Fixed the dreaded iRiver simulator crash

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6767 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2005-06-19 20:14:19 +00:00
parent 431e813532
commit b08e2acf45

View file

@ -108,7 +108,11 @@ static const char audio_thread_name[] = "audio";
/* Codec thread. */
static struct event_queue codec_queue;
static long codec_stack[(DEFAULT_STACK_SIZE + 0x2500)/sizeof(long)] __attribute__ ((section(".idata")));
static long codec_stack[(DEFAULT_STACK_SIZE + 0x2500)/sizeof(long)]
#ifndef SIMULATOR
__attribute__ ((section(".idata")))
#endif
;
static const char codec_thread_name[] = "codec";
/* Is file buffer currently being refilled? */