iPod 3G: Implement wheel acceleration and repeats. Chosen settings feel pretty decent but can be tweaked.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26962 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2010-06-19 20:09:37 +00:00
parent 8676723300
commit b7a8935dff
2 changed files with 140 additions and 7 deletions

View file

@ -49,6 +49,138 @@ static int int_btn = BUTTON_NONE;
#define WHEEL_TIMEOUT (HZ/4)
#endif
#ifdef IPOD_3G
#define WHEELCLICKS_PER_ROTATION 96
#define WHEEL_BASE_SENSITIVITY 6 /* Compute every ... clicks */
#define WHEEL_REPEAT_VELOCITY 45 /* deg/s */
#define WHEEL_SMOOTHING_VELOCITY 100 /* deg/s */
static void handle_scroll_wheel(int new_scroll, int was_hold)
{
static const signed char scroll_state[4][4] = {
{0, 1, -1, 0},
{-1, 0, 0, 1},
{1, 0, 0, -1},
{0, -1, 1, 0}
};
static int prev_scroll = 0;
static int direction = 0;
static int count = 0;
static long next_backlight_on = 0;
static unsigned long last_wheel_usec = 0;
static unsigned long wheel_delta = 1ul << 24;
static unsigned long wheel_velocity = 0;
int wheel_keycode = BUTTON_NONE;
int scroll = scroll_state[prev_scroll][new_scroll];
unsigned long usec;
unsigned long v;
prev_scroll = new_scroll;
if (direction != scroll) {
/* direction reversal - reset all */
direction = scroll;
wheel_velocity = 0;
wheel_delta = 1ul << 24;
count = 0;
}
if (was_hold) {
/* hold - reset all */
wheel_velocity = 0;
wheel_delta = 1ul << 24;
count = 0;
return;
}
/* poke backlight every 1/4s of activity */
if (TIME_AFTER(current_tick, next_backlight_on)) {
backlight_on();
reset_poweroff_timer();
next_backlight_on = current_tick + HZ/4;
}
/* has wheel travelled far enough? */
if (++count < WHEEL_BASE_SENSITIVITY) {
return;
}
/* reset travel count and do calculations */
count = 0;
/* 1st..3rd Gen wheel has inverse direction mapping
* compared to Mini 1st Gen wheel. */
switch (direction) {
case 1:
wheel_keycode = BUTTON_SCROLL_BACK;
break;
case -1:
wheel_keycode = BUTTON_SCROLL_FWD;
break;
default:
/* only happens if we get out of sync */
return;
}
/* have a keycode */
usec = USEC_TIMER;
v = usec - last_wheel_usec;
/* calculate deg/s based upon sensitivity-adjusted interrupt period */
if ((long)v <= 0) {
/* timer wrapped (no activity for awhile), skip acceleration */
v = 0;
wheel_delta = 1ul << 24;
}
else {
if (v > 0xfffffffful/WHEELCLICKS_PER_ROTATION) {
v = 0xfffffffful/WHEELCLICKS_PER_ROTATION; /* check overflow below */
}
v = 360000000ul*WHEEL_BASE_SENSITIVITY / (v*WHEELCLICKS_PER_ROTATION);
if (v > 0xfffffful)
v = 0xfffffful; /* limit to 24 bits */
}
if (v < WHEEL_SMOOTHING_VELOCITY) {
/* very slow - no smoothing */
wheel_velocity = v;
}
else {
/* some velocity filtering to smooth things out */
wheel_velocity = (7*wheel_velocity + v) / 8;
}
if (v >= WHEEL_REPEAT_VELOCITY) {
/* quick enough - generate repeats - use unsmoothed v to guage */
wheel_keycode |= BUTTON_REPEAT;
}
if (queue_empty(&button_queue)) {
/* post wheel keycode with wheel data */
queue_post(&button_queue, wheel_keycode,
(wheel_velocity >= WHEEL_ACCEL_START ? (1ul << 31) : 0)
| wheel_delta | wheel_velocity);
/* message posted - reset delta */
wheel_delta = 1ul << 24;
}
else {
/* skipped post - increment delta and limit to 7 bits */
wheel_delta += 1ul << 24;
if (wheel_delta > (0x7ful << 24))
wheel_delta = 0x7ful << 24;
}
last_wheel_usec = usec;
}
#else
static void handle_scroll_wheel(int new_scroll, int was_hold)
{
int wheel_keycode = BUTTON_NONE;
@ -93,6 +225,7 @@ static void handle_scroll_wheel(int new_scroll, int was_hold)
queue_post(&button_queue, wheel_keycode, 0);
prev_scroll = new_scroll;
}
#endif /* IPOD_3G */
static int ipod_3g_button_read(void)
{
@ -100,13 +233,6 @@ static int ipod_3g_button_read(void)
static bool was_hold = false;
int btn = BUTTON_NONE;
#ifdef IPOD_3G
/* The following delay was 250 in the ipodlinux source,
* but 50 seems to work fine. 250 causes the wheel to stop
* working when spinning it real fast. */
udelay(50);
#endif
/* get source of interupts */
source = GPIOA_INT_STAT;