Port of Duke Nukem 3D

This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
This commit is contained in:
Franklin Wei 2017-01-21 15:18:31 -05:00
parent 01c6dcf6c7
commit a855d62025
994 changed files with 336924 additions and 15 deletions

View file

@ -0,0 +1,234 @@
/*
PLAYMUS: A test application for the SDL mixer library.
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* $Id$ */
#ifdef unix
#include <unistd.h>
#endif
#include "SDL.h"
#include "SDL_mixer.h"
#ifdef HAVE_SIGNAL_H
#include <signal.h>
#endif
static int audio_open = 0;
static Mix_Music *music = NULL;
static int next_track = 0;
void CleanUp(int exitcode)
{
if( Mix_PlayingMusic() ) {
Mix_FadeOutMusic(1500);
SDL_Delay(1500);
}
if ( music ) {
Mix_FreeMusic(music);
music = NULL;
}
if ( audio_open ) {
Mix_CloseAudio();
audio_open = 0;
}
SDL_Quit();
exit(exitcode);
}
void Usage(char *argv0)
{
fprintf(stderr, "Usage: %s [-i] [-l] [-8] [-r rate] [-c channels] [-b buffers] [-v N] [-rwops] <musicfile>\n", argv0);
}
void Menu(void)
{
char buf[10];
printf("Available commands: (p)ause (r)esume (h)alt volume(v#) > ");
if (scanf("%s",buf) == 1) {
switch(buf[0]){
case 'p': case 'P':
Mix_PauseMusic();
break;
case 'r': case 'R':
Mix_ResumeMusic();
break;
case 'h': case 'H':
Mix_HaltMusic();
break;
case 'v': case 'V':
Mix_VolumeMusic(atoi(buf+1));
break;
}
}
printf("Music playing: %s Paused: %s\n", Mix_PlayingMusic() ? "yes" : "no",
Mix_PausedMusic() ? "yes" : "no");
}
#ifdef HAVE_SIGNAL_H
void IntHandler(int sig)
{
switch (sig) {
case SIGINT:
next_track++;
break;
}
}
#endif
int main(int argc, char *argv[])
{
SDL_RWops *rwfp = NULL;
int audio_rate;
Uint16 audio_format;
int audio_channels;
int audio_buffers;
int audio_volume = MIX_MAX_VOLUME;
int looping = 0;
int interactive = 0;
int rwops = 0;
int i;
/* Initialize variables */
audio_rate = 22050;
audio_format = AUDIO_S16;
audio_channels = 2;
audio_buffers = 4096;
/* Check command line usage */
for ( i=1; argv[i] && (*argv[i] == '-'); ++i ) {
if ( (strcmp(argv[i], "-r") == 0) && argv[i+1] ) {
++i;
audio_rate = atoi(argv[i]);
} else
if ( strcmp(argv[i], "-m") == 0 ) {
audio_channels = 1;
} else
if ( (strcmp(argv[i], "-c") == 0) && argv[i+1] ) {
++i;
audio_channels = atoi(argv[i]);
} else
if ( (strcmp(argv[i], "-b") == 0) && argv[i+1] ) {
++i;
audio_buffers = atoi(argv[i]);
} else
if ( (strcmp(argv[i], "-v") == 0) && argv[i+1] ) {
++i;
audio_volume = atoi(argv[i]);
} else
if ( strcmp(argv[i], "-l") == 0 ) {
looping = -1;
} else
if ( strcmp(argv[i], "-i") == 0 ) {
interactive = 1;
} else
if ( strcmp(argv[i], "-8") == 0 ) {
audio_format = AUDIO_U8;
} else
if ( strcmp(argv[i], "-rwops") == 0 ) {
rwops = 1;
} else {
Usage(argv[0]);
return(1);
}
}
if ( ! argv[i] ) {
Usage(argv[0]);
return(1);
}
/* Initialize the SDL library */
if ( SDL_Init(SDL_INIT_AUDIO) < 0 ) {
fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
return(255);
}
#ifdef HAVE_SIGNAL_H
signal(SIGINT, IntHandler);
signal(SIGTERM, CleanUp);
#endif
/* Open the audio device */
if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers) < 0) {
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
return(2);
} else {
Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels);
printf("Opened audio at %d Hz %d bit %s (%s), %d bytes audio buffer\n", audio_rate,
(audio_format&0xFF),
(audio_channels > 2) ? "surround" : (audio_channels > 1) ? "stereo" : "mono",
(audio_format&0x1000) ? "BE" : "LE",
audio_buffers );
}
audio_open = 1;
/* Set the music volume */
Mix_VolumeMusic(audio_volume);
/* Set the external music player, if any */
Mix_SetMusicCMD(SDL_getenv("MUSIC_CMD"));
while (argv[i]) {
next_track = 0;
/* Load the requested music file */
if ( rwops ) {
rwfp = SDL_RWFromFile(argv[i], "rb");
music = Mix_LoadMUS_RW(rwfp);
} else {
music = Mix_LoadMUS(argv[i]);
}
if ( music == NULL ) {
fprintf(stderr, "Couldn't load %s: %s\n",
argv[i], SDL_GetError());
CleanUp(2);
}
/* Play and then exit */
printf("Playing %s\n", argv[i]);
Mix_FadeInMusic(music,looping,2000);
while ( !next_track && (Mix_PlayingMusic() || Mix_PausedMusic()) ) {
if(interactive)
Menu();
else
SDL_Delay(100);
}
Mix_FreeMusic(music);
if ( rwops ) {
SDL_RWclose(rwfp);
}
music = NULL;
/* If the user presses Ctrl-C more than once, exit. */
SDL_Delay(500);
if ( next_track > 1 ) break;
i++;
}
CleanUp(0);
/* Not reached, but fixes compiler warnings */
return 0;
}