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unicode: Support characters beyond the first unicode plane
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * font manipulation, caching, rendering, and generation * on-screen keyboard * FAT filesystem (parsing and generating utf16 LFNs) * WIN32 simulator platform code Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Appears to work on: * hosted linux, native, linux simulator in both 16/32-bit modes. Needs testing on: * windows and macos simulator (16bit+32bit) Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
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44 changed files with 476 additions and 330 deletions
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@ -82,7 +82,7 @@ static void kdb_init(void)
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sleep(HZ/10);
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}
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int kbd_input(char* text, int buflen, unsigned short *kbd)
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int kbd_input(char* text, int buflen, ucschar_t *kbd)
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{
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(void)kbd;
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JNIEnv e = *env_ptr;
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@ -107,7 +107,7 @@ int kbd_input(char* text, int buflen, unsigned short *kbd)
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e->DeleteLocalRef(env_ptr, str);
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e->DeleteLocalRef(env_ptr, ok_text);
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e->DeleteLocalRef(env_ptr, cancel_text);
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return !accepted; /* return 0 on success */
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}
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