Added 2048 game

Change-Id: I4012dca4f93ca0db386a454635534f648ba906e9
Reviewed-on: http://gerrit.rockbox.org/888
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested: Michael Giacomelli <giac2000@hotmail.com>
This commit is contained in:
Franklin Wei 2014-06-29 14:49:07 -04:00 committed by Michael Giacomelli
parent 9a3400a4a6
commit b61553c2b1
17 changed files with 960 additions and 0 deletions

View file

@ -1,5 +1,27 @@
#ifdef HAVE_LCD_BITMAP
/* 2048 */
#define MIN(x,y) ((x<y)?x:y)
#if MIN(LCD_WIDTH, LCD_HEIGHT)>=240
_2048_tiles.48x48x24.bmp
_2048_background.224x224x24.bmp
#elif MIN(LCD_WIDTH, LCD_HEIGHT)>=176
_2048_tiles.36x36x24.bmp
_2048_background.168x168x24.bmp
#elif MIN(LCD_WIDTH, LCD_HEIGHT)>=132 || MIN(LCD_WIDTH, LCD_HEIGHT)>=128
_2048_tiles.26x26x24.bmp
_2048_background.121x121x24.bmp
#elif MIN(LCD_WIDTH, LCD_HEIGHT)>=110
_2048_tiles.22x22x24.bmp
_2048_background.103x103x24.bmp
#else
/* default to smallest bitmaps */
_2048_tiles.12x12x24.bmp
_2048_background.56x56x24.bmp
#endif
#undef MIN
/* Brickmania */
#ifdef HAVE_LCD_COLOR
#if LCD_WIDTH >= 112