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puzzles: antialiased line drawing via Wu's algorithm and optional "shortcuts" for undo/redo
- line drawing should eventually be moved to xlcd, but for now it's very unportable code - also fixes a minor issue with the configuration screens Change-Id: I897f01b7210cbbec32665c2bc67920c965ea0bec
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3 changed files with 327 additions and 97 deletions
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@ -43,8 +43,8 @@ ROCKS += $(PUZZLES_ROCKS)
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endif
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# Hack to suppress all warnings:
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PUZZLESFLAGS = $(filter-out -O%,$(PLUGINFLAGS)) -Os \
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-Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing -w \
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PUZZLESFLAGS = $(filter-out -O%,$(PLUGINFLAGS)) -O3 \
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-Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing -w \
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-DFOR_REAL -I$(PUZZLES_SRCDIR)
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ifdef PUZZLES_COMBINED
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PUZZLESFLAGS += -DCOMBINED
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