mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-13 18:17:39 -04:00
YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
This commit is contained in:
parent
a8758c953d
commit
a507bb2837
142 changed files with 1380 additions and 685 deletions
|
@ -318,15 +318,28 @@
|
|||
#elif CONFIG_KEYPAD == ONDAVX777_PAD
|
||||
#define FRACTAL_QUIT BUTTON_POWER
|
||||
|
||||
#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
|
||||
(CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
|
||||
#define FRACTAL_QUIT BUTTON_REC
|
||||
#elif CONFIG_KEYPAD == SAMSUNG_YH820_PAD
|
||||
#define FRACTAL_QUIT (BUTTON_REW | BUTTON_REPEAT)
|
||||
#define FRACTAL_UP BUTTON_UP
|
||||
#define FRACTAL_DOWN BUTTON_DOWN
|
||||
#define FRACTAL_LEFT BUTTON_LEFT
|
||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||
#define FRACTAL_ZOOM_IN BUTTON_FFWD
|
||||
#define FRACTAL_ZOOM_OUT BUTTON_REW
|
||||
#define FRACTAL_ZOOM_OUT_PRE BUTTON_REW
|
||||
#define FRACTAL_ZOOM_OUT (BUTTON_REW | BUTTON_REL)
|
||||
#define FRACTAL_PRECISION_INC (BUTTON_REC | BUTTON_UP)
|
||||
#define FRACTAL_PRECISION_DEC (BUTTON_REC | BUTTON_DOWN)
|
||||
#define FRACTAL_RESET BUTTON_PLAY
|
||||
|
||||
#elif CONFIG_KEYPAD == SAMSUNG_YH920_PAD
|
||||
#define FRACTAL_QUIT (BUTTON_REW | BUTTON_REPEAT)
|
||||
#define FRACTAL_UP BUTTON_UP
|
||||
#define FRACTAL_DOWN BUTTON_DOWN
|
||||
#define FRACTAL_LEFT BUTTON_LEFT
|
||||
#define FRACTAL_RIGHT BUTTON_RIGHT
|
||||
#define FRACTAL_ZOOM_IN BUTTON_FFWD
|
||||
#define FRACTAL_ZOOM_OUT_PRE BUTTON_REW
|
||||
#define FRACTAL_ZOOM_OUT (BUTTON_REW | BUTTON_REL)
|
||||
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP)
|
||||
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN)
|
||||
#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue