Use getMinBufferSize instead of hardcoding a buffer size.

Seems to fix problems on Samsung Galaxy S, thanks to István Nagy.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28059 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-09-12 09:42:21 +00:00
parent 409c157089
commit cbbbe60dbf
2 changed files with 12 additions and 14 deletions

View file

@ -33,11 +33,15 @@ import android.util.Log;
public class RockboxPCM extends AudioTrack
{
byte[] raw_data;
private int buf_len;
private byte[] raw_data;
private PCMListener l;
private HandlerThread ht;
private Handler h = null;
private static final int samplerate = 44100;
/* should be CHANNEL_OUT_STEREO in 2.0 and above */
private static final int channels = AudioFormat.CHANNEL_CONFIGURATION_STEREO;
private static final int encoding = AudioFormat.ENCODING_PCM_16BIT;
private static final int buf_len = getMinBufferSize(44100, channels, encoding);
private void LOG(CharSequence text)
{
@ -46,20 +50,13 @@ public class RockboxPCM extends AudioTrack
public RockboxPCM()
{
super(AudioManager.STREAM_MUSIC,
44100,
/* should be CHANNEL_OUT_STEREO in 2.0 and above */
AudioFormat.CHANNEL_CONFIGURATION_STEREO,
AudioFormat.ENCODING_PCM_16BIT,
24<<10,
AudioTrack.MODE_STREAM);
super(AudioManager.STREAM_MUSIC, samplerate, channels, encoding,
buf_len, AudioTrack.MODE_STREAM);
ht = new HandlerThread("audio thread", Process.THREAD_PRIORITY_URGENT_AUDIO);
ht.start();
buf_len = 24<<10; /* in bytes */
raw_data = new byte[buf_len]; /* in shorts */
Arrays.fill(raw_data, (byte) 0);
l = new PCMListener(buf_len);
raw_data = new byte[buf_len]; /* in shorts */
Arrays.fill(raw_data, (byte) 0);
l = new PCMListener(buf_len);
}
int bytes2frames(int bytes) {

View file

@ -558,6 +558,7 @@ Hayden Pearce
Rodrigo Barretto
Daniel Rigby
Alexey Polkhirev
István Nagy
The libmad team
The wavpack team