Philips SA9200: Working touchpad and button lights! Also, improvements to the keymap (still needs work).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21346 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Mark Arigo 2009-06-19 03:23:38 +00:00
parent 6a0d931f38
commit a61196fd3a
11 changed files with 330 additions and 185 deletions

View file

@ -53,22 +53,22 @@ static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_REW, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_OK, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_WPS_SKIPNEXT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD },
@ -76,45 +76,43 @@ static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD|BUTTON_REPEAT },
{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_RIGHT|BUTTON_FFWD, BUTTON_NONE },
{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_RIGHT|BUTTON_REW, BUTTON_NONE },
{ ACTION_WPS_ABRESET, BUTTON_RIGHT|BUTTON_SELECT, BUTTON_NONE },
{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
{ ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RIGHT|BUTTON_UP, BUTTON_RIGHT },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RIGHT|BUTTON_DOWN, BUTTON_RIGHT },
{ ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_BROWSE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_WPS_ID3SCREEN, BUTTON_RIGHT|BUTTON_MENU, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_ID3SCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_wps */
static const struct button_mapping button_context_list[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_RIGHT|BUTTON_UP, BUTTON_RIGHT },
{ ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_RIGHT|BUTTON_UP },
{ ACTION_LISTTREE_PGUP, BUTTON_RIGHT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RIGHT|BUTTON_DOWN, BUTTON_RIGHT },
{ ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_RIGHT|BUTTON_DOWN },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RIGHT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGUP, BUTTON_VOL_UP|BUTTON_UP, BUTTON_VOL_UP },
{ ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN|BUTTON_DOWN, BUTTON_VOL_DOWN },
#ifdef HAVE_VOLUME_IN_LIST
{ ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
#endif
@ -123,170 +121,181 @@ static const struct button_mapping button_context_list[] = {
}; /* button_context_list */
static const struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_WPS, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_STOP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_tree */
static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RIGHT|BUTTON_REW, BUTTON_RIGHT },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_RIGHT|BUTTON_REW },
{ ACTION_TREE_PGLEFT, BUTTON_RIGHT|BUTTON_REW, BUTTON_REW|BUTTON_REL },
{ ACTION_TREE_ROOT_INIT, BUTTON_RIGHT|BUTTON_REW|BUTTON_REPEAT, BUTTON_RIGHT|BUTTON_REW },
{ ACTION_TREE_PGLEFT, BUTTON_RIGHT|BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_FFWD, BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_RIGHT|BUTTON_FFWD },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_FFWD, BUTTON_FFWD|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
{ ACTION_NONE, BUTTON_REW, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
{ ACTION_NONE, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD },
{ ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD|BUTTON_REPEAT },
{ ACTION_STD_CANCEL, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_TREE_ROOT_INIT, BUTTON_MENU, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
static const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
static const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_SETTINGS_INC, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_REW, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT,BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_REW, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT,BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settingsgraphical */
static const struct button_mapping button_context_yesno[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_yesno */
static const struct button_mapping button_context_colorchooser[] = {
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_colorchooser */
static const struct button_mapping button_context_eq[] = {
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_eq */
/** Bookmark Screen **/
static const struct button_mapping button_context_bmark[] = {
{ ACTION_BMS_DELETE, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_BMS_DELETE, BUTTON_RIGHT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */
static const struct button_mapping button_context_time[] = {
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
}; /* button_context_time */
static const struct button_mapping button_context_quickscreen[] = {
{ ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
{ ACTION_NONE, BUTTON_REW, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_quickscreen */
static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FFWD|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
{ ACTION_PS_SLOWER, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_FASTER, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
{ ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FFWD|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_SLOWER, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_FASTER, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_pitchcreen */
static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RIGHT|BUTTON_REW, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RIGHT|BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RIGHT|BUTTON_FFWD, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RIGHT|BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_RIGHT|BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_RIGHT|BUTTON_POWER, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
@ -298,43 +307,47 @@ const struct button_mapping* get_context_mapping(int context)
{
case CONTEXT_STD:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
case CONTEXT_LIST:
return button_context_list;
case CONTEXT_MAINMENU:
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return button_context_listtree_scroll_without_combo;
else
return button_context_listtree_scroll_with_combo;
case CONTEXT_CUSTOM|CONTEXT_TREE:
return button_context_tree;
case CONTEXT_SETTINGS_TIME:
case CONTEXT_SETTINGS:
return button_context_settings;
case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
return button_context_settings_right_is_inc;
case CONTEXT_SETTINGS_COLOURCHOOSER:
return button_context_colorchooser;
case CONTEXT_SETTINGS_EQ:
return button_context_eq;
case CONTEXT_SETTINGS_TIME:
return button_context_time;
return button_context_settings_right_is_inc;
case CONTEXT_YESNOSCREEN:
return button_context_yesno;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;