Fix red: Invert buttons in RTL mode

- Revert renaming of button_set_flip()
- Moved rtl flipping logic to apps/actions.c as a static function
- Joined rtl_button_flip_needed() and button_flip_horizontally()


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22962 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Tomer Shalev 2009-10-05 17:53:45 +00:00
parent f7bd7252e1
commit a39be4b307
6 changed files with 47 additions and 57 deletions

View file

@ -59,20 +59,6 @@ static int unlock_combo = BUTTON_NONE;
static bool screen_has_lock = false;
#endif /* HAVE_SOFTWARE_KEYLOCK */
#if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
/*
* checks whether the given language and context combination require that the
* button is horizontally inverted to support RTL language
*
*/
static bool rtl_button_flip_needed(int context)
{
return lang_is_rtl() && ((context == CONTEXT_STD) ||
(context & CONTEXT_TREE) || (context & CONTEXT_MAINMENU) ||
(context & CONTEXT_TREE));
}
#endif
/*
* do_button_check is the worker function for get_default_action.
* returns ACTION_UNKNOWN or the requested return value from the list.
@ -100,6 +86,44 @@ static inline int do_button_check(const struct button_mapping *items,
return ret;
}
#if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
/*
* button is horizontally inverted to support RTL language if the given language
* and context combination require that
*/
static int button_flip_horizontally(int context, int button)
{
int newbutton;
if (!(lang_is_rtl() && ((context == CONTEXT_STD) ||
(context & CONTEXT_TREE) || (context & CONTEXT_MAINMENU) ||
(context & CONTEXT_TREE))))
{
return button;
}
newbutton = button &
~(BUTTON_LEFT | BUTTON_RIGHT
#if defined(BUTTON_SCROLL_BACK) && defined(BUTTON_SCROLL_FWD)
| BUTTON_SCROLL_BACK | BUTTON_SCROLL_FWD
#endif
);
if (button & BUTTON_LEFT)
newbutton |= BUTTON_RIGHT;
if (button & BUTTON_RIGHT)
newbutton |= BUTTON_LEFT;
#if defined(BUTTON_SCROLL_BACK) && defined(BUTTON_SCROLL_FWD)
if (button & BUTTON_SCROLL_BACK)
newbutton |= BUTTON_SCROLL_FWD;
if (button & BUTTON_SCROLL_FWD)
newbutton |= BUTTON_SCROLL_BACK;
#endif
return newbutton;
}
#endif
static inline int get_next_context(const struct button_mapping *items, int i)
{
while (items[i].button_code != BUTTON_NONE)
@ -219,8 +243,7 @@ static int get_action_worker(int context, int timeout,
#endif /* HAS_BUTTON_HOLD */
#if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
if (rtl_button_flip_needed(context))
button = button_flip_horizontally(button);
button = button_flip_horizontally(context, button);
#endif
/* logf("%x,%x",last_button,button); */

View file

@ -67,7 +67,7 @@ static int flipdisplay_callback(int action,const struct menu_item_ex *this_item)
switch (action)
{
case ACTION_EXIT_MENUITEM:
button_set_flip_vertically(global_settings.flip_display);
button_set_flip(global_settings.flip_display);
lcd_set_flip(global_settings.flip_display);
lcd_update();
#ifdef HAVE_REMOTE_LCD

View file

@ -846,7 +846,7 @@ void settings_apply(bool read_disk)
#endif
#ifdef HAVE_LCD_FLIP
lcd_set_flip(global_settings.flip_display);
button_set_flip_vertically(global_settings.flip_display);
button_set_flip(global_settings.flip_display);
#endif
lcd_update(); /* refresh after flipping the screen */
settings_apply_pm_range();

View file

@ -437,7 +437,7 @@ void button_close(void)
/*
* helper function to swap LEFT/RIGHT, UP/DOWN (if present), and F1/F3 (Recorder)
*/
static int button_flip_vertically(int button)
static int button_flip(int button)
{
int newbutton;
@ -507,49 +507,19 @@ static int button_flip_vertically(int button)
* set the flip attribute
* better only call this when the queue is empty
*/
void button_set_flip_vertically(bool flip)
void button_set_flip(bool flip)
{
if (flip != flipped) /* not the current setting */
{
/* avoid race condition with the button_tick() */
int oldlevel = disable_irq_save();
lastbtn = button_flip_vertically(lastbtn);
lastbtn = button_flip(lastbtn);
flipped = flip;
restore_irq(oldlevel);
}
}
#endif /* HAVE_LCD_FLIP */
#if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
/*
* helper function to swap LEFT/RIGHT sides (for RTL mode)
*/
int button_flip_horizontally(int button)
{
int newbutton;
newbutton = button &
~(BUTTON_LEFT | BUTTON_RIGHT
#if defined(BUTTON_SCROLL_BACK) && defined(BUTTON_SCROLL_FWD)
| BUTTON_SCROLL_BACK | BUTTON_SCROLL_FWD
#endif
);
if (button & BUTTON_LEFT)
newbutton |= BUTTON_RIGHT;
if (button & BUTTON_RIGHT)
newbutton |= BUTTON_LEFT;
#if defined(BUTTON_SCROLL_BACK) && defined(BUTTON_SCROLL_FWD)
if (button & BUTTON_SCROLL_BACK)
newbutton |= BUTTON_SCROLL_FWD;
if (button & BUTTON_SCROLL_FWD)
newbutton |= BUTTON_SCROLL_BACK;
#endif
return newbutton;
}
#endif
#ifdef HAVE_BACKLIGHT
void set_backlight_filter_keypress(bool value)
{
@ -580,7 +550,7 @@ static int button_read(void)
#ifdef HAVE_LCD_FLIP
if (btn && flipped)
btn = button_flip_vertically(btn); /* swap upside down */
btn = button_flip(btn); /* swap upside down */
#endif /* HAVE_LCD_FLIP */
#ifdef HAVE_TOUCHSCREEN

View file

@ -42,10 +42,7 @@ int button_status_wdata(int *pdata);
#endif
void button_clear_queue(void);
#ifdef HAVE_LCD_BITMAP
void button_set_flip_vertically(bool flip); /* turn 180 degrees */
#ifndef BOOTLOADER
int button_flip_horizontally(int button); /* for RTL mode */
#endif
void button_set_flip(bool flip); /* turn 180 degrees */
#endif
#ifdef HAVE_BACKLIGHT
void set_backlight_filter_keypress(bool value);

View file

@ -312,7 +312,7 @@ void cpu_sleep(bool enabled)
(void)enabled;
}
void button_set_flip_vertically(bool yesno)
void button_set_flip(bool yesno)
{
(void)yesno;
}