Commit FS#8915 - Better help screen for superdom by Alexander Papst.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17197 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2008-04-20 19:33:31 +00:00
parent 5f28b469b2
commit bc32aafdfa

View file

@ -543,24 +543,65 @@ settings_menu:
return 0; return 0;
} }
int do_help(void) { static int do_help(void) {
int selection = 0; int button;
int y = MARGIN, space_w, width, height;
unsigned short x = MARGIN, i = 0;
#define WORDS (sizeof instructions / sizeof (char*))
static char* instructions[] = {
"Super", "domination", "is", "a", "turn", "based", "strategy", "game,",
"where", "the", "aim", "is", "to", "overpower", "the", "computer",
"player", "by", "taking", "their", "territory.", "",
"Each", "year", "you", "are", "allocated", "an", "amount", "of", "cash",
"and", "food,", "depending", "on", "how", "many", "farms", "and",
"factories", "you", "control.", "",
"Use", "this", "cash", "and", "food", "to", "buy", "and", "feed", "your",
"army.", "Each", "tile", "has", "a", "strength,", "calculated", "by",
"the", "ownership", "of", "adjacent", "tiles,", "and", "the", "type",
"and", "number", "of", "troops", "on", "them.",
};
rb->lcd_clear_display();
rb->lcd_getstringsize(" ", &space_w, &height);
for (i = 0; i < WORDS; i++) {
rb->lcd_getstringsize(instructions[i], &width, NULL);
/* Skip to next line if the current one can't fit the word */
if (x + width > LCD_WIDTH - MARGIN) {
x = MARGIN;
y += height;
}
/* .. or if the word is the empty string */
if (rb->strcmp(instructions[i], "") == 0) {
x = MARGIN;
y += height;
continue;
}
/* We filled the screen */
if (y + height > LCD_HEIGHT - MARGIN) {
y = MARGIN;
rb->lcd_update();
do {
button = rb->button_get(true);
if (button == SYS_USB_CONNECTED) {
return PLUGIN_USB_CONNECTED;
}
} while( ( button == BUTTON_NONE )
|| ( button & (BUTTON_REL|BUTTON_REPEAT) ) );
MENUITEM_STRINGLIST(help_menu,"Help",NULL,"Super domination is a turn",
"based strategy game, where the aim is to overpower the", rb->lcd_clear_display();
"computer player by taking their territory.", }
"Each year you are allocated an amount of cash and food,", rb->lcd_putsxy(x, y, instructions[i]);
"depending on how many farms and factories you control." x += width + space_w;
"Use this cash and food to buy and feed your army.",
"Each tile has a strength, calculated by the ownership",
"of adjacent tiles, and the type and number of troops",
"on them.");
rb->do_menu(&help_menu,&selection, NULL, false);
switch(selection) {
case MENU_ATTACHED_USB:
return PLUGIN_USB_CONNECTED;
break;
} }
rb->lcd_update();
do {
button = rb->button_get(true);
if (button == SYS_USB_CONNECTED) {
return PLUGIN_USB_CONNECTED;
}
} while( ( button == BUTTON_NONE )
|| ( button & (BUTTON_REL|BUTTON_REPEAT) ) );
return 0; return 0;
} }