mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-11-09 13:12:37 -05:00
gui: Remove "enum list_wrap" from list action functions
Removing the "list_wrap" argument is actually pretty easy. In practice, almost all lists are using LIST_WRAP_UNLESS_HELD behavior so we can make that the default. A couple of lists disable wraparound with LIST_WRAP_OFF; this is now achieved by setting the list "wraparound" flag to false when setting up the list. LIST_WRAP_ON was unused and is of questionable value, so it has been removed entirely. This makes list wraparound behavior a property of the list, controlled solely by the "wraparound" flag. The result is a simpler list API and implementation, without changing the behavior of any lists. Change-Id: Ib55d17519e6d92fc95ae17b84ab0aaf4233bcb5a
This commit is contained in:
parent
ff378deb69
commit
d5a081cbd1
28 changed files with 53 additions and 86 deletions
|
|
@ -686,9 +686,8 @@ struct pgn_game_node* pgn_show_game_list(struct pgn_game_node* first_game){
|
|||
while (true) {
|
||||
curr_selection = rb->gui_synclist_get_sel_pos(&games_list);
|
||||
button = rb->get_action(CONTEXT_LIST,TIMEOUT_BLOCK);
|
||||
if (rb->gui_synclist_do_button(&games_list,&button,LIST_WRAP_OFF)){
|
||||
if (rb->gui_synclist_do_button(&games_list, &button))
|
||||
continue;
|
||||
}
|
||||
switch (button) {
|
||||
case ACTION_STD_OK:
|
||||
return get_game_info(curr_selection, first_game);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue