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Lcd save function pointer to frame buffer get_address_fn before loops
Calling multiple levels of indirection in a loop slows things down Really these need to be rewritten to take a start and end address like most of the rest of the codebase But this is safer without having test hardware in hand Change-Id: Idae7b92ee779d020ed7fcc9334e2d5a9c710e64d
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parent
60e5786b48
commit
cfeeb7889d
23 changed files with 78 additions and 40 deletions
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@ -209,6 +209,7 @@ void lcd_update(void)
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{
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int y;
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void* (*fbaddr)(int x, int y) = FB_CURRENTVP_BUFFER->get_address_fn;
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/* Copy display bitmap to hardware */
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for (y = 0; y < LCD_FBHEIGHT; y++)
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{
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@ -216,7 +217,7 @@ void lcd_update(void)
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lcd_write_command_ex(LCD_CNTL_COLUMN, 0, -1);
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lcd_write_command(LCD_CNTL_DATA_WRITE);
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lcd_write_data (FBADDR(0, y), LCD_WIDTH);
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lcd_write_data (fbaddr(0,y), LCD_WIDTH);
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}
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}
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@ -237,6 +238,7 @@ void lcd_update_rect(int x, int y, int width, int height)
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if(ymax >= LCD_FBHEIGHT)
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ymax = LCD_FBHEIGHT-1;
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void* (*fbaddr)(int x, int y) = FB_CURRENTVP_BUFFER->get_address_fn;
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/* Copy specified rectange bitmap to hardware */
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for (; y <= ymax; y++)
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{
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@ -244,6 +246,6 @@ void lcd_update_rect(int x, int y, int width, int height)
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lcd_write_command_ex(LCD_CNTL_COLUMN, x, -1);
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lcd_write_command(LCD_CNTL_DATA_WRITE);
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lcd_write_data (FBADDR(x,y), width);
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lcd_write_data (fbaddr(x,y), width);
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}
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}
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