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YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
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142 changed files with 1380 additions and 685 deletions
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@ -247,16 +247,27 @@ CONFIG_KEYPAD == ONDAVX777_PAD || \
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CONFIG_KEYPAD == MROBE500_PAD
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# define MINESWP_QUIT BUTTON_POWER
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#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
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(CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
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#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD)
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# define MINESWP_LEFT BUTTON_LEFT
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# define MINESWP_RIGHT BUTTON_RIGHT
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# define MINESWP_UP BUTTON_UP
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# define MINESWP_DOWN BUTTON_DOWN
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# define MINESWP_QUIT BUTTON_REC
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# define MINESWP_QUIT (BUTTON_REW|BUTTON_REPEAT)
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# define MINESWP_TOGGLE BUTTON_PLAY
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# define MINESWP_DISCOVER BUTTON_REW
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# define MINESWP_INFO BUTTON_FFWD
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# define MINESWP_DISCOVER BUTTON_FFWD
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# define MINESWP_INFO BUTTON_REC
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#elif (CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
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# define MINESWP_LEFT BUTTON_LEFT
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# define MINESWP_RIGHT BUTTON_RIGHT
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# define MINESWP_UP BUTTON_UP
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# define MINESWP_DOWN BUTTON_DOWN
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# define MINESWP_QUIT (BUTTON_REW|BUTTON_REPEAT)
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# define MINESWP_TOGGLE (BUTTON_PLAY|BUTTON_REL)
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# define MINESWP_TOGGLE_PRE BUTTON_PLAY
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# define MINESWP_DISCOVER BUTTON_FFWD
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# define MINESWP_INFO (BUTTON_PLAY|BUTTON_REPEAT)
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# define MINESWP_INFO_PRE BUTTON_PLAY
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#elif (CONFIG_KEYPAD == PBELL_VIBE500_PAD)
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# define MINESWP_LEFT BUTTON_PREV
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@ -788,7 +799,7 @@ static enum minesweeper_status minesweeper( void )
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{
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int i, j;
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int button;
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#if defined(HAVE_TOUCHSCREEN) || defined(MINESWP_TOGGLE_PRE)
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#if defined(HAVE_TOUCHSCREEN) || defined(MINESWP_TOGGLE_PRE) || defined(MINESWP_INFO_PRE)
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int lastbutton = BUTTON_NONE;
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#endif
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@ -977,6 +988,10 @@ static enum minesweeper_status minesweeper( void )
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/* show how many mines you think you have found and how many
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* there really are on the game */
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case MINESWP_INFO:
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#ifdef MINESWP_INFO_PRE
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if( lastbutton != MINESWP_INFO_PRE )
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break;
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#endif
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if( no_mines )
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break;
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int flags_used = count_flags();
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@ -996,7 +1011,7 @@ static enum minesweeper_status minesweeper( void )
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return MINESWEEPER_USB;
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break;
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}
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#if defined(HAVE_TOUCHSCREEN) || defined(MINESWP_TOGGLE_PRE)
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#if defined(HAVE_TOUCHSCREEN) || defined(MINESWP_TOGGLE_PRE) || defined(MINESWP_INFO_PRE)
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if( button != BUTTON_NONE )
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lastbutton = button;
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#endif
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