More adsr related nonsense, argh! Fix adsr related problem on some notes being stopped instead of

looped. Ramping code still not quite right, but dont want to lose this.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11117 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Stepan Moskovchenko 2006-10-03 21:09:47 +00:00
parent f5a3569899
commit c84461fb8f
3 changed files with 40 additions and 18 deletions

View file

@ -124,7 +124,7 @@ struct SynthObject
struct GWaveform * wf; struct GWaveform * wf;
int delta; int delta;
int decay; int decay;
unsigned int cp; unsigned int cp; /* unsigned int */
int state, loopState, loopDir; int state, loopState, loopDir;
int note, vol, ch, isUsed; int note, vol, ch, isUsed;
int curRate, curOffset, targetOffset; int curRate, curOffset, targetOffset;

View file

@ -119,12 +119,13 @@ long pitchTbl[] ICONST_ATTR={
73297,73330,73363,73396,73429,73462,73495,73528 73297,73330,73363,73396,73429,73462,73495,73528
}; };
void findDelta(struct SynthObject * so, int ch, int note) void findDelta(struct SynthObject * so, int ch, int note)
{ {
struct GWaveform * wf = patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]]; struct GWaveform * wf = patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]];
so->wf=wf; so->wf=wf;
unsigned long delta= 0; /* More percision- extra bit - not so off-key as before */ unsigned int delta= 0;
delta = (((gustable[note]<<FRACTSIZE) / (wf->rootFreq)) * wf->sampRate / (SAMPLE_RATE)); delta = (((gustable[note]<<FRACTSIZE) / (wf->rootFreq)) * wf->sampRate / (SAMPLE_RATE));
delta = (delta * pitchTbl[chPW[ch]])>> 16; delta = (delta * pitchTbl[chPW[ch]])>> 16;
@ -248,10 +249,11 @@ void pressNote(int ch, int note, int vol)
} }
} }
} }
inline void stopVoice(struct SynthObject * so);
void releaseNote(int ch, int note) void releaseNote(int ch, int note)
{ {
if(ch==9) if(ch==9)
return; return;

View file

@ -238,7 +238,7 @@ void setPoint(struct SynthObject * so, int pt)
* *
* Or just move the 1 up one line to optimize a tiny bit. * Or just move the 1 up one line to optimize a tiny bit.
*/ */
/* so->curRate = so->curRate << 1;*/ so->curRate = so->curRate << 1;
so->targetOffset = so->wf->envOffset[pt]<<(20); so->targetOffset = so->wf->envOffset[pt]<<(20);
@ -251,9 +251,9 @@ inline void stopVoice(struct SynthObject * so)
{ {
if(so->state == STATE_RAMPDOWN) if(so->state == STATE_RAMPDOWN)
return; return;
// so->isUsed = 0;
so->state = STATE_RAMPDOWN; so->state = STATE_RAMPDOWN;
so->decay = 0; so->decay = 0;
} }
signed short int synthVoice(struct SynthObject * so) signed short int synthVoice(struct SynthObject * so)
@ -277,7 +277,7 @@ signed short int synthVoice(struct SynthObject * so)
if(so->decay < 10 && so->decay > -10) if(so->decay < 10 && so->decay > -10)
so->isUsed = 0; so->isUsed = 0;
return so->decay*so->volscale>>14; return so->decay;
} }
} else /* OK to advance voice */ } else /* OK to advance voice */
{ {
@ -287,13 +287,7 @@ signed short int synthVoice(struct SynthObject * so)
cpShifted = so->cp >> FRACTSIZE; //Was 10 cpShifted = so->cp >> FRACTSIZE; //Was 10
/* Have we overrun? */
if( (cpShifted >= (wf->numSamples-1)))
{
so->cp -= so->delta;
cpShifted = so->cp >> FRACTSIZE;
stopVoice(so);
}
s2 = getSample((cpShifted)+1, wf); s2 = getSample((cpShifted)+1, wf);
@ -307,8 +301,8 @@ signed short int synthVoice(struct SynthObject * so)
s2=getSample((cpShifted), wf); s2=getSample((cpShifted), wf);
} }
else else
{ {
so->delta = -so->delta; so->delta = -so->delta;
so->loopDir = LOOPDIR_FORWARD; so->loopDir = LOOPDIR_FORWARD;
} }
} }
@ -329,6 +323,20 @@ signed short int synthVoice(struct SynthObject * so)
} }
} }
/* Have we overrun? */
if( (cpShifted >= (wf->numSamples-1)))
{
so->cp -= so->delta;
cpShifted = so->cp >> FRACTSIZE;
s2 = getSample((cpShifted)+1, wf);
// if((wf->mode & (28)))
// printf("OV1 (loop 2)");
stopVoice(so);
}
/* Better, working, linear interpolation */ /* Better, working, linear interpolation */
s1=getSample((cpShifted), wf); s1=getSample((cpShifted), wf);
@ -337,8 +345,10 @@ signed short int synthVoice(struct SynthObject * so)
/* ADSR COMMENT WOULD GO FROM HERE.........*/ /* ADSR COMMENT WOULD GO FROM HERE.........*/
if(so->curRate == 0) if(so->curRate == 0)
{
stopVoice(so); stopVoice(so);
// printf("OV2");
}
if(so->ch != 9 && so->state != STATE_RAMPDOWN) /* Stupid ADSR code... and don't do ADSR for drums */ if(so->ch != 9 && so->state != STATE_RAMPDOWN) /* Stupid ADSR code... and don't do ADSR for drums */
{ {
@ -350,7 +360,10 @@ signed short int synthVoice(struct SynthObject * so)
if(so->curPoint != 5) if(so->curPoint != 5)
setPoint(so, so->curPoint+1); setPoint(so, so->curPoint+1);
else else
{
stopVoice(so); stopVoice(so);
// printf("OV3");
}
} }
} else } else
{ {
@ -361,22 +374,29 @@ signed short int synthVoice(struct SynthObject * so)
if(so->curPoint != 5) if(so->curPoint != 5)
setPoint(so, so->curPoint+1); setPoint(so, so->curPoint+1);
else else
{
stopVoice(so); stopVoice(so);
// printf("OV4");
}
} }
} }
} }
if(so->curOffset < 0) if(so->curOffset < 0)
{
stopVoice(so); stopVoice(so);
// printf("OV5");
}
s = (s * (so->curOffset >> 22) >> 8); s = (s * (so->curOffset >> 22) >> 8);
/* need to set ramp beginning */ /* need to set ramp beginning */
if(so->state == STATE_RAMPDOWN && so->decay == 0) if(so->state == STATE_RAMPDOWN && so->decay == 0)
{ {
so->decay = s; so->decay = s*so->volscale>>14;
if(so->decay == 0)
so->decay = 1; /* stupid junk.. */
} }