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puzzles: fix crashes and odd behavior on load
I can't believe this has gone unnoticed for so long... We need to update the game size upon loading games. Who knew? Change-Id: I929f8139457853440ae687bd937af989fa7c6f93
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@ -2973,6 +2973,8 @@ static const char *init_for_game(const game *gm, int load_fd)
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return ret;
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}
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fix_size();
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tune_input(gm->name);
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mouse_x = LCD_WIDTH / 2;
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