Reworks to the shuffle system to improve performance and allow fast shuffling from a big library (but this work for all database views)

This improvement brings a huge performance improvement to start a random mix of your library. Previously, the only way to do this was to increase the size of a playlist with absurd sizes number. Now it will respect the limitation but will insert random songs from the current view.

Database: Add true random songs in playlist if it is gonna exceed its maximum capacity

More context is available here : https://www.reddit.com/r/rockbox/comments/1ez0mq4/i_developped_true_full_library_shuffle_for/

Also :
- Improved layout in the DB browser
- New default max playlists capacity is now 2000 on old PortalPlayer targets to give a better user experience and not having to wait dozens of seconds while creating a playlist
- "Show insert shuffled" option is now true by default
- Add a new shortcut to play all songs shuffled in the DB browser
- Now the feature is fully optional and enabled only on targets that have more than 2MB of RAM
- Add entries about this feature in the manual to explain it to the users
Change-Id: I1aebaf7ebcff2bf907080f1861027d530619097c

Change-Id: I3354923b148eeef1975171990e814a1a505d1df0
This commit is contained in:
Paul Sauro 2024-08-28 22:55:52 +02:00 committed by William Wilgus
parent f6e8c20188
commit c16dbbfd1f
13 changed files with 264 additions and 89 deletions

View file

@ -806,7 +806,7 @@ long gui_wps_show(void)
theme_enabled = false;
gwps_leave_wps(theme_enabled);
onplay(state->id3->path,
FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey);
FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey, ONPLAY_NO_CUSTOMACTION);
if (!audio_status())
{
/* re-enable theme since we're returning to SBS */
@ -823,7 +823,7 @@ long gui_wps_show(void)
{
gwps_leave_wps(true);
int retval = onplay(state->id3->path,
FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey);
FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey, ONPLAY_NO_CUSTOMACTION);
/* if music is stopped in the context menu we want to exit the wps */
if (retval == ONPLAY_MAINMENU
|| !audio_status())