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puzzles: compress extensive help text
This is only really needed to save a few bytes on the c200v2, but since it adds negligible overhead, so it's implemented for all targets. A stripped down version of the LZ4 reference implementation is found in lz4tiny.c. Change-Id: Ib914ba71c84e04da282328662c752e533912e197
This commit is contained in:
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/* auto-generated by genhelp.sh */
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/* auto-generated on Aug 16 2017 by genhelp.sh */
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/* orig 2123 comp 1468 ratio 0.691474 level 4 saved 655 */
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/* DO NOT EDIT! */
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const char help_text[] =
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"#Chapter 10: Pattern "
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"\n"
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"You have a grid of squares, which must all be filled in either black "
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"or white. Beside each row of the grid are listed the lengths of the "
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"runs of black squares on that row; above each column are listed the "
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"lengths of the runs of black squares in that column. Your aim is to "
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"fill in the entire grid black or white. "
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"\n"
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"I first saw this puzzle form around 1995, under the name "
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"`nonograms'. I've seen it in various places since then, under "
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"different names. "
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"\n"
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"Normally, puzzles of this type turn out to be a meaningful picture "
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"of something once you've solved them. However, since this version "
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"generates the puzzles automatically, they will just look like random "
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"groupings of squares. (One user has suggested that this is actually "
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"a _good_ thing, since it prevents you from guessing the colour of "
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"squares based on the picture, and forces you to use logic instead.) "
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"The advantage, though, is that you never run out of them. "
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"\n"
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"\n#10.1 Pattern controls "
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"\n"
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"This game is played with the mouse. "
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"\n"
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"Left-click in a square to colour it black. Right-click to colour it "
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"white. If you make a mistake, you can middle-click, or hold down "
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"Shift while clicking with any button, to colour the square in the "
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"default grey (meaning `undecided') again. "
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"\n"
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"You can click and drag with the left or right mouse button to colour "
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"a vertical or horizontal line of squares black or white at a time "
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"(respectively). If you click and drag with the middle button, or "
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"with Shift held down, you can colour a whole rectangle of squares "
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"grey. "
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"\n"
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"You can also move around the grid with the cursor keys. Pressing the "
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"return key will cycle the current cell through empty, then black, "
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"then white, then empty, and the space bar does the same cycle in "
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"reverse. "
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"\n"
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"Moving the cursor while holding Control will colour the moved-over "
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"squares black. Holding Shift will colour the moved-over squares "
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"white, and holding both will colour them grey. "
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"\n"
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"(All the actions described in section 2.1 are also available.) "
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"\n"
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"\n#10.2 Pattern parameters "
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"\n"
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"The only options available from the `Custom...' option on the `Type' "
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"menu are _Width_ and _Height_, which are self-explanatory. "
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"\n"
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;
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#include "help.h"
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const char help_text[] = {
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0x00, 0x41, 0x20, 0x32, 0x2e, 0x31, 0xc4, 0x06, 0x01, 0xab,
|
||||
0x01, 0xb3, 0x61, 0x76, 0x61, 0x69, 0x6c, 0x61, 0x62, 0x6c,
|
||||
0x65, 0x2e, 0x29, 0x06, 0x04, 0x15, 0x32, 0x06, 0x04, 0x91,
|
||||
0x70, 0x61, 0x72, 0x61, 0x6d, 0x65, 0x74, 0x65, 0x72, 0x08,
|
||||
0x04, 0x92, 0x65, 0x20, 0x6f, 0x6e, 0x6c, 0x79, 0x20, 0x6f,
|
||||
0x70, 0x5b, 0x00, 0x05, 0x39, 0x00, 0x02, 0xd7, 0x04, 0x00,
|
||||
0x76, 0x00, 0xb3, 0x60, 0x43, 0x75, 0x73, 0x74, 0x6f, 0x6d,
|
||||
0x2e, 0x2e, 0x2e, 0x27, 0x27, 0x00, 0x04, 0xc9, 0x04, 0xb1,
|
||||
0x60, 0x54, 0x79, 0x70, 0x65, 0x27, 0x20, 0x6d, 0x65, 0x6e,
|
||||
0x75, 0x7b, 0x00, 0x71, 0x5f, 0x57, 0x69, 0x64, 0x74, 0x68,
|
||||
0x5f, 0xda, 0x00, 0x30, 0x5f, 0x48, 0x65, 0x25, 0x03, 0x14,
|
||||
0x5f, 0xfb, 0x07, 0x00, 0x20, 0x00, 0xf0, 0x05, 0x73, 0x65,
|
||||
0x6c, 0x66, 0x2d, 0x65, 0x78, 0x70, 0x6c, 0x61, 0x6e, 0x61,
|
||||
0x74, 0x6f, 0x72, 0x79, 0x2e, 0x20, 0x0a, 0x00,
|
||||
};
|
||||
const unsigned short help_text_len = 2123;
|
||||
const char quick_help_text[] = "Fill in the pattern in the grid, given only the lengths of runs of black squares.";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue