FS#10127 - Sansa e200v2: wrapping in menus by Dustin Skoracki and me. Implements better list wrap handling mostly by taking Fuze's scrollwheel driver, but with tweaks w.r.t. to BUTTON_REPEAT to make it work on the e200v2.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20700 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2009-04-13 14:08:43 +00:00
parent e5e41c3a82
commit c48f4c6be4
2 changed files with 62 additions and 116 deletions

View file

@ -460,6 +460,7 @@ Sasha Khamkov
Kai Posadowsky Kai Posadowsky
Jack Halpin Jack Halpin
Johannes Schwarz Johannes Schwarz
Dustin Skoracki
The libmad team The libmad team
The wavpack team The wavpack team

View file

@ -26,28 +26,15 @@
#include "backlight.h" #include "backlight.h"
#include "powermgmt.h" #include "powermgmt.h"
#define WHEEL_REPEAT_INTERVAL 300000
#define WHEEL_FAST_ON_INTERVAL 20000
#define WHEEL_FAST_OFF_INTERVAL 60000
#define WHEELCLICKS_PER_ROTATION 48 /* wheelclicks per full rotation */
static short _dbop_din;
/* Clickwheel */
static unsigned int old_wheel_value = 0;
static unsigned int wheel_repeat = BUTTON_NONE;
static unsigned int wheel_click_count = 0;
static unsigned int wheel_delta = 0;
static int wheel_fast_mode = 0;
static unsigned long last_wheel_usec = 0;
static unsigned long wheel_velocity = 0;
static long last_wheel_post = 0;
static long next_backlight_on = 0;
/* Buttons */
static bool hold_button = false; static bool hold_button = false;
#ifndef BOOTLOADER #ifndef BOOTLOADER
static bool hold_button_old = false; static bool hold_button_old = false;
#endif #endif
static short _dbop_din = 0;
#define WHEEL_REPEAT_INTERVAL (HZ/5)
/* in the lcd driver */
extern bool lcd_button_support(void); extern bool lcd_button_support(void);
void button_init_device(void) void button_init_device(void)
@ -60,23 +47,38 @@ bool button_hold(void)
return hold_button; return hold_button;
} }
#if !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL)
static void scrollwheel(short dbop_din) static void scrollwheel(short dbop_din)
{ {
static const unsigned char wheel_tbl[2][4] = /* current wheel values, parsed from dbop and the resulting button */
{ unsigned wheel_value = 0;
{ 2, 0, 3, 1 }, /* Clockwise rotation */ unsigned btn = BUTTON_NONE;
{ 1, 3, 0, 2 }, /* Counter-clockwise */ /* old wheel values */
}; static unsigned old_wheel_value = 0;
/* Read wheel static unsigned wheel_repeat = BUTTON_NONE;
/* getting BUTTON_REPEAT works like this: Remember when the btn value was
* posted to the button_queue last, and if it was recent enough, generate
* BUTTON_REPEAT
*/
static long last_wheel_post = 0;
/* Repeat is used for the scrollwheel acceleration. If high enough then
* jump over some items */
static unsigned repeat = 0;
/* we omit 1 of 2 posts to the button_queue, that works better, so count */
static int counter = 0;
/* Read wheel
* Bits 13 and 14 of DBOP_DIN change as follows: * Bits 13 and 14 of DBOP_DIN change as follows:
* Clockwise rotation 00 -> 01 -> 11 -> 10 -> 00 * Clockwise rotation 00 -> 01 -> 11 -> 10 -> 00
* Counter-clockwise 00 -> 10 -> 11 -> 01 -> 00 * Counter-clockwise 00 -> 10 -> 11 -> 01 -> 00
*/ */
static const unsigned char wheel_tbl[2][4] =
/* did the wheel value change? */ {
unsigned int btn = BUTTON_NONE; { 2, 0, 3, 1 }, /* Clockwise rotation */
{ 1, 3, 0, 2 }, /* Counter-clockwise */
unsigned wheel_value = dbop_din & (1<<13|1<<14); };
wheel_value = dbop_din & (1<<13|1<<14);
wheel_value >>= 13; wheel_value >>= 13;
if (old_wheel_value == wheel_tbl[0][wheel_value]) if (old_wheel_value == wheel_tbl[0][wheel_value])
@ -86,101 +88,47 @@ static void scrollwheel(short dbop_din)
if (btn != BUTTON_NONE) if (btn != BUTTON_NONE)
{ {
int repeat = 1; /* assume repeat */
unsigned long usec = TIMER1_VALUE;
unsigned v = (usec - last_wheel_usec) & 0x7fffffff;
v = (v>0) ? 1000000 / v : 0; /* clicks/sec = 1000000 * +clicks/usec */
v = (v>0xffffff) ? 0xffffff : v; /* limit to 24 bit */
/* some velocity filtering to smooth things out */
wheel_velocity = (7*wheel_velocity + v) / 8;
if (btn != wheel_repeat) if (btn != wheel_repeat)
{ {
/* direction reversals nullify all fast mode states */ /* direction reversals nullify repeats */
wheel_repeat = btn; wheel_repeat = btn;
repeat = repeat = counter = 0;
wheel_fast_mode =
wheel_velocity =
wheel_click_count = 0;
} }
if (btn != BUTTON_NONE)
if (wheel_fast_mode != 0)
{ {
/* fast OFF happens immediately when velocity drops below /* wheel_delta will cause lists to jump over items,
threshold */ * we want this for fast scrolling, but we must keep it accurate
if (TIME_AFTER(usec, * for slow scrolling */
last_wheel_usec + WHEEL_FAST_OFF_INTERVAL)) int wheel_delta = 0;
/* generate repeats if quick enough, scroll slightly too*/
if (TIME_BEFORE(current_tick, last_wheel_post + WHEEL_REPEAT_INTERVAL))
{ {
/* moving out of fast mode */ btn |= BUTTON_REPEAT;
wheel_fast_mode = 0; wheel_delta = repeat>>2;
/* reset velocity */
wheel_velocity = 0;
/* wheel_delta is always 1 in slow mode */
wheel_delta = 1;
}
}
else
{
/* fast ON gets filtered to avoid inadvertent jumps to fast mode */
if (repeat && wheel_velocity > 1000000/WHEEL_FAST_ON_INTERVAL)
{
/* moving into fast mode */
wheel_fast_mode = 1 << 31;
wheel_click_count = 0;
wheel_velocity = 1000000/WHEEL_FAST_OFF_INTERVAL;
}
else if (++wheel_click_count < 2)
{
btn = BUTTON_NONE;
} }
/* wheel_delta is always 1 in slow mode */ repeat += 2;
wheel_delta = 1;
/* the wheel is more reliable if we don't send ever change,
* every 2th is basically one "physical click" is
* 1 item in the rockbox menus */
if (++counter >= 2 && queue_empty(&button_queue))
{
buttonlight_on();
backlight_on();
queue_post(&button_queue, btn, ((wheel_delta+1)<<24));
/* message posted - reset count & last post to the queue */
counter = 0;
last_wheel_post = current_tick;
}
} }
if (TIME_AFTER(current_tick, next_backlight_on) ||
v <= 4)
{
/* poke backlight to turn it on or maintain it no more often
than every 1/4 second*/
next_backlight_on = current_tick + HZ/4;
backlight_on();
buttonlight_on();
reset_poweroff_timer();
}
if (btn != BUTTON_NONE)
{
wheel_click_count = 0;
/* generate repeats if quick enough */
if (repeat && TIME_BEFORE(usec,
last_wheel_post + WHEEL_REPEAT_INTERVAL))
btn |= BUTTON_REPEAT;
last_wheel_post = usec;
if (queue_empty(&button_queue))
{
queue_post(&button_queue, btn, wheel_fast_mode |
(wheel_delta << 24) |
wheel_velocity*360/WHEELCLICKS_PER_ROTATION);
/* message posted - reset delta */
wheel_delta = 1;
}
else
{
/* skipped post - increment delta */
if (++wheel_delta > 0x7f)
wheel_delta = 0x7f;
}
}
last_wheel_usec = usec;
} }
if (repeat > 0)
repeat--;
old_wheel_value = wheel_value; old_wheel_value = wheel_value;
} }
#endif /* !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL) */
short button_read_dbop(void) short button_read_dbop(void)
{ {
@ -205,8 +153,9 @@ short button_read_dbop(void)
DBOP_TIMPOL_23 = 0xa167e06f; /* Set Timing & Polarity regs 2 & 3 */ DBOP_TIMPOL_23 = 0xa167e06f; /* Set Timing & Polarity regs 2 & 3 */
DBOP_CTRL |= (1<<16); /* Enable output (0:write disable) */ DBOP_CTRL |= (1<<16); /* Enable output (0:write disable) */
DBOP_CTRL &= ~(1<<19); /* Tri-state when no active write */ DBOP_CTRL &= ~(1<<19); /* Tri-state when no active write */
#if !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL)
scrollwheel(_dbop_din); scrollwheel(_dbop_din);
#endif
return _dbop_din; return _dbop_din;
} }
@ -241,10 +190,6 @@ int button_read_device(void)
if (!(dbop & (1<<15))) if (!(dbop & (1<<15)))
btn |= BUTTON_REC; btn |= BUTTON_REC;
/* handle wheel */
int wheel_value = dbop & (1<<13|1<<14);
wheel_value >>= 13;
/* Set afsel, so that we can read our buttons */ /* Set afsel, so that we can read our buttons */
GPIOC_AFSEL &= ~(1<<2|1<<3|1<<4|1<<5|1<<6); GPIOC_AFSEL &= ~(1<<2|1<<3|1<<4|1<<5|1<<6);
/* set dir so we can read our buttons (but reset the C pins first) */ /* set dir so we can read our buttons (but reset the C pins first) */