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Fixed the dreaded iRiver simulator crash
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6767 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 5 additions and 1 deletions
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@ -108,7 +108,11 @@ static const char audio_thread_name[] = "audio";
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/* Codec thread. */
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static struct event_queue codec_queue;
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static long codec_stack[(DEFAULT_STACK_SIZE + 0x2500)/sizeof(long)] __attribute__ ((section(".idata")));
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static long codec_stack[(DEFAULT_STACK_SIZE + 0x2500)/sizeof(long)]
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#ifndef SIMULATOR
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__attribute__ ((section(".idata")))
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#endif
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;
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static const char codec_thread_name[] = "codec";
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/* Is file buffer currently being refilled? */
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