x1000: bootloader: add debug tools menu

Add a debug menu to invoke two new actions, dumping the OF kernel
and recovery images from flash to the SD card.

Change-Id: I3ca943fac22e725a2d56b84d62f4a04821042fed
This commit is contained in:
Aidan MacDonald 2022-03-19 14:08:37 +00:00
parent 0d21d80ca8
commit c3562b6df6

View file

@ -37,6 +37,9 @@ struct menuitem {
void(*action)(void);
};
static void to_main_menu(void);
static void to_debug_menu(void);
/* Defines the recovery menu contents */
static const struct menuitem recovery_items[] = {
{MENUITEM_HEADING, "Boot select", NULL},
@ -56,11 +59,41 @@ static const struct menuitem recovery_items[] = {
{MENUITEM_ACTION, "Install or update", &bootloader_install},
{MENUITEM_ACTION, "Backup", &bootloader_backup},
{MENUITEM_ACTION, "Restore", &bootloader_restore},
{MENUITEM_HEADING, "Advanced", NULL},
{MENUITEM_ACTION, "Debug tools", &to_debug_menu},
};
static const struct menuitem debug_menu_items[] = {
{MENUITEM_HEADING, "Debug tools", NULL},
#ifdef OF_PLAYER_ADDR
{MENUITEM_ACTION, "Dump OF player", &dump_of_player},
#endif
#ifdef OF_RECOVERY_ADDR
{MENUITEM_ACTION, "Dump OF recovery", &dump_of_recovery},
#endif
{MENUITEM_ACTION, "Main menu", &to_main_menu},
};
static const struct menuitem* current_menu = NULL;
static struct bl_list recmenu_list;
static void to_main_menu(void)
{
current_menu = recovery_items;
recmenu_list.num_items = ARRAYLEN(recovery_items);
recmenu_list.selected_item = 1;
}
static void to_debug_menu(void)
{
current_menu = debug_menu_items;
recmenu_list.num_items = ARRAYLEN(debug_menu_items);
recmenu_list.selected_item = 1;
}
static void recmenu_draw_item(const struct bl_listitem* item)
{
const struct menuitem* mu = &recovery_items[item->index];
const struct menuitem* mu = &current_menu[item->index];
const char* fmt;
switch(mu->type) {
@ -97,7 +130,7 @@ static void recmenu_scroll(struct bl_list* list, int dir)
}
for(int i = start; i != end; i += step) {
if(recovery_items[i].action) {
if(current_menu[i].action) {
gui_list_select(list, i);
/* always show one item above the selection to ensure
@ -126,11 +159,10 @@ void recovery_menu(void)
};
lcd_init_viewport(&vp);
struct bl_list list;
gui_list_init(&list, &vp);
list.num_items = ARRAYLEN(recovery_items);
list.selected_item = 1; /* first item is a heading */
list.draw_item = recmenu_draw_item;
struct bl_list* list = &recmenu_list;
gui_list_init(list, &vp);
list->draw_item = recmenu_draw_item;
to_main_menu();
while(1) {
clearscreen();
@ -143,31 +175,28 @@ void recovery_menu(void)
put_help_line(ypos, 2, BL_QUIT_NAME, "power off");
/* draw the list */
gui_list_draw(&list);
gui_list_draw(list);
lcd_update();
/* handle input */
switch(get_button(TIMEOUT_BLOCK)) {
case BL_SELECT: {
if(recovery_items[list.selected_item].action)
recovery_items[list.selected_item].action();
if(current_menu[list->selected_item].action)
current_menu[list->selected_item].action();
} break;
case BL_UP:
recmenu_scroll(&list, -1);
recmenu_scroll(list, -1);
break;
case BL_DOWN:
recmenu_scroll(&list, 1);
recmenu_scroll(list, 1);
break;
case BL_QUIT:
shutdown();
break;
default:
break;
}
}
}