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3ds: 3ds port sources. First set of two
This commit adds changes to the original rockbox sources. Note: the port files, functions, folders, etc., will be referred to as 'ctru' to avoid using the Nintendo name elsewhere. Change-Id: I0e2d3d4d2a75bd45ea67dc3452eb8d5487cf1f5a
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25 changed files with 227 additions and 23 deletions
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@ -9,8 +9,8 @@
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"comment out" the non-ANSI parts of the ANSI header files (non-ANSI header
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files aren't affected). */
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#ifndef _ANSIDECL_H_
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#define _ANSIDECL_H_
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#ifndef __ANSIDECL_H__
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#define __ANSIDECL_H__
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/* First try to figure out whether we really are in an ANSI C environment. */
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/* FIXME: This probably needs some work. Perhaps sys/config.h can be
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@ -64,4 +64,4 @@
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#endif
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#endif
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#endif /* _ANSIDECL_H_ */
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#endif /* __ANSIDECL_H__ */
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@ -28,7 +28,9 @@
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#include "fs_attr.h"
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#include "fs_defines.h"
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#if defined (APPLICATION) || defined(CHECKWPS)
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#if defined(CTRU) && !defined(SIMULATOR)
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#include "filesystem-ctru.h"
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#elif defined (APPLICATION) || defined(CHECKWPS)
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#include "filesystem-app.h"
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#elif defined(SIMULATOR) || defined(DBTOOL)
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#include "../../uisimulator/common/filesystem-sim.h"
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@ -40,7 +40,9 @@ enum relate_result
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RELATE_PREFIX, /* the path2 contains path1 as a prefix */
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};
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#if defined(APPLICATION) || defined(CHECKWPS)
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#if defined(CTRU) && !defined(SIMULATOR)
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#include "filesystem-ctru.h"
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#elif defined(APPLICATION) || defined(CHECKWPS)
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#include "filesystem-app.h"
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#elif defined(SIMULATOR) || defined(DBTOOL)
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#include "../../uisimulator/common/filesystem-sim.h"
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@ -28,7 +28,7 @@
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#endif
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#ifndef __MINGW32__
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#ifdef __APPLE__
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#if defined(__APPLE__) || defined(CTRU)
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#include <sys/types.h>
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#else
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#include <endian.h>
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