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split the radio code into multiple files in the hope that makes it more likely for someone to want to work on! :D
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26109 a1c6a512-1295-4272-9138-f99709370657
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7 changed files with 1059 additions and 866 deletions
118
apps/radio/radio_skin.c
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118
apps/radio/radio_skin.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: radio.c -1 $
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*
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* Copyright (C) 2010 Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include "skin_engine/skin_engine.h"
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#include "settings.h"
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#include "radio.h"
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#include "action.h"
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#include "appevents.h"
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#include "statusbar-skinned.h"
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extern struct wps_state wps_state; /* from wps.c */
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static struct gui_wps fms_skin[NB_SCREENS] = {{ .data = NULL }};
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static struct wps_data fms_skin_data[NB_SCREENS] = {{ .wps_loaded = 0 }};
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static struct wps_sync_data fms_skin_sync_data = { .do_full_update = false };
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void fms_data_load(enum screen_type screen, const char *buf, bool isfile)
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{
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struct wps_data *data = fms_skin[screen].data;
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int success;
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success = buf && skin_data_load(screen, data, buf, isfile);
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if (!success ) /* load the default */
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{
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const char default_fms[] = "%Sx|Station:| %tf\n"
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"%?ts<%Sx|Stereo||%Sx|Mono|>\n"
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"%?tm<%Sx|Mode:| %Sx|Scan||%Sx|Preset|: %Ti. %?Tn<%Tn|%Tf>>\n"
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"%pb\n"
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#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
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"%?Rr<%Sx|Time:| %Rh:%Rn:%Rs|"
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"%?St|prerecording time|<%Sx|Prerecord Time| %Rs|%pm>>\n"
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#endif
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#ifdef HAVE_RDS_CAP
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"\n%s%ty\n"
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"%s%tz\n"
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#endif
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;
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skin_data_load(screen, data, default_fms, false);
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}
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}
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void fms_fix_displays(enum fms_exiting toggle_state)
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{
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int i;
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FOR_NB_SCREENS(i)
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{
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if (toggle_state == FMS_ENTER)
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{
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viewportmanager_theme_enable(i, skin_has_sbs(i, fms_skin[i].data), NULL);
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#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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screens[i].backdrop_show(fms_skin[i].data->backdrop);
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#endif
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screens[i].clear_display();
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/* force statusbar/skin update since we just cleared the whole screen */
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send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
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}
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else
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{
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screens[i].stop_scroll();
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#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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screens[i].backdrop_show(sb_get_backdrop(i));
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#endif
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viewportmanager_theme_undo(i, skin_has_sbs(i, fms_skin[i].data));
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}
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}
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}
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void fms_skin_init(void)
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{
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int i;
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FOR_NB_SCREENS(i)
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{
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#ifdef HAVE_ALBUMART
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fms_skin_data[i].albumart = NULL;
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fms_skin_data[i].playback_aa_slot = -1;
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#endif
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fms_skin[i].data = &fms_skin_data[i];
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fms_skin[i].display = &screens[i];
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/* Currently no seperate wps_state needed/possible
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so use the only available ( "global" ) one */
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fms_skin[i].state = &wps_state;
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fms_skin[i].sync_data = &fms_skin_sync_data;
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}
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}
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int fms_do_button_loop(bool update_screen)
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{
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return skin_wait_for_action(fms_skin, CONTEXT_FM,
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update_screen ? TIMEOUT_NOBLOCK : HZ);
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}
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struct gui_wps *fms_get(enum screen_type screen)
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{
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return &fms_skin[screen];
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}
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