mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-13 18:17:39 -04:00
merge r18580 and r18581 (manual fixes)
git-svn-id: svn://svn.rockbox.org/rockbox/branches/v3_0@18582 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
7577e2f14b
commit
abacf516b9
20 changed files with 284 additions and 246 deletions
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@ -40,11 +40,11 @@ visit\\
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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& Quit\\\hline
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\multicolumn{2}{c}{\textbf{In game}}\\\hline
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\ButtonLeft/\ButtonRight/\\
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\ButtonLeft{} / \ButtonRight{} /\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}
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{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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& Enter betting amount\\
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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@ -27,20 +27,21 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
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\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
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& Resume saved game\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonUp}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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& Show high scores\\
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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\opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonLeft+\ButtonRight}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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& Select starting level\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
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\opt{GIGABEAT_PAD}{\ButtonA}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& Quit\\\hline
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\multicolumn{2}{c}{\textbf{In game}}\\\hline
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@ -50,10 +51,12 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
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& Pause game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft/\ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft{} / \ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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& Aim the bubble\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonUp}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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@ -68,7 +71,8 @@ fired. Points are awarded depending on how quickly the level was completed.
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& Save game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{\ButtonPower}
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& Exit to menu\\
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\end{btnmap}
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\end{table}
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@ -11,8 +11,8 @@ Demystify is a screen saver like demo.\\
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& Increase / decrease speed\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
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{\ButtonRight\ / \ButtonLeft}
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\opt{IPOD_4G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp\ / \ButtonScrollDown}
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\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp\ / \ButtonDown}
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& Add / remove polygon\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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@ -1,9 +1,9 @@
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% $Id $ %
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\subsection{Disk Tidy}
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Disk Tidy deletes junk files left behind by Windows, Linux or OS X after a USB connection.
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Select the OS's files you want to delete in the 'Files to Clean'
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Disk Tidy deletes junk files left behind by Windows, Linux or OS X after a USB
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connection. Select the OS's files you want to delete in the 'Files to Clean'
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menu and select 'Start Cleaning' to begin to process. The settings
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are stored in .rockbox/rocks/apps/disktidy.config, in a plain text
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are stored in \fname{.rockbox/rocks/apps/disktidy.config}, in a plain text
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file that is user-modifiable to allow more entries to be added.
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\subsubsection{Available Options}
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@ -22,10 +22,7 @@
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\begin{table}
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\begin{btnmap}{}{}
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\opt{PLAYER_PAD}{\ButtonStop}%
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}%
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}%
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& Exit\ /\ Abort\\
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\ActionStdCancel
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& Exit / Abort\\
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\end{btnmap}
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\end{table}
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@ -53,7 +53,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
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\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your hold switch a couple of times}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your \ButtonHold{} switch a couple of times}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{pressing \ButtonPower}
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\emph{New Game. } Start a new game\\
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@ -108,7 +108,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
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& Open \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonHold{} switch}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{\ButtonPower}
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& Escape \\
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@ -7,7 +7,7 @@ a screen containing tokens of only one colour.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight}
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\opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
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{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
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@ -5,7 +5,7 @@ Demo showing the Rockbox logo bouncing around the screen.
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\begin{btnmap}{}{}
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\ButtonRight\ / \ButtonLeft
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& Increase / decrease speed on the x-axis\\
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\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight / \ButtonOn+\ButtonLeft}
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\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight\ / \ButtonOn+\ButtonLeft}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
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{\ButtonUp\ / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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@ -9,8 +9,9 @@ playback while running. Plugins have the file extension \fname{.rock}. Most of
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them can be started from \setting{Browse Plugins} in the \setting{Main Menu}.
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Viewer plugins get started automatically by opening an associated file (i.e.
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text files, chip8 games), or from the \setting{Open with} option on the
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\setting{Context Menu}.
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text files%
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\opt{lcd_bitmap}{, chip8 games}%
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), or from the \setting{Open with} option on the \setting{Context Menu}.
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\section{Games}
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\opt{lcd_bitmap}
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@ -109,7 +110,7 @@ text files, chip8 games), or from the \setting{Open with} option on the
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Viewers are plugins which are associated with specific file extensions.
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They cannot be run directly but are started by ``playing''
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the associated file. Viewers are stored in the
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\textbf{/.rockbox/viewers/ }directory.
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\textbf{/.rockbox/rocks/viewers/ }directory.
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{\input{plugins/shortcuts.tex}}
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@ -44,12 +44,12 @@ being played.
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& Pause the demo \\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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\opt{SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonVolUp/\ButtonVolDown}
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{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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\opt{SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonVolUp{} / \ButtonVolDown}
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& Increase / decrease volume\\
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\ButtonRight/\ButtonLeft
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\ButtonRight{} / \ButtonLeft
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& Increase / decrease speed\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
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@ -44,24 +44,12 @@ block and crosses which allow you to choose a replacement block.
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\opt{SANSA_C200_PAD}{\ButtonSelect}
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& to select/save\\
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\opt{RECORDER_PAD}{\ButtonOff}
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\opt{ONDIO_PAD}{\ButtonMenu + \ButtonOff}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonPlay}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\opt{IRIVER_H10_PAD}{\ButtonPower}
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\opt{SANSA_E200_PAD}{\ButtonPower}
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\opt{GIGABEAT_PAD}{\ButtonPower}
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\opt{MROBE100_PAD}{\ButtonPower}
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\opt{SANSA_C200_PAD}{\ButtonPower}
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& to quit\\
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\opt{RECORDER_PAD}{\ButtonFTwo}
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\opt{ONDIO_PAD}{\ButtonMenu + \ButtonRight}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonLeft}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{long \ButtonFF}
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\opt{IRIVER_H10_PAD}{Long \ButtonFF}
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\opt{SANSA_E200_PAD}{\ButtonRec}
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\opt{GIGABEAT_PAD}{\ButtonA}
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\opt{MROBE100_PAD}{\ButtonPlay}
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@ -80,17 +68,28 @@ block and crosses which allow you to choose a replacement block.
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\opt{SANSA_C200_PAD}{\ButtonVolUp}
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& to go up a level\\
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{ONDIO_PAD}{\ButtonMenu + \ButtonDown}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{-}
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\opt{IAUDIO_X5_PAD}{-}
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\opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollDown}
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\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
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\opt{GIGABEAT_PAD}{\ButtonVolDown}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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\opt{SANSA_C200_PAD}{\ButtonVolDown}
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD,IAUDIO_X5_PAD}{
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{ONDIO_PAD}{\ButtonMenu + \ButtonDown}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonFF + \ButtonScrollDown}
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\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
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\opt{SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonVolDown}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& to go down a level\\
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}
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\opt{RECORDER_PAD}{\ButtonOff}
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\opt{ONDIO_PAD}{\ButtonMenu + \ButtonOff}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IPOD_1G2G_PAD}{\ButtonSelect + \ButtonPlay}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\opt{IRIVER_H10_PAD}{\ButtonPower}
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\opt{SANSA_E200_PAD}{\ButtonPower}
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\opt{GIGABEAT_PAD}{\ButtonPower}
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\opt{MROBE100_PAD}{\ButtonPower}
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\opt{SANSA_C200_PAD}{\ButtonPower}
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& to quit\\
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\end{btnmap}
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\end{table}
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@ -43,7 +43,7 @@ pile of blocks reach the ceiling the game is over.
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\opt{PLAYER_PAD}{\ButtonPlay}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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{\ButtonUp}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonMenu}
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\opt{SANSA_E200_PAD}{\ButtonScrollBack}
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||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
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\opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp}
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@ -6,7 +6,7 @@ Rockblox1d is a game for people who find rockblox too hard. In this version the
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\begin{table}
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\begin{btnmap}{}{}
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\opt{ONDIO_PAD}{\ButtonRight}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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& Move down faster\\
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@ -13,10 +13,10 @@ the gnuboy emulator. To start a game open a ROM file saved as \fname{.gb} or
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\begin{table}
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||||
\begin{btnmap}{}{}
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||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
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,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown{} /}
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\opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu{} /}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{}/ \ButtonScrollDown{} /}
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\ButtonLeft{} / \ButtonRight{} /
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,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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/ \ButtonLeft{} / \ButtonRight
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& Direction keys\\
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||||
%
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\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
|
@ -10,8 +10,8 @@ Key controls:
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonMenu{} / \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonLeft{} / \ButtonRight{} / \ButtonScrollUp{} / \ButtonScrollDown}
|
||||
& Move Tile \\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
|
@ -11,12 +11,12 @@ into itself.
|
|||
\begin{btnmap}{}{}
|
||||
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
& Set game speed\\
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
|
||||
,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight/\ButtonLeft}
|
||||
,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
|
||||
\opt{ONDIO_PAD}{\ButtonRight}
|
||||
& Select starting maze\\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
@ -36,9 +36,9 @@ into itself.
|
|||
\multicolumn{2}{c}{\textbf{In game}}\\\hline
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
|
||||
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
|
||||
& Steer the snake\\
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
|
|
|
@ -25,6 +25,38 @@ information about the level format, see
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
|
||||
& Menu \\
|
||||
\nopt{IAUDIO_X5_PAD}{
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
|
||||
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE10_PAD}{\ButtonDisplay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
& Back to previous level \\
|
||||
}
|
||||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
& Restart level \\
|
||||
}
|
||||
\nopt{IAUDIO_X5_PAD}{
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp}
|
||||
& Go to next level \\
|
||||
}
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
|
@ -40,35 +72,6 @@ information about the level format, see
|
|||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
|
||||
& Redo previously undone move \\
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{n/a}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
|
||||
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolDown}
|
||||
\opt{MROBE10_PAD}{\ButtonDisplay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
& Back to previous level \\
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
& Restart level \\
|
||||
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{n/a}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
\opt{GIGABEAT_PAD,SANSA_C200_PAD}{\ButtonVolUp}
|
||||
\opt{MROBE100_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonUp}
|
||||
& Go to next level \\
|
||||
\hline
|
||||
\multicolumn{2}{c}{\textbf{Solution playback}} \\
|
||||
\hline
|
||||
|
|
|
@ -15,11 +15,11 @@ visit\\
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\ButtonLeft/\ButtonRight/\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
{\ButtonUp{} / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
||||
/ \ButtonLeft{} / \ButtonRight
|
||||
& Move Cursor around.\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
|
@ -41,13 +41,13 @@ visit\\
|
|||
%
|
||||
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{Long \ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} + \ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{Long \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SANSA_E200_PAD}{\ButtonLeft}
|
||||
\opt{SANSA_C200_PAD}{\ButtonRec}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA + \ButtonLeft}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay + \ButtonLeft}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonLeft}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonLeft}
|
||||
& Put the card from the top of the remains stack on top of the cursor\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
@ -56,21 +56,21 @@ visit\\
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec{} + \ButtonRight}
|
||||
& Put the card under the cursor on one of the 4 final colour stacks.\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{IRIVER_H10_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} + \ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRight}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA + \ButtonRight}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay + \ButtonRight}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonRight}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonRight}
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
& Put the card on top of the remains stack on one of the final colour stacks.\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
|
||||
& Show menu\\
|
||||
\end{btnmap}
|
||||
|
|
|
@ -35,22 +35,22 @@ These are \emph{NOT} saved when saving the game.
|
|||
%
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect{} / \ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft{} / \ButtonSelect{} / \ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack/\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonSelect/\ButtonVolUp/\ButtonVolDown}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown}
|
||||
& Change number under the cursor\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{Long \ButtonPlay}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Long \ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonLeft/\ButtonSelect/\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonLeft{} / \ButtonSelect{} / \ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{Long \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{Long \ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{Long \ButtonScrollBack/\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{Long \ButtonSelect/\ButtonVolUp/\ButtonVolDown}
|
||||
\opt{SANSA_E200_PAD}{Long \ButtonScrollBack{} / \ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp{} / \ButtonVolDown}
|
||||
& Constantly changing the number under the cursor\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
|
@ -5,135 +5,171 @@ formatting, has top{}-of{}-file and bottom{}-of{}-file buttons. You can view
|
|||
files without a \fname{.txt} extension by using \emph{Open with} from the
|
||||
\emph{Context Menu} (see \reference{ref:Contextmenu}).
|
||||
|
||||
\subsubsection{Mode settings}
|
||||
|
||||
\begin{description}
|
||||
\item[Word mode] toggles between Wrap and Chop.
|
||||
\begin{description}
|
||||
\item[Wrap] breaks lines at white space or hyphen.
|
||||
\item[Chop] breaks lines at the maximum column limit.
|
||||
\end{description}
|
||||
\item[Line mode] cycles through Normal, Join and Expand.
|
||||
\begin{description}
|
||||
\item[Normal] breaks lines at newline characters.
|
||||
\item[Join] ignores unpaired newline characters (i.e., joins lines).
|
||||
Useful for adopting the orphans that occur with e{}-mail style
|
||||
(i.e.,pre{}-wrapped) text files.
|
||||
\item[Expand] doubles unpaired newlines (i.e., adds a blank line).
|
||||
Useful for making the paragraphs clearer in some book style text files.
|
||||
\end{description}
|
||||
\item[View mode] toggles between Narrow and Wide.
|
||||
\begin{description}
|
||||
\item[Narrow] sets maximum column to the screen width.
|
||||
\item[Wide] sets maximum column to 114. Useful for navigating large files. (Currently, Wide and Join cannot be selected together.)
|
||||
\end{description}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{
|
||||
\item[Page mode] toggles between Normal and Overlap.
|
||||
\begin{description}
|
||||
\item[Normal] sets page{}-down/page{}-up to one full screen.
|
||||
\item[Overlap] tells page{}-down/page{}-up to retain one line from previous screen.
|
||||
\end{description}
|
||||
\item[Scrollbar mode] toggles scrollbar for the current View mode.
|
||||
\begin{description}
|
||||
\item[Narrow mode] has no scrollbar by default, until toggled.
|
||||
\item[Wide mode] has a scrollbar by default, until toggled.
|
||||
\end{description}
|
||||
}
|
||||
\end{description}
|
||||
Settings are not remembered after the viewer has been exited.
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,ANSA_E200_PAD}{
|
||||
If file fits on one screen, there is no scrollbar and toggling Scrollbar mode has no effect.}
|
||||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{PLAYER_PAD}{\ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Page{}-up (one screen up)\\
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolUp}
|
||||
& Scroll{}-up\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
||||
,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
& Page{}-down (one screen down)\\
|
||||
\opt{SANSA_C200_PAD}{\ButtonVolDown}
|
||||
& Scroll{}-down\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft}
|
||||
& Top of file (Narrow mode) One screen left (Wide mode)\\
|
||||
\nopt{PLAYER_PAD}{\ButtonLeft}
|
||||
& Top of file (Narrow mode) /
|
||||
One screen left (Wide mode)\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
|
||||
{\ButtonRight}
|
||||
& Bottom of file (Narrow mode) One screen right (Wide mode)\\
|
||||
\nopt{PLAYER_PAD}{\ButtonRight}
|
||||
& Bottom of file (Narrow mode) /
|
||||
One screen right (Wide mode)\\
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOn+\ButtonUp & One line up\\}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{%
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonUp}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
\opt{SANSA_C200_PAD}{\ButtonUp}
|
||||
& One line up\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOn+\ButtonDown & One line down\\}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{%
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonDown}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_C200_PAD}{\ButtonDown}
|
||||
& One line down\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOn+\ButtonLeft & One column left\\}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{
|
||||
\ButtonOn+\ButtonLeft
|
||||
& One column left\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOn+\ButtonRight & One column right\\}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{
|
||||
\ButtonOn+\ButtonRight
|
||||
& One column right\\
|
||||
}
|
||||
|
||||
\opt{RECORDER_PAD,PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{GIGABEAT_PAD}{\ButtonA}
|
||||
\opt{SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{MROBE100_PAD}{\ButtonDisplay}
|
||||
& Toggle autoscroll\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
|
||||
& Toggles Word mode\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonMenu+\ButtonRight}
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
|
||||
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
||||
\opt{PLAYER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD}{Long press on \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{n/a}
|
||||
& Cycles line mode\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{n/a}
|
||||
& Toggles view mode\\
|
||||
|
||||
\opt{RECORDER_PAD}{\ButtonOn+\ButtonFOne & Toggles page mode\\}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown & Toggles page mode\\}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOn+\ButtonMode & Toggles page mode\\}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}
|
||||
{\ButtonSelect+\ButtonMenu+\ButtonLeft & Toggles page mode\\}
|
||||
|
||||
\opt{RECORDER_PAD}{\ButtonOn+\ButtonFThree & Toggles scrollbar mode\\}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff & Toggles scrollbar mode\\}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}
|
||||
{\ButtonOn+\ButtonRec & Toggles scrollbar mode\\}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}
|
||||
{\ButtonSelect+\ButtonLeft+\ButtonRight & Toggles scrollbar mode\\}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Enter menu\\
|
||||
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
||||
,MROBE100_PAD}{\ButtonPower}
|
||||
& Exit text viewer\\
|
||||
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
||||
\subsubsection{The Viewer's Menu}
|
||||
|
||||
\begin{description}
|
||||
\item[Quit] Exits the plugin.
|
||||
\item[Viewer Options]
|
||||
\begin{description}
|
||||
\item[Encoding]
|
||||
sets the codepage in the text viewer.
|
||||
% ToDo: wrap some of the following settings into a \opt{lcd_bitmap} to exlude
|
||||
% ones that don't work on charcell - as soon as the plugin itself does
|
||||
Available settings:
|
||||
\setting{UTF-8} (Unicode),
|
||||
\setting{BIG5} (Traditional Chinese),
|
||||
\setting{KSX-1001} (Korean),
|
||||
\setting{GB-2312} (Simple Chinese),
|
||||
\setting{SJIS} (Japanese),
|
||||
\setting{CP1250} (Central European),
|
||||
\setting{ISO-8859-2} (Latin Extended),
|
||||
\setting{ISO-8859-9} (Turkish),
|
||||
\setting{ISO-8859-6} (Arabic),
|
||||
\setting{ISO-8859-11} (Thai),
|
||||
\setting{CP1251} (Cyrillic),
|
||||
\setting{ISO-8859-8} (Hebrew),
|
||||
\setting{ISO-8859-7} (Greek),
|
||||
\setting{ISO-8859-1} (Latin 1).
|
||||
This setting only applies to the plugin and is independent from the
|
||||
\setting{Default Codepage} setting (see \reference{ref:Defaultcodepage}).
|
||||
\item[Word Wrap] toggles between Wrap and Chop.
|
||||
\begin{description}
|
||||
\item[Off (Chop Words)] breaks lines at white space or hyphen.
|
||||
\item[On] breaks lines at the maximum column limit.
|
||||
\end{description}
|
||||
\item[Line Mode] cycles through Normal, Join and Expand and Reflow Lines.
|
||||
\begin{description}
|
||||
\opt{lcd_bitmap}{
|
||||
\item[Reflow Lines] justifies the text fully.
|
||||
}
|
||||
\item[Expand] adds a blank line. Useful for making the paragraphs
|
||||
clearer in some book style text files.
|
||||
\item[Join] joins lines. Useful for adopting the orphans that
|
||||
occur with e{}-mail style (i.e. pre{}-wrapped) text files.
|
||||
\item[Normal] breaks lines at newline characters.
|
||||
\end{description}
|
||||
\item[Wide View] toggles between Narrow and Wide.
|
||||
\begin{description}
|
||||
\item[Yes] sets maximum column to 114. Useful for navigating large files.
|
||||
(Currently, Wide and Join cannot be selected together.)
|
||||
\item[No (Narrow)] sets maximum column to the screen width.
|
||||
\end{description}
|
||||
\opt{lcd_bitmap}{
|
||||
\item[Show Scrollbar] toggles scrollbar for the current View mode. If the
|
||||
file fits on one screen, there is no scrollbar and toggling this setting
|
||||
has no effect.
|
||||
\begin{description}
|
||||
\item[On] has a scrollbar by default, until toggled.
|
||||
\item[Off] has no scrollbar by default, until toggled.
|
||||
\end{description}
|
||||
\item[Overlap Pages] toggles between Normal and Overlap.
|
||||
\begin{description}
|
||||
\item[Yes] tells page{}-down/page{}-up to retain one line from previous screen.
|
||||
\item[No] sets page{}-down/page{}-up to one full screen.
|
||||
\end{description}
|
||||
}
|
||||
\item[Scroll Mode] controls the function of the ``Scroll-up'' and
|
||||
``Scroll-down'' buttons.
|
||||
\begin{description}
|
||||
\item[Scroll by Line]
|
||||
\item[Scroll by Page]
|
||||
\end{description}
|
||||
\item[Auto-scroll Speed]
|
||||
controls the speed of auto-scrolling in number of lines per scroll step,
|
||||
available options are \setting{1} to \setting{10} lines. As an example,
|
||||
a setting of \setting{4} will scroll up the text four lines per second.
|
||||
\end{description}
|
||||
|
||||
\item[Show Playback Menu] controls the playback of the currently loaded playlist
|
||||
and change the volume of your \dap without leaving the plugin.
|
||||
\item[Return] to the text view.
|
||||
\end{description}
|
||||
|
||||
\note{The text viewer automatically saves its settings and also stores the
|
||||
current position in the viewed text files (up to the last 46 files).}
|
||||
|
||||
\subsubsection{Compatibility}
|
||||
|
||||
\begin{itemize}
|
||||
\item Correctly reads plain text files in Unix, Win/DOS, or Macintosh
|
||||
format. Latin{}-alphabet Unicode files are \emph{almost} readable.
|
||||
\item Currently prefers fixed{}-width fonts. With proportional fonts,
|
||||
pretends all characters are the width of a lower{}-case `o'.
|
||||
\item Currently messages are in English
|
||||
\item Does not currently support right{}-to{}-left languages.
|
||||
\end{itemize}
|
||||
|
|
|
@ -73,15 +73,15 @@ including an additional but fixed menu button, are assigned as follows:
|
|||
\item[Volume.]Controls volume of sound output.
|
||||
\item[Predefined Keymap]
|
||||
Select one of the predefined keymaps. For example \setting{2w90z} means:
|
||||
map ZXBox's \btnfnt{Up} to \setting{2}, \btnfnt{Down} to \setting{w},
|
||||
\btnfnt{Left} to \setting{9}, \btnfnt{Right} to \setting{0} and
|
||||
\btnfnt{Jump/Fire} to \setting{z}. This example keymap is used in the
|
||||
``Chuckie Egg'' game.
|
||||
map ZXBox's \btnfnt{Up} to \setting{2}, \btnfnt{Down} to \setting{w},
|
||||
\btnfnt{Left} to \setting{9}, \btnfnt{Right} to \setting{0} and
|
||||
\btnfnt{Jump/Fire} to \setting{z}. This example keymap is used in the
|
||||
``Chuckie Egg'' game.
|
||||
\item[Custom Keymap]
|
||||
This menu allows you to map one of the Spectrum keys accessible through the
|
||||
plugin's virtual keyboard to each one of the buttons.
|
||||
\item[Quit.] Quits the emulator..
|
||||
\end{description}
|
||||
\item[Quit.] Quits the emulator..
|
||||
\end{description}
|
||||
|
||||
\nopt{ipodvideo}{% no scaling for here, still include it?
|
||||
|
@ -91,5 +91,3 @@ columns some games can become unplayable. It is possible to hack graphics to
|
|||
make them better visible with the help of an utility such as the ``Spectrum
|
||||
Graphics Editor''. Useful tools can be found at the ``World of Spectrum'' site
|
||||
(\url{http://www.worldofspectrum.org/utilities.html}).}
|
||||
|
||||
See also the plugin's wiki page \wikilink{PluginZXBox}.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue