YH8xx,YH9xx: Keymap improvement

The main "innovation" in this patch are two "virtual buttons"
for the record switch on YH92x targets. When the switch state
changes, a single BUTTON_REC_SW_ON or .._OFF button event will
be generated. Thus keymap code can react on switching, but
not on the actual state of the switch.

Wherever sensible, the following user scheme is applied:
- use PLAY as confirm button
- use REW button or Long REW to exit
- use REC (YH820) or FFWD (YH92X) as modifier key for button combos

Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
This commit is contained in:
Sebastian Leonhardt 2015-07-20 01:50:26 +02:00 committed by Gerrit Rockbox
parent a8758c953d
commit a507bb2837
142 changed files with 1380 additions and 685 deletions

View file

@ -199,13 +199,23 @@
#elif CONFIG_KEYPAD == MROBE500_PAD
#define ROCKPAINT_QUIT BUTTON_POWER
#elif ( CONFIG_KEYPAD == SAMSUNG_YH820_PAD ) || \
( CONFIG_KEYPAD == SAMSUNG_YH920_PAD )
#define ROCKPAINT_QUIT BUTTON_REC
#elif ( CONFIG_KEYPAD == SAMSUNG_YH920_PAD )
#define ROCKPAINT_QUIT ( BUTTON_REW | BUTTON_REPEAT )
#define ROCKPAINT_DRAW BUTTON_PLAY
#define ROCKPAINT_MENU BUTTON_FFWD
#define ROCKPAINT_TOOLBAR BUTTON_REW
#define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
#define ROCKPAINT_MENU ( BUTTON_REW | BUTTON_REL )
#define ROCKPAINT_TOOLBAR BUTTON_FFWD
#define ROCKPAINT_TOOLBAR2 ( BUTTON_FFWD | BUTTON_LEFT )
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT
#define ROCKPAINT_RIGHT BUTTON_RIGHT
#elif ( CONFIG_KEYPAD == SAMSUNG_YH820_PAD )
#define ROCKPAINT_QUIT ( BUTTON_REW | BUTTON_REPEAT )
#define ROCKPAINT_DRAW BUTTON_PLAY
#define ROCKPAINT_MENU ( BUTTON_REW | BUTTON_REL )
#define ROCKPAINT_TOOLBAR BUTTON_FFWD
#define ROCKPAINT_TOOLBAR2 BUTTON_REC
#define ROCKPAINT_UP BUTTON_UP
#define ROCKPAINT_DOWN BUTTON_DOWN
#define ROCKPAINT_LEFT BUTTON_LEFT