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FS#10127 - Sansa e200v2: wrapping in menus by Dustin Skoracki and me. Implements better list wrap handling mostly by taking Fuze's scrollwheel driver, but with tweaks w.r.t. to BUTTON_REPEAT to make it work on the e200v2.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20700 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 62 additions and 116 deletions
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@ -460,6 +460,7 @@ Sasha Khamkov
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Kai Posadowsky
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Kai Posadowsky
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Jack Halpin
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Jack Halpin
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Johannes Schwarz
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Johannes Schwarz
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Dustin Skoracki
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The libmad team
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The libmad team
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The wavpack team
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The wavpack team
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@ -26,28 +26,15 @@
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#include "backlight.h"
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#include "backlight.h"
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#include "powermgmt.h"
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#include "powermgmt.h"
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#define WHEEL_REPEAT_INTERVAL 300000
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#define WHEEL_FAST_ON_INTERVAL 20000
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#define WHEEL_FAST_OFF_INTERVAL 60000
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#define WHEELCLICKS_PER_ROTATION 48 /* wheelclicks per full rotation */
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static short _dbop_din;
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/* Clickwheel */
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static unsigned int old_wheel_value = 0;
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static unsigned int wheel_repeat = BUTTON_NONE;
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static unsigned int wheel_click_count = 0;
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static unsigned int wheel_delta = 0;
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static int wheel_fast_mode = 0;
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static unsigned long last_wheel_usec = 0;
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static unsigned long wheel_velocity = 0;
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static long last_wheel_post = 0;
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static long next_backlight_on = 0;
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/* Buttons */
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static bool hold_button = false;
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static bool hold_button = false;
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#ifndef BOOTLOADER
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#ifndef BOOTLOADER
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static bool hold_button_old = false;
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static bool hold_button_old = false;
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#endif
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#endif
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static short _dbop_din = 0;
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#define WHEEL_REPEAT_INTERVAL (HZ/5)
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/* in the lcd driver */
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extern bool lcd_button_support(void);
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extern bool lcd_button_support(void);
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void button_init_device(void)
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void button_init_device(void)
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@ -60,23 +47,38 @@ bool button_hold(void)
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return hold_button;
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return hold_button;
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}
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}
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#if !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL)
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static void scrollwheel(short dbop_din)
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static void scrollwheel(short dbop_din)
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{
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{
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static const unsigned char wheel_tbl[2][4] =
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/* current wheel values, parsed from dbop and the resulting button */
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{
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unsigned wheel_value = 0;
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{ 2, 0, 3, 1 }, /* Clockwise rotation */
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unsigned btn = BUTTON_NONE;
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{ 1, 3, 0, 2 }, /* Counter-clockwise */
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/* old wheel values */
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};
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static unsigned old_wheel_value = 0;
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/* Read wheel
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static unsigned wheel_repeat = BUTTON_NONE;
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/* getting BUTTON_REPEAT works like this: Remember when the btn value was
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* posted to the button_queue last, and if it was recent enough, generate
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* BUTTON_REPEAT
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*/
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static long last_wheel_post = 0;
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/* Repeat is used for the scrollwheel acceleration. If high enough then
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* jump over some items */
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static unsigned repeat = 0;
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/* we omit 1 of 2 posts to the button_queue, that works better, so count */
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static int counter = 0;
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/* Read wheel
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* Bits 13 and 14 of DBOP_DIN change as follows:
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* Bits 13 and 14 of DBOP_DIN change as follows:
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* Clockwise rotation 00 -> 01 -> 11 -> 10 -> 00
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* Clockwise rotation 00 -> 01 -> 11 -> 10 -> 00
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* Counter-clockwise 00 -> 10 -> 11 -> 01 -> 00
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* Counter-clockwise 00 -> 10 -> 11 -> 01 -> 00
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*/
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*/
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static const unsigned char wheel_tbl[2][4] =
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/* did the wheel value change? */
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{
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unsigned int btn = BUTTON_NONE;
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{ 2, 0, 3, 1 }, /* Clockwise rotation */
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{ 1, 3, 0, 2 }, /* Counter-clockwise */
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unsigned wheel_value = dbop_din & (1<<13|1<<14);
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};
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wheel_value = dbop_din & (1<<13|1<<14);
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wheel_value >>= 13;
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wheel_value >>= 13;
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if (old_wheel_value == wheel_tbl[0][wheel_value])
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if (old_wheel_value == wheel_tbl[0][wheel_value])
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@ -86,101 +88,47 @@ static void scrollwheel(short dbop_din)
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if (btn != BUTTON_NONE)
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if (btn != BUTTON_NONE)
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{
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{
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int repeat = 1; /* assume repeat */
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unsigned long usec = TIMER1_VALUE;
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unsigned v = (usec - last_wheel_usec) & 0x7fffffff;
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v = (v>0) ? 1000000 / v : 0; /* clicks/sec = 1000000 * +clicks/usec */
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v = (v>0xffffff) ? 0xffffff : v; /* limit to 24 bit */
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/* some velocity filtering to smooth things out */
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wheel_velocity = (7*wheel_velocity + v) / 8;
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if (btn != wheel_repeat)
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if (btn != wheel_repeat)
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{
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{
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/* direction reversals nullify all fast mode states */
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/* direction reversals nullify repeats */
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wheel_repeat = btn;
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wheel_repeat = btn;
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repeat =
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repeat = counter = 0;
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wheel_fast_mode =
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wheel_velocity =
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wheel_click_count = 0;
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}
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}
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if (btn != BUTTON_NONE)
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if (wheel_fast_mode != 0)
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{
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{
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/* fast OFF happens immediately when velocity drops below
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/* wheel_delta will cause lists to jump over items,
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threshold */
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* we want this for fast scrolling, but we must keep it accurate
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if (TIME_AFTER(usec,
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* for slow scrolling */
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last_wheel_usec + WHEEL_FAST_OFF_INTERVAL))
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int wheel_delta = 0;
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/* generate repeats if quick enough, scroll slightly too*/
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if (TIME_BEFORE(current_tick, last_wheel_post + WHEEL_REPEAT_INTERVAL))
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{
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{
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/* moving out of fast mode */
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btn |= BUTTON_REPEAT;
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wheel_fast_mode = 0;
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wheel_delta = repeat>>2;
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/* reset velocity */
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wheel_velocity = 0;
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/* wheel_delta is always 1 in slow mode */
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wheel_delta = 1;
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}
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}
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else
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{
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/* fast ON gets filtered to avoid inadvertent jumps to fast mode */
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if (repeat && wheel_velocity > 1000000/WHEEL_FAST_ON_INTERVAL)
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{
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/* moving into fast mode */
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wheel_fast_mode = 1 << 31;
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wheel_click_count = 0;
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wheel_velocity = 1000000/WHEEL_FAST_OFF_INTERVAL;
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}
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else if (++wheel_click_count < 2)
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{
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btn = BUTTON_NONE;
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}
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}
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/* wheel_delta is always 1 in slow mode */
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repeat += 2;
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wheel_delta = 1;
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/* the wheel is more reliable if we don't send ever change,
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* every 2th is basically one "physical click" is
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* 1 item in the rockbox menus */
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if (++counter >= 2 && queue_empty(&button_queue))
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{
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buttonlight_on();
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backlight_on();
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queue_post(&button_queue, btn, ((wheel_delta+1)<<24));
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/* message posted - reset count & last post to the queue */
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counter = 0;
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last_wheel_post = current_tick;
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}
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}
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}
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if (TIME_AFTER(current_tick, next_backlight_on) ||
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v <= 4)
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{
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/* poke backlight to turn it on or maintain it no more often
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than every 1/4 second*/
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next_backlight_on = current_tick + HZ/4;
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backlight_on();
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buttonlight_on();
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reset_poweroff_timer();
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}
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if (btn != BUTTON_NONE)
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{
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wheel_click_count = 0;
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/* generate repeats if quick enough */
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if (repeat && TIME_BEFORE(usec,
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last_wheel_post + WHEEL_REPEAT_INTERVAL))
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btn |= BUTTON_REPEAT;
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last_wheel_post = usec;
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if (queue_empty(&button_queue))
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{
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queue_post(&button_queue, btn, wheel_fast_mode |
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(wheel_delta << 24) |
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wheel_velocity*360/WHEELCLICKS_PER_ROTATION);
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/* message posted - reset delta */
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wheel_delta = 1;
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}
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else
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{
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/* skipped post - increment delta */
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if (++wheel_delta > 0x7f)
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wheel_delta = 0x7f;
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}
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}
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last_wheel_usec = usec;
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}
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}
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if (repeat > 0)
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repeat--;
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old_wheel_value = wheel_value;
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old_wheel_value = wheel_value;
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}
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}
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#endif /* !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL) */
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short button_read_dbop(void)
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short button_read_dbop(void)
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{
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{
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@ -205,8 +153,9 @@ short button_read_dbop(void)
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DBOP_TIMPOL_23 = 0xa167e06f; /* Set Timing & Polarity regs 2 & 3 */
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DBOP_TIMPOL_23 = 0xa167e06f; /* Set Timing & Polarity regs 2 & 3 */
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DBOP_CTRL |= (1<<16); /* Enable output (0:write disable) */
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DBOP_CTRL |= (1<<16); /* Enable output (0:write disable) */
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DBOP_CTRL &= ~(1<<19); /* Tri-state when no active write */
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DBOP_CTRL &= ~(1<<19); /* Tri-state when no active write */
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#if !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL)
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scrollwheel(_dbop_din);
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scrollwheel(_dbop_din);
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#endif
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return _dbop_din;
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return _dbop_din;
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}
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}
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@ -241,10 +190,6 @@ int button_read_device(void)
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if (!(dbop & (1<<15)))
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if (!(dbop & (1<<15)))
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btn |= BUTTON_REC;
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btn |= BUTTON_REC;
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/* handle wheel */
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int wheel_value = dbop & (1<<13|1<<14);
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wheel_value >>= 13;
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/* Set afsel, so that we can read our buttons */
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/* Set afsel, so that we can read our buttons */
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GPIOC_AFSEL &= ~(1<<2|1<<3|1<<4|1<<5|1<<6);
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GPIOC_AFSEL &= ~(1<<2|1<<3|1<<4|1<<5|1<<6);
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/* set dir so we can read our buttons (but reset the C pins first) */
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/* set dir so we can read our buttons (but reset the C pins first) */
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