Tweak keymaps

Taken partly from:
http://forums.rockbox.org/index.php/topic,51653.msg243214/topicseen.html#msg243214

Change-Id: I7a565df0d6bd5a14cab541498e02ab64f25fa45f
This commit is contained in:
Marcin Bukat 2018-12-03 15:20:44 +01:00
parent c1194aedb0
commit b552a37205

View file

@ -34,33 +34,28 @@
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_STD_MENU, BUTTON_POWER, BUTTON_NONE },
// ACTION_STD_QUICKSCREEN,
// ACTION_STD_KEYLOCK
// ACTION_STD_REC
// ACTION_STD_HOTKEY
/* ACTION_STD_QUICKSCREEN,
* ACTION_STD_KEYLOCK
* ACTION_STD_REC
* ACTION_STD_HOTKEY
// { ACTION_STD_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
* { ACTION_STD_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
*/
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
// { ACTION_WPS_BROWSE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
/* { ACTION_WPS_BROWSE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, */
{ ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
@ -73,14 +68,15 @@ static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
// ACTION_WPS_PITCHSCREEN optional
// ACTION_WPS_ID3SCREEN optional
{ ACTION_WPS_PITCHSCREEN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
/* ACTION_WPS_ID3SCREEN optional */
{ ACTION_WPS_CONTEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
{ ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, // optional
{ ACTION_WPS_MENU, BUTTON_UP|BUTTON_REL, BUTTON_UP }, /*this should be the same as ACTION_STD_MENU */
// ACTION_WPS_VIEW_PLAYLIST
// ACTION_WPS_LIST_BOOKMARKS,/* optional */
// ACTION_WPS_CREATE_BOOKMARK,/* optional */
{ ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
{ ACTION_WPS_MENU, BUTTON_UP|BUTTON_REL, BUTTON_UP }, /* this should be the same as ACTION_STD_MENU */
/* ACTION_WPS_VIEW_PLAYLIST
* ACTION_WPS_LIST_BOOKMARKS, optional
* ACTION_WPS_CREATE_BOOKMARK, optional
*/
{ ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
@ -89,19 +85,20 @@ static const struct button_mapping button_context_wps[] = {
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
// ACTION_SETTINGS_INCBIGSTEP
{ ACTION_SETTINGS_INCREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
/* ACTION_SETTINGS_INCBIGSTEP */
{ ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
// ACTION_SETTINGS_DECBIGSTEP
{ ACTION_SETTINGS_DECREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
/* ACTION_SETTINGS_DECBIGSTEP */
{ ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
// ACTION_SETTINGS_SET, /* Used by touchscreen targets */
/* ACTION_SETTINGS_SET, Used by touchscreen targets */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_settings */
static const struct button_mapping button_context_list[] = {
// ACTION_LISTTREE_PGUP,/* optional */
// ACTION_LISTTREE_PGDOWN,/* optional */
/* ACTION_LISTTREE_PGUP, optional
* ACTION_LISTTREE_PGDOWN,optional
*/
#ifdef HAVE_VOLUME_IN_LIST
{ ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
@ -113,17 +110,17 @@ static const struct button_mapping button_context_list[] = {
}; /* button_context_list */
static const struct button_mapping button_context_tree[] = {
// ACTION_TREE_ROOT_INIT,
// ACTION_TREE_PGLEFT,/* optional */
// ACTION_TREE_PGRIGHT,/* optional */
// ACTION_TREE_STOP,
// ACTION_TREE_WPS,
// ACTION_TREE_HOTKEY,
/* ACTION_TREE_ROOT_INIT,
* ACTION_TREE_PGLEFT, optional
* ACTION_TREE_PGRIGHT, optional
* ACTION_TREE_STOP,
* ACTION_TREE_WPS,
* ACTION_TREE_HOTKEY,
*/
{ ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
// { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
// { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC },
/* { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
* { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC },
*/
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_tree */
@ -148,15 +145,15 @@ static const struct button_mapping button_context_quickscreen[] = {
static const struct button_mapping button_context_settings_time[] = {
{ ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
// { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
//LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
@ -171,12 +168,12 @@ static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
// { ACTION_PS_TOGGLE_MODE, BUTTON_REC, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
{ ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_pitchscreen */
@ -186,12 +183,10 @@ static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_VOLDOWN, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_VOLUP, BUTTON_NONE },