Lua: add script which wraps not-yet ported C functions to Lua

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21657 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Maurus Cuelenaere 2009-07-05 15:33:08 +00:00
parent 9b1c774218
commit d755a5ac58
3 changed files with 303 additions and 363 deletions

View file

@ -258,72 +258,6 @@ RB_WRAP(clear_viewport)
return 0;
}
RB_WRAP(splash)
{
int ticks = luaL_checkint(L, 1);
const char *s = luaL_checkstring(L, 2);
rb->splash(ticks, s);
return 0;
}
RB_WRAP(lcd_update)
{
(void)L;
rb->lcd_update();
return 0;
}
RB_WRAP(lcd_update_rect)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
int width = luaL_checkint(L, 3);
int height = luaL_checkint(L, 4);
rb->lcd_update_rect(x, y, width, height);
return 0;
}
RB_WRAP(lcd_clear_display)
{
(void)L;
rb->lcd_clear_display();
return 0;
}
RB_WRAP(lcd_putsxy)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
const char* string = luaL_checkstring(L, 3);
rb->lcd_putsxy(x, y, string);
return 0;
}
RB_WRAP(lcd_puts)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
const char* string = luaL_checkstring(L, 3);
rb->lcd_puts(x, y, string);
return 0;
}
RB_WRAP(lcd_puts_scroll)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
const char* string = luaL_checkstring(L, 3);
rb->lcd_puts_scroll(x, y, string);
return 0;
}
RB_WRAP(lcd_stop_scroll)
{
(void)L;
rb->lcd_stop_scroll();
return 0;
}
#ifdef HAVE_LCD_BITMAP
RB_WRAP(lcd_framebuffer)
{
@ -331,89 +265,6 @@ RB_WRAP(lcd_framebuffer)
return 1;
}
RB_WRAP(lcd_set_drawmode)
{
int drawmode = luaL_checkint(L, 1);
rb->lcd_set_drawmode(drawmode);
return 0;
}
RB_WRAP(lcd_get_drawmode)
{
int result = rb->lcd_get_drawmode();
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(lcd_setfont)
{
int font = luaL_checkint(L, 1);
rb->lcd_setfont(font);
return 0;
}
RB_WRAP(lcd_drawpixel)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
rb->lcd_drawpixel(x, y);
return 0;
}
RB_WRAP(lcd_drawline)
{
int x1 = luaL_checkint(L, 1);
int y1 = luaL_checkint(L, 2);
int x2 = luaL_checkint(L, 3);
int y2 = luaL_checkint(L, 4);
rb->lcd_drawline(x1, y1, x2, y2);
return 0;
}
RB_WRAP(lcd_hline)
{
int x1 = luaL_checkint(L, 1);
int x2 = luaL_checkint(L, 2);
int y = luaL_checkint(L, 3);
rb->lcd_hline(x1, x2, y);
return 0;
}
RB_WRAP(lcd_vline)
{
int x = luaL_checkint(L, 1);
int y1 = luaL_checkint(L, 2);
int y2 = luaL_checkint(L, 3);
rb->lcd_vline(x, y1, y2);
return 0;
}
RB_WRAP(lcd_drawrect)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
int width = luaL_checkint(L, 3);
int height = luaL_checkint(L, 4);
rb->lcd_drawrect(x, y, width, height);
return 0;
}
RB_WRAP(lcd_fillrect)
{
int x = luaL_checkint(L, 1);
int y = luaL_checkint(L, 2);
int width = luaL_checkint(L, 3);
int height = luaL_checkint(L, 4);
rb->lcd_fillrect(x, y, width, height);
return 0;
}
RB_WRAP(lcd_mono_bitmap_part)
{
struct rocklua_image *src = rli_checktype(L, 1);
@ -442,34 +293,6 @@ RB_WRAP(lcd_mono_bitmap)
}
#if LCD_DEPTH > 1
RB_WRAP(lcd_set_foreground)
{
unsigned foreground = luaL_checkint(L, 1);
rb->lcd_set_foreground(foreground);
return 0;
}
RB_WRAP(lcd_get_foreground)
{
unsigned result = rb->lcd_get_foreground();
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(lcd_set_background)
{
unsigned background = luaL_checkint(L, 1);
rb->lcd_set_background(background);
return 0;
}
RB_WRAP(lcd_get_background)
{
unsigned result = rb->lcd_get_background();
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(lcd_bitmap_part)
{
struct rocklua_image *src = rli_checktype(L, 1);
@ -541,76 +364,12 @@ RB_WRAP(lcd_bitmap_transparent)
#endif /* defined(LCD_BITMAP) */
RB_WRAP(yield)
{
(void)L;
rb->yield();
return 0;
}
RB_WRAP(sleep)
{
int ticks = luaL_checkint(L, 1);
rb->sleep(ticks);
return 0;
}
RB_WRAP(current_tick)
{
lua_pushinteger(L, *rb->current_tick);
return 1;
}
RB_WRAP(button_get)
{
bool block = luaL_checkboolean(L, 1);
long result = rb->button_get(block);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(button_get_w_tmo)
{
int ticks = luaL_checkint(L, 1);
long result = rb->button_get_w_tmo(ticks);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(button_status)
{
int result = rb->button_status();
lua_pushinteger(L, result);
return 1;
}
#ifdef HAVE_BUTTON_DATA
RB_WRAP(button_get_data)
{
int result = rb->button_get_data();
lua_pushinteger(L, result);
return 1;
}
#endif
#ifdef HAS_BUTTON_HOLD
RB_WRAP(button_hold)
{
bool result = rb->button_hold();
lua_pushboolean(L, result);
return 1;
}
#endif
RB_WRAP(get_action)
{
int context = luaL_checkint(L, 1);
int timeout = luaL_checkint(L, 2);
int result = rb->get_action(context, timeout);
lua_pushinteger(L, result);
return 1;
}
#ifdef HAVE_TOUCHSCREEN
RB_WRAP(action_get_touchscreen_press)
{
@ -624,14 +383,6 @@ RB_WRAP(action_get_touchscreen_press)
}
#endif
RB_WRAP(action_userabort)
{
int timeout = luaL_checkint(L, 1);
bool result = rb->action_userabort(timeout);
lua_pushboolean(L, result);
return 1;
}
RB_WRAP(kbd_input)
{
luaL_Buffer b;
@ -655,69 +406,6 @@ RB_WRAP(touchscreen_set_mode)
}
#endif
RB_WRAP(backlight_on)
{
(void)L;
rb->backlight_on();
return 0;
}
RB_WRAP(backlight_off)
{
(void)L;
rb->backlight_off();
return 0;
}
RB_WRAP(backlight_set_timeout)
{
int val = luaL_checkint(L, 1);
rb->backlight_set_timeout(val);
return 0;
}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
RB_WRAP(backlight_set_brightness)
{
int val = luaL_checkint(L, 1);
rb->backlight_set_brightness(val);
return 0;
}
#endif
RB_WRAP(creat)
{
const char* pathname = luaL_checkstring(L, 1);
int result = rb->creat(pathname);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(remove)
{
const char* pathname = luaL_checkstring(L, 1);
int result = rb->remove(pathname);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(rename)
{
const char* path = luaL_checkstring(L, 1);
const char* newname = luaL_checkstring(L, 2);
int result = rb->rename(path, newname);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(file_exists)
{
const char* path = luaL_checkstring(L, 1);
bool result = rb->file_exists(path);
lua_pushboolean(L, result);
return 1;
}
RB_WRAP(font_getstringsize)
{
const unsigned char* str = luaL_checkstring(L, 1);
@ -796,32 +484,11 @@ RB_WRAP(current_path)
static const luaL_Reg rocklib[] =
{
/* Graphics */
R(lcd_clear_display),
R(lcd_update),
R(lcd_update_rect),
R(lcd_puts),
R(lcd_putsxy),
R(lcd_puts_scroll),
R(lcd_stop_scroll),
R(splash),
#ifdef HAVE_LCD_BITMAP
R(lcd_framebuffer),
R(lcd_set_drawmode),
R(lcd_get_drawmode),
R(lcd_setfont),
R(lcd_drawline),
R(lcd_drawpixel),
R(lcd_hline),
R(lcd_vline),
R(lcd_drawrect),
R(lcd_fillrect),
R(lcd_mono_bitmap_part),
R(lcd_mono_bitmap),
#if LCD_DEPTH > 1
R(lcd_set_foreground),
R(lcd_get_foreground),
R(lcd_set_background),
R(lcd_get_background),
R(lcd_get_backdrop),
R(lcd_bitmap_part),
R(lcd_bitmap),
@ -836,43 +503,16 @@ static const luaL_Reg rocklib[] =
R(lcd_rgbunpack),
#endif
/* File handling */
R(creat),
R(remove),
R(rename),
R(file_exists),
/* Kernel */
R(sleep),
R(yield),
R(current_tick),
/* Buttons */
R(button_get),
R(button_get_w_tmo),
R(button_status),
#ifdef HAVE_BUTTON_DATA
R(button_get_data),
#endif
#ifdef HAS_BUTTON_HOLD
R(button_hold),
#endif
R(get_action),
R(action_userabort),
#ifdef HAVE_TOUCHSCREEN
R(action_get_touchscreen_press),
R(touchscreen_set_mode),
#endif
R(kbd_input),
/* Hardware */
R(backlight_on),
R(backlight_off),
R(backlight_set_timeout),
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
R(backlight_set_brightness),
#endif
R(font_getstringsize),
R(read_bmp_file),
R(set_viewport),
@ -884,6 +524,8 @@ static const luaL_Reg rocklib[] =
{NULL, NULL}
};
#undef R
extern const luaL_Reg rocklib_aux[];
#define RB_CONSTANT(x) lua_pushinteger(L, x); lua_setfield(L, -2, #x);
/*
@ -892,6 +534,7 @@ static const luaL_Reg rocklib[] =
LUALIB_API int luaopen_rock(lua_State *L)
{
luaL_register(L, LUA_ROCKLIBNAME, rocklib);
luaL_register(L, LUA_ROCKLIBNAME, rocklib_aux);
RB_CONSTANT(HZ);