (val == 1)
{
val = data[0] & 0xff; /* packet header */
id = (data[1] >> 4) & 0xf; /* packet id */
if ((val == HELLO_HEADER) && (id == HELLO_ID))
{
logf(" module 0 reset");
return 1;
}
}
logf(" reset failed");
return 0;
}
#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
static void syn_info(void)
{
int i, val;
int data[8];
logf("syn_info...");
/* module base info */
logf("module base info:");
data[0] = (0 << 4) | (0 << 3) | 1;
data[1] = 0x80;
syn_send_data(data, 2);
val = syn_read_device(data, 8);
if (val > 0)
{
for (i = 0; i < 8; i++)
logf(" data[%d] = 0x%02x", i, data[i]);
}
/* module product info */
logf("module product info:");
data[0] = (0 << 4) | (0 << 3) | 1;
data[1] = 0x81;
syn_send_data(data, 2);
val = syn_read_device(data, 8);
if (val > 0)
{
for (i = 0; i < 8; i++)
logf(" data[%d] = 0x%02x", i, data[i]);
}
/* module serialization */
logf("module serialization:");
data[0] = (0 << 4) | (0 << 3) | 1;
data[1] = 0x82;
syn_send_data(data, 2);
val = syn_read_device(data, 8);
if (val > 0)
{
for (i = 0; i < 8; i++)
logf(" data[%d] = 0x%02x", i, data[i]);
}
/* 1-D sensor info */
logf("1-d sensor info:");
data[0] = (0 << 4) | (0 << 3) | 1;
data[1] = 0x80 + 0x20;
syn_send_data(data, 2);
val = syn_read_device(data, 8);
if (val > 0)
{
for (i = 0; i < 8; i++)
logf(" data[%d] = 0x%02x", i, data[i]);
}
}
#endif
void button_init_device(void) void button_init_device(void)
{ {
/* taken from the mr-100 bootloader (offset 0x1e72) */
//~ DEV_EN |= 0x20000; /* enable the touchpad ?? */
/* enable touchpad leds */ /* enable touchpad leds */
GPIOA_ENABLE |= 0xff; GPIOA_ENABLE |= BUTTONLIGHT_ALL;
GPIOA_OUTPUT_EN |= BUTTONLIGHT_ALL; GPIOA_OUTPUT_EN |= BUTTONLIGHT_ALL;
/* enable touchpad */
GPO32_ENABLE |= 0x40000000;
GPO32_VAL &= ~0x40000000;
/* enable ACK, CLK, DATA lines */
GPIOD_ENABLE |= (0x1 | 0x2 | 0x4);
GPIOD_OUTPUT_EN |= 0x1; /* ACK */
GPIOD_OUTPUT_VAL |= 0x1; /* high */
GPIOD_OUTPUT_EN &= ~0x2; /* CLK */
GPIOD_OUTPUT_EN |= 0x4; /* DATA */
GPIOD_OUTPUT_VAL |= 0x4; /* high */
syn_flush();
if (syn_reset())
{
#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
syn_info();
#endif
syn_status = STATUS_READY;
/* enable interrupts */
GPIOD_INT_LEV &= ~0x2;
GPIOD_INT_CLR |= 0x2;
GPIOD_INT_EN |= 0x2;
CPU_INT_EN |= HI_MASK;
CPU_HI_INT_EN |= GPIO0_MASK;
}
}
/*
* Button interrupt handler
*/
void button_int(void)
{
int data[4];
int val, id;
int_btn = BUTTON_NONE;
if (syn_status == STATUS_READY)
{
/* disable interrupt while we read the touchpad */
GPIOD_INT_EN &= ~0x2;
val = syn_read_device(data, 4);
if (val > 0)
{
val = data[0] & 0xff; /* packet header */
id = (data[1] >> 4) & 0xf; /* packet id */
logf("button_read_device...");
logf(" data[0] = 0x%08x", data[0]);
logf(" data[1] = 0x%08x", data[1]);
logf(" data[2] = 0x%08x", data[2]);
logf(" data[3] = 0x%08x", data[3]);
if ((val == BUTTONS_HEADER) && (id == BUTTONS_ID))
{
/* Buttons packet - touched one of the 5 "buttons" */
if (data[1] & 0x1)
int_btn |= BUTTON_PLAY;
if (data[1] & 0x2)
int_btn |= BUTTON_MENU;
if (data[1] & 0x4)
int_btn |= BUTTON_LEFT;
if (data[1] & 0x8)
int_btn |= BUTTON_DISPLAY;
if (data[2] & 0x1)
int_btn |= BUTTON_RIGHT;
/* An Absolute packet should follow which we ignore */
val = syn_read_device(data, 4);
logf(" int_btn = 0x%04x", int_btn);
}
else if (val == ABSOLUTE_HEADER)
{
/* Absolute packet - the finger is on the vertical strip.
Position ranges from 1-4095, with 1 at the bottom. */
val = ((data[1] >> 4) << 8) | data[2]; /* position */
if ((val > 0) && (val <= 1365))
int_btn |= BUTTON_DOWN;
else if ((val > 1365) && (val <= 2730))
int_btn |= BUTTON_SELECT;
else if ((val > 2730) && (val <= 4095))
int_btn |= BUTTON_UP;
}
}
/* re-enable interrupts */
GPIOD_INT_LEV &= ~0x2;
GPIOD_INT_CLR |= 0x2;
GPIOD_INT_EN |= 0x2;
}
} }
/* /*
@ -42,7 +590,7 @@ void button_init_device(void)
*/ */
int button_read_device(void) int button_read_device(void)
{ {
int btn = BUTTON_NONE; int btn = int_btn;
if (~GPIOA_INPUT_VAL & 0x40) if (~GPIOA_INPUT_VAL & 0x40)
btn |= BUTTON_POWER; btn |= BUTTON_POWER;

View file

@ -28,6 +28,7 @@
bool button_hold(void); bool button_hold(void);
void button_init_device(void); void button_init_device(void);
int button_read_device(void); int button_read_device(void);
void button_int(void);
#define POWEROFF_BUTTON BUTTON_POWER #define POWEROFF_BUTTON BUTTON_POWER
#define POWEROFF_COUNT 10 #define POWEROFF_COUNT 10
@ -36,25 +37,33 @@ int button_read_device(void);
for the H10 keypad & remote. THESE ARE NOT CORRECT! */ for the H10 keypad & remote. THESE ARE NOT CORRECT! */
/* Main unit's buttons */ /* Main unit's buttons */
#define BUTTON_POWER 0x00000001 #define BUTTON_PLAY 0x00000001
#define BUTTON_LEFT 0x00000002 #define BUTTON_MENU 0x00000002
#define BUTTON_RIGHT 0x00000004 #define BUTTON_LEFT 0x00000004
#define BUTTON_REW 0x00000008 #define BUTTON_DISPLAY 0x00000008
#define BUTTON_PLAY 0x00000010 #define BUTTON_RIGHT 0x00000010
#define BUTTON_FF 0x00000020 #define BUTTON_SELECT 0x00000020
#define BUTTON_SCROLL_UP 0x00000040 #define BUTTON_UP 0x00000040
#define BUTTON_SCROLL_DOWN 0x00000080 #define BUTTON_SLIDE_UP 0x00000080
#define BUTTON_MAIN (BUTTON_POWER|BUTTON_O|BUTTON_BACK|BUTTON_REW\ #define BUTTON_DOWN 0x00000100
|BUTTON_PLAY|BUTTON_FF) #define BUTTON_SLIDE_DOWN 0x00000200
#define BUTTON_POWER 0x00000400
#define BUTTON_MAIN (BUTTON_PLAY|BUTTON_MENU|BUTTON_LEFT|BUTTON_DISPLAY\
|BUTTON_RIGHT|BUTTON_SELECT|BUTTON_UP|BUTTON_SLIDE_UP\
|BUTTON_DOWN|BUTTON_SLIDE_DOWN|BUTTON_POWER)
/* Remote control's buttons */ /* Remote control's buttons */
#define BUTTON_RC_REW 0x00080000 #define BUTTON_RC_PLAY 0x00010000
#define BUTTON_RC_PLAY 0x00100000 #define BUTTON_RC_REW 0x00020000
#define BUTTON_RC_FF 0x00200000 #define BUTTON_RC_FF 0x00040000
#define BUTTON_RC_DISPLAY 0x00080000
#define BUTTON_RC_FAV 0x00100000
#define BUTTON_RC_MODE 0x00200000
#define BUTTON_RC_VOL_UP 0x00400000 #define BUTTON_RC_VOL_UP 0x00400000
#define BUTTON_RC_VOL_DOWN 0x00800000 #define BUTTON_RC_VOL_DOWN 0x00800000
#define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN\ #define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_REW|BUTTON_RC_FF|\
|BUTTON_RC_REW|BUTTON_RC_FF) |BUTTON_RC_DISPLAY|BUTTON_RC_FAV|BUTTON_RC_MODE\
|BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN)
#define RC_POWEROFF_BUTTON BUTTON_RC_PLAY #define RC_POWEROFF_BUTTON BUTTON_RC_PLAY
#endif /* _BUTTON_TARGET_H_ */ #endif /* _BUTTON_TARGET_H_ */

View file

@ -35,6 +35,9 @@ extern void microsd_int(void); /* Sansa E200 and C200 */
extern void button_int(void); extern void button_int(void);
extern void clickwheel_int(void); extern void clickwheel_int(void);
#endif #endif
#ifdef MROBE_100
extern void button_int(void);
#endif
void irq(void) void irq(void)
{ {
@ -66,6 +69,11 @@ void irq(void)
if (GPIOL_INT_STAT & 0x08) if (GPIOL_INT_STAT & 0x08)
microsd_int(); microsd_int();
} }
#elif defined(MROBE_100)
else if (CPU_HI_INT_STAT & GPIO0_MASK) {
if (GPIOD_INT_STAT & 0x2)
button_int();
}
#endif #endif
#ifdef HAVE_USBSTACK #ifdef HAVE_USBSTACK
else if (CPU_INT_STAT & USB_MASK) { else if (CPU_INT_STAT & USB_MASK) {

View file

@ -673,6 +673,15 @@ void button_event(int key, bool pressed)
break; break;
#elif CONFIG_KEYPAD == MROBE100_PAD #elif CONFIG_KEYPAD == MROBE100_PAD
case SDLK_KP1:
new_btn = BUTTON_DISPLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP4: case SDLK_KP4:
case SDLK_LEFT: case SDLK_LEFT:
new_btn = BUTTON_LEFT; new_btn = BUTTON_LEFT;
@ -683,30 +692,19 @@ void button_event(int key, bool pressed)
break; break;
case SDLK_KP8: case SDLK_KP8:
case SDLK_UP: case SDLK_UP:
new_btn = BUTTON_SCROLL_UP; new_btn = BUTTON_UP;
break; break;
case SDLK_KP2: case SDLK_KP2:
case SDLK_DOWN: case SDLK_DOWN:
new_btn = BUTTON_SCROLL_DOWN; new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_POWER;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REW;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_FF;
break; break;
case SDLK_KP5: case SDLK_KP5:
case SDLK_SPACE: case SDLK_SPACE:
new_btn = BUTTON_PLAY; new_btn = BUTTON_SELECT;
break;
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break; break;
#elif CONFIG_KEYPAD == COWOND2_PAD #elif CONFIG_KEYPAD == COWOND2_PAD