lua LCD (Lua Compact Debug) patch

LCD developed 9/2015 by Terry Ellison

 We've already discarded the ldebug module from lua
 it only makes sense to discard the debug info as well
 adds 1.5 K to the binary
 saves 8 Kb on the base state
 once scripts start getting called i've seen 10-50Kb savings but it all depends on
 what exactly you are running

Change-Id: Ibb74f344df1c4c96380ec6c98b010a810e9ae9cc
This commit is contained in:
William Wilgus 2019-08-05 00:03:08 -05:00
parent 1dabca6c26
commit d61ea6c5ee
13 changed files with 373 additions and 6 deletions

View file

@ -140,9 +140,18 @@ static void LoadDebug(LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
#ifdef LUA_OPTIMIZE_DEBUG
if(n) {
f->packedlineinfo=luaM_newvector(S->L,n,unsigned char);
LoadBlock(S,f->packedlineinfo,n);
} else {
f->packedlineinfo=NULL;
}
#else
f->lineinfo=luaM_newvector(S->L,n,int);
f->sizelineinfo=n;
LoadVector(S,f->lineinfo,n,sizeof(int));
#endif
n=LoadInt(S);
f->locvars=luaM_newvector(S->L,n,LocVar);
f->sizelocvars=n;