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Player LCD simulation no longer writes outside the frame buffer
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4899 a1c6a512-1295-4272-9138-f99709370657
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@ -37,7 +37,7 @@
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#define CHAR_HEIGHT 8
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#define ICON_HEIGHT 24
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#define CHAR_PIXEL 4
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#define BORDER_MARGIN 5
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#define BORDER_MARGIN 2
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static int double_height=1;
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extern bool lcd_display_redraw;
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