Submit FS#11843 v17. Integrate YUV-blitting of nano 2G to nano1G/color LCD driver. Additionally refactor RGB and YUV screen updates to use same code fragments and save some binsize. YUV speedup is +3-4%, RGB 1/4 screen +2%.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28944 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Andree Buschmann 2011-01-02 21:43:14 +00:00
parent cacc64a4fe
commit 9f78d38097
2 changed files with 372 additions and 311 deletions

View file

@ -7,7 +7,7 @@
* \/ \/ \/ \/ \/ * \/ \/ \/ \/ \/
* $Id:$ * $Id:$
* *
* Copyright (C) 2010 by Andree Buschmann * Copyright (C) 2010-2011 by Andree Buschmann
* *
* Generic asm helper function used by YUV blitting. * Generic asm helper function used by YUV blitting.
* *
@ -24,129 +24,264 @@
#include "config.h" #include "config.h"
#include "cpu.h" #include "cpu.h"
.section .icode, "ax", %progbits /****************************************************************************
* #define FORCE_FIFO_WAIT
*
* This is not needed in YUV blitting when the LCD IF is fast enough. In this
* case YUV-to-RGB conversion per pixel needs longer than the transfer of a
* pixel via the LCD IF.
****************************************************************************/
#include "config.h"
/* Set FIFO wait for both iPod Color and iPod nano1G until we know for which
* devices we can switch this off. */
#define FORCE_FIFO_WAIT
.section .icode, "ax", %progbits
/**************************************************************************** /****************************************************************************
* void lcd_yuv_write_inner_loop(unsigned char const * const ysrc, * extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
* unsigned char const * const usrc, * const unsigned LCD_BASE,
* unsigned char const * const vsrc, * int width,
* int width); * int stride);
* *
* YUV- > RGB565 conversion * Conversion from Motion JPEG and MPEG Y'PbPr to RGB is:
* |R| |1.000000 -0.000001 1.402000| |Y'| * |R| |1.164 0.000 1.596| |Y' - 16|
* |G| = |1.000000 -0.334136 -0.714136| |Pb| * |G| = |1.164 -0.391 -0.813| |Pb - 128|
* |B| |1.000000 1.772000 0.000000| |Pr| * |B| |1.164 2.018 0.000| |Pr - 128|
* Scaled, normalized, rounded and tweaked to yield RGB 565: *
* |R| |74 0 101| |Y' - 16| >> 9 * Scaled, normalized, rounded and tweaked to yield RGB 565:
* |G| = |74 -24 -51| |Cb - 128| >> 8 * |R| |74 0 101| |Y' - 16| >> 9
* |B| |74 128 0| |Cr - 128| >> 9 * |G| = |74 -24 -51| |Cb - 128| >> 8
* * |B| |74 128 0| |Cr - 128| >> 9
*/ *
* Converts two lines from YUV to RGB565 and writes to LCD at once. First loop
* loads Cb/Cr, calculates the chroma offset and saves them to buffer. Within
* the second loop these chroma offset are reloaded from buffer. Within each
* loop two pixels are calculated and written to LCD.
*/
.align 2 .align 2
.global lcd_yuv_write_inner_loop .global lcd_write_yuv420_lines
.type lcd_yuv_write_inner_loop, %function .type lcd_write_yuv420_lines, %function
lcd_write_yuv420_lines:
/* r0 = src = yuv_src */
/* r1 = dst = LCD_BASE */
/* r2 = width */
/* r3 = stride */
stmfd sp!, { r4-r10, lr } /* save non-scratch */
ldmia r0, { r9, r10, r12 } /* r9 = yuv_src[0] = Y'_p */
/* r10 = yuv_src[1] = Cb_p */
/* r12 = yuv_src[2] = Cr_p */
add r3, r9, r3 /* r3 = &ysrc[stride] */
add r4, r2, r2, asr #1 /* chroma buffer lenght = width/2 *3 */
mov r4, r4, asl #2 /* use words for str/ldm possibility */
add r4, r4, #19 /* plus room for 4 additional words, */
bic r4, r4, #3 /* rounded up to multiples of 4 byte */
sub sp, sp, r4 /* and allocate on stack */
stmia sp, {r1-r4} /* LCD_BASE, width, &ysrc[stride], stack_alloc */
lcd_yuv_write_inner_loop: mov r7, r2 /* r7 = loop count */
@ r0 = ysrc add r8, sp, #16 /* chroma buffer */
@ r1 = usrc add lr, r1, #0x100 /* LCD data port = LCD2_BASE + 0x100 */
@ r2 = vsrc
@ r3 = width
stmfd sp!, { r4-r11, lr } @ save regs
mov r4, #0x70000000 @ r4 = LCD2_BLOCK_CTRL - 0x20
add r4, r4, #0x8a00 @
add r5, r4, #0x100 @ r5 = LCD2_BLOCK_DATA
10: @ loop
ldrb r7, [r1], #1 @ *usrc++ /* 1st loop start */
ldrb r8, [r2], #1 @ *vsrc++ 10: /* loop start */
sub r7, r7, #128 @ Cb -= 128 ldrb r0, [r10], #1 /* r0 = *usrc++ = *Cb_p++ */
sub r8, r8, #128 @ Cr -= 128 ldrb r1, [r12], #1 /* r1 = *vsrc++ = *Cr_p++ */
add r10, r8, r8, asl #2 @ Cr*101 sub r0, r0, #128 /* r0 = Cb-128 */
add r10, r10, r8, asl #5 sub r1, r1, #128 /* r1 = Cr-128 */
add r10, r10, r8, asl #6
add r11, r8, r8, asl #1 @ Cr*51 + Cb*24 add r2, r1, r1, asl #1 /* r2 = Cr*51 + Cb*24 */
add r11, r11, r11, asl #4 add r2, r2, r2, asl #4
add r11, r11, r7, asl #3 add r2, r2, r0, asl #3
add r11, r11, r7, asl #4 add r2, r2, r0, asl #4
add r12, r7, #2 @ r12 = bu = (Cb*128 + 256) >> 9 add r4, r1, r1, asl #2 /* r1 = Cr*101 */
mov r12, r12, asr #2 add r4, r4, r1, asl #5
add r10, r10, #256 @ r10 = rv = (Cr*101 + 256) >> 9 add r1, r4, r1, asl #6
mov r10, r10, asr #9
rsb r11, r11, #128 @ r11 = guv = (-r11 + 128) >> 8
mov r11, r11, asr #8
@ pixel_1 add r1, r1, #256 /* r1 = rv = (r1 + 256) >> 9 */
ldrb r7, [r0], #1 @ *ysrc++ mov r1, r1, asr #9
sub r7, r7, #16 @ Y = (Y' - 16) * 37 rsb r2, r2, #128 /* r2 = guv = (-r2 + 128) >> 8 */
add r8, r7, r7, asl #2 mov r2, r2, asr #8
add r7, r8, r7, asl #5 add r0, r0, #2 /* r0 = bu = (Cb*128 + 256) >> 9 */
mov r0, r0, asr #2
stmia r8!, {r0-r2} /* store r0, r1 and r2 to chroma buffer */
add r9, r10, r7, asr #8 @ R = (Y >> 8) + rv /* 1st loop, first pixel */
add r8, r11, r7, asr #7 @ G = (Y >> 7) + guv ldrb r5, [r9], #1 /* r5 = *ysrc++ = *Y'_p++ */
add r7, r12, r7, asr #8 @ B = (Y >> 8) + bu sub r5, r5, #16 /* r5 = (Y'-16) * 74 */
add r3, r5, r5, asl #2
add r5, r3, r5, asl #5
cmp r9, #31 @ clamp R add r6, r1, r5, asr #8 /* r6 = r = (Y >> 9) + rv */
mvnhi r9, r9, asr #31 add r3, r2, r5, asr #7 /* r3 = g = (Y >> 8) + guv */
andhi r9, r9, #31 add r4, r0, r5, asr #8 /* r4 = b = (Y >> 9) + bu */
cmp r8, #63 @ clamp G orr r5, r6, r4 /* check if clamping is needed... */
mvnhi r8, r8, asr #31 orr r5, r5, r3, asr #1 /* ...at all */
andhi r8, r8, #63 cmp r5, #31
bls 15f /* -> no clamp */
cmp r6, #31 /* clamp r */
mvnhi r6, r6, asr #31
andhi r6, r6, #31
cmp r3, #63 /* clamp g */
mvnhi r3, r3, asr #31
andhi r3, r3, #63
cmp r4, #31 /* clamp b */
mvnhi r4, r4, asr #31
andhi r4, r4, #31
15: /* no clamp */
cmp r7, #31 @ clamp B /* calculate pixel_1 and save to r4 for later pixel packing */
mvnhi r7, r7, asr #31 orr r4, r4, r3, lsl #5 /* pixel_1 = r<<11 | g<<5 | b */
andhi r7, r7, #31 orr r4, r4, r6, lsl #11 /* r4 = pixel_1 */
orr r6, r7, r8, lsl #5 @ pack pixel /* 1st loop, second pixel */
orr r6, r6, r9, lsl #11 ldrb r5, [r9], #1 /* r5 = *ysrc++ = *Y'_p++ */
sub r5, r5, #16 /* r5 = (Y'-16) * 74 */
add r3, r5, r5, asl #2
add r5, r3, r5, asl #5
mov r7, r6, lsl #8 @ swap bytes add r6, r1, r5, asr #8 /* r6 = r = (Y >> 9) + rv */
and r7, r7, #0xff00 add r3, r2, r5, asr #7 /* r3 = g = (Y >> 8) + guv */
add r6, r7, r6, lsr #8 add r5, r0, r5, asr #8 /* r5 = b = (Y >> 9) + bu */
@ pixel_2 orr r0, r6, r5 /* check if clamping is needed... */
ldrb r7, [r0], #1 @ *ysrc++ orr r0, r0, r3, asr #1 /* ...at all */
sub r7, r7, #16 @ Y = (Y' - 16) * 37 cmp r0, #31
add r8, r7, r7, asl #2 bls 15f /* -> no clamp */
add r7, r8, r7, asl #5 cmp r6, #31 /* clamp r */
mvnhi r6, r6, asr #31
andhi r6, r6, #31
cmp r3, #63 /* clamp g */
mvnhi r3, r3, asr #31
andhi r3, r3, #63
cmp r5, #31 /* clamp b */
mvnhi r5, r5, asr #31
andhi r5, r5, #31
15: /* no clamp */
add r9, r10, r7, asr #8 @ R = (Y >> 8) + rv /* calculate pixel_2 and pack with pixel_1 before writing */
add r8, r11, r7, asr #7 @ G = (Y >> 7) + guv orr r5, r5, r3, lsl #5 /* pixel_2 = r<<11 | g<<5 | b */
add r7, r12, r7, asr #8 @ B = (Y >> 8) + bu orr r5, r5, r6, lsl #11 /* r5 = pixel_2 */
#ifdef FORCE_FIFO_WAIT
cmp r9, #31 @ clamp R /* wait for FIFO half full */
mvnhi r9, r9, asr #31 .fifo_wait1:
andhi r9, r9, #31 ldr r3, [lr, #-0xE0] /* while !(LCD2_BLOCK_CTRL & 0x1000000); */
tst r3, #0x1000000
cmp r8, #63 @ clamp G beq .fifo_wait1
mvnhi r8, r8, asr #31
andhi r8, r8, #63
cmp r7, #31 @ clamp B
mvnhi r7, r7, asr #31
andhi r7, r7, #31
orr r7, r7, r8, lsl #5 @ pack pixel
orr r7, r7, r9, lsl #11
orr r6, r6, r7, lsl #24 @ swap bytes and add pixels simultaneously
mov r7, r7, lsr #8
orr r6, r6, r7, lsl #16
#if 1
11: @ while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_TXOK));
ldr r11, [r4, #0x20] @
tst r11, #0x1000000 @
beq 11b @
#endif #endif
str r6, [r5] @ send two pixels
subs r3, r3, #2 @ decrease width mov r3, r4, lsl #8 /* swap pixel_1 */
bgt 10b @ loop and r3, r3, #0xff00
add r4, r3, r4, lsr #8
ldmpc regs=r4-r11 @ restore regs orr r4, r4, r5, lsl #24 /* swap pixel_2 and pack with pixel_1 */
.ltorg @ dump constant pool mov r5, r5, lsr #8
.size lcd_yuv_write_inner_loop, .-lcd_yuv_write_inner_loop orr r4, r4, r5, lsl #16
str r4, [lr] /* write pixel_1 and pixel_2 */
subs r7, r7, #2 /* check for loop end */
bgt 10b /* back to beginning */
/* 1st loop end */
/* Reload several registers for pointer rewinding for next loop */
add r8, sp, #16 /* chroma buffer */
ldmia sp, { r1, r7, r9} /* r1 = LCD_BASE */
/* r7 = loop count */
/* r9 = &ysrc[stride] */
/* 2nd loop start */
20: /* loop start */
/* restore r0 (bu), r1 (rv) and r2 (guv) from chroma buffer */
ldmia r8!, {r0-r2}
/* 2nd loop, first pixel */
ldrb r5, [r9], #1 /* r5 = *ysrc++ = *Y'_p++ */
sub r5, r5, #16 /* r5 = (Y'-16) * 74 */
add r3, r5, r5, asl #2
add r5, r3, r5, asl #5
add r6, r1, r5, asr #8 /* r6 = r = (Y >> 9) + rv */
add r3, r2, r5, asr #7 /* r3 = g = (Y >> 8) + guv */
add r4, r0, r5, asr #8 /* r4 = b = (Y >> 9) + bu */
orr r5, r6, r4 /* check if clamping is needed... */
orr r5, r5, r3, asr #1 /* ...at all */
cmp r5, #31
bls 15f /* -> no clamp */
cmp r6, #31 /* clamp r */
mvnhi r6, r6, asr #31
andhi r6, r6, #31
cmp r3, #63 /* clamp g */
mvnhi r3, r3, asr #31
andhi r3, r3, #63
cmp r4, #31 /* clamp b */
mvnhi r4, r4, asr #31
andhi r4, r4, #31
15: /* no clamp */
/* calculate pixel_1 and save to r4 for later pixel packing */
orr r4, r4, r3, lsl #5 /* pixel_1 = r<<11 | g<<5 | b */
orr r4, r4, r6, lsl #11 /* r4 = pixel_1 */
/* 2nd loop, second pixel */
ldrb r5, [r9], #1 /* r5 = *ysrc++ = *Y'_p++ */
sub r5, r5, #16 /* r5 = (Y'-16) * 74 */
add r3, r5, r5, asl #2
add r5, r3, r5, asl #5
add r6, r1, r5, asr #8 /* r6 = r = (Y >> 9) + rv */
add r3, r2, r5, asr #7 /* r3 = g = (Y >> 8) + guv */
add r5, r0, r5, asr #8 /* r5 = b = (Y >> 9) + bu */
orr r0, r6, r5 /* check if clamping is needed... */
orr r0, r0, r3, asr #1 /* ...at all */
cmp r0, #31
bls 15f /* -> no clamp */
cmp r6, #31 /* clamp r */
mvnhi r6, r6, asr #31
andhi r6, r6, #31
cmp r3, #63 /* clamp g */
mvnhi r3, r3, asr #31
andhi r3, r3, #63
cmp r5, #31 /* clamp b */
mvnhi r5, r5, asr #31
andhi r5, r5, #31
15: /* no clamp */
/* calculate pixel_2 and pack with pixel_1 before writing */
orr r5, r5, r3, lsl #5 /* pixel_2 = r<<11 | g<<5 | b */
orr r5, r5, r6, lsl #11 /* r5 = pixel_2 */
#ifdef FORCE_FIFO_WAIT
/* wait for FIFO half full */
.fifo_wait2:
ldr r3, [lr, #-0xE0] /* while !(LCD2_BLOCK_CTRL & 0x1000000); */
tst r3, #0x1000000
beq .fifo_wait2
#endif
mov r3, r4, lsl #8 /* swap pixel_1 */
and r3, r3, #0xff00
add r4, r3, r4, lsr #8
orr r4, r4, r5, lsl #24 /* swap pixel_2 and pack with pixel_1 */
mov r5, r5, lsr #8
orr r4, r4, r5, lsl #16
str r4, [lr] /* write pixel_1 and pixel_2 */
subs r7, r7, #2 /* check for loop end */
bgt 20b /* back to beginning */
/* 2nd loop end */
ldr r3, [sp, #12]
add sp, sp, r3 /* deallocate buffer */
ldmpc regs=r4-r10 /* restore registers */
.ltorg
.size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines

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@ -32,6 +32,9 @@
#include "system.h" #include "system.h"
#include "hwcompat.h" #include "hwcompat.h"
/*** macros ***/
#define SWAP_INT(X,Y) {int tmp=X; X=Y; Y=tmp;}
/* LCD command codes for HD66789R */ /* LCD command codes for HD66789R */
#define LCD_CNTL_RAM_ADDR_SET 0x21 #define LCD_CNTL_RAM_ADDR_SET 0x21
#define LCD_CNTL_WRITE_TO_GRAM 0x22 #define LCD_CNTL_WRITE_TO_GRAM 0x22
@ -120,241 +123,164 @@ void lcd_init_device(void)
#endif #endif
} }
/*** update functions ***/ /* Helper function to set up drawing region and start drawing */
extern void lcd_yuv_write_inner_loop(unsigned char const * const ysrc, static void lcd_setup_drawing_region(int x, int y, int width, int height)
unsigned char const * const usrc, {
unsigned char const * const vsrc, int y0, x0, y1, x1;
int width);
#define CSUB_X 2 /* calculate the drawing region */
#define CSUB_Y 2 #if CONFIG_LCD == LCD_IPODNANO
y0 = x; /* start horiz */
x0 = y; /* start vert */
y1 = (x + width) - 1; /* max horiz */
x1 = (y + height) - 1; /* max vert */
#elif CONFIG_LCD == LCD_IPODCOLOR
y0 = y; /* start vert */
x0 = (LCD_WIDTH - 1) - x; /* start horiz */
y1 = (y + height) - 1; /* end vert */
x1 = (x0 - width) + 1; /* end horiz */
#endif
/* setup the drawing region */
if (lcd_type == 0) {
lcd_cmd_data(0x12, y0); /* start vert */
lcd_cmd_data(0x13, x0); /* start horiz */
lcd_cmd_data(0x15, y1); /* end vert */
lcd_cmd_data(0x16, x1); /* end horiz */
} else {
if (y1 < y0) SWAP_INT(y0,y1) /* swap max horiz < start horiz */
if (x1 < x0) SWAP_INT(x0,x1) /* swap max vert < start vert */
/* max horiz << 8 | start horiz */
lcd_cmd_data(LCD_CNTL_HORIZ_RAM_ADDR_POS, (y1 << 8) | y0);
/* max vert << 8 | start vert */
lcd_cmd_data(LCD_CNTL_VERT_RAM_ADDR_POS, (x1 << 8) | x0);
/* start vert = max vert */
#if CONFIG_LCD == LCD_IPODCOLOR
x0 = x1;
#endif
/* position cursor (set AD0-AD15) */
/* start vert << 8 | start horiz */
lcd_cmd_data(LCD_CNTL_RAM_ADDR_SET, ((x0 << 8) | y0));
/* start drawing */
lcd_wait_write();
LCD2_PORT = LCD2_CMD_MASK;
LCD2_PORT = (LCD2_CMD_MASK|LCD_CNTL_WRITE_TO_GRAM);
}
}
/* Line write helper function for lcd_yuv_blit. Writes two lines of yuv420. */
extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
const unsigned int lcd_baseadress,
int width,
int stride);
/* Performance function to blit a YUV bitmap directly to the LCD */ /* Performance function to blit a YUV bitmap directly to the LCD */
void lcd_blit_yuv(unsigned char * const src[3], void lcd_blit_yuv(unsigned char * const src[3],
int src_x, int src_y, int stride, int src_x, int src_y, int stride,
int x, int y, int width, int height) int x, int y, int width, int height)
{ {
int h; int z;
int y0, x0, y1, x1; unsigned char const * yuv_src[3];
width = (width + 1) & ~1; width = (width + 1) & ~1; /* ensure width is even */
height = (height + 1) & ~1; /* ensure height is even */
/* calculate the drawing region */ lcd_setup_drawing_region(x, y, width, height);
#if CONFIG_LCD == LCD_IPODNANO
y0 = x; /* start horiz */
x0 = y; /* start vert */
y1 = (x + width) - 1; /* max horiz */
x1 = (y + height) - 1; /* max vert */
#elif CONFIG_LCD == LCD_IPODCOLOR
y0 = y; /* start vert */
x0 = (LCD_WIDTH - 1) - x; /* start horiz */
y1 = (y + height) - 1; /* end vert */
x1 = (x0 - width) + 1; /* end horiz */
#endif
/* setup the drawing region */ z = stride * src_y;
if (lcd_type == 0) { yuv_src[0] = src[0] + z + src_x;
lcd_cmd_data(0x12, y0); /* start vert */ yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
lcd_cmd_data(0x13, x0); /* start horiz */ yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
lcd_cmd_data(0x15, y1); /* end vert */
lcd_cmd_data(0x16, x1); /* end horiz */
} else {
/* swap max horiz < start horiz */
if (y1 < y0) {
int t;
t = y0;
y0 = y1;
y1 = t;
}
/* swap max vert < start vert */
if (x1 < x0) {
int t;
t = x0;
x0 = x1;
x1 = t;
}
/* max horiz << 8 | start horiz */
lcd_cmd_data(LCD_CNTL_HORIZ_RAM_ADDR_POS, (y1 << 8) | y0);
/* max vert << 8 | start vert */
lcd_cmd_data(LCD_CNTL_VERT_RAM_ADDR_POS, (x1 << 8) | x0);
/* start vert = max vert */
#if CONFIG_LCD == LCD_IPODCOLOR
x0 = x1;
#endif
/* position cursor (set AD0-AD15) */
/* start vert << 8 | start horiz */
lcd_cmd_data(LCD_CNTL_RAM_ADDR_SET, ((x0 << 8) | y0));
/* start drawing */
lcd_wait_write();
LCD2_PORT = LCD2_CMD_MASK;
LCD2_PORT = (LCD2_CMD_MASK|LCD_CNTL_WRITE_TO_GRAM);
}
const int stride_div_csub_x = stride/CSUB_X;
h=0;
while (1)
{
/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
const unsigned char *ysrc = src[0] + stride * src_y + src_x;
const int uvoffset = stride_div_csub_x * (src_y/CSUB_Y) +
(src_x/CSUB_X);
const unsigned char *usrc = src[1] + uvoffset;
const unsigned char *vsrc = src[2] + uvoffset;
int pixels_to_write;
if (h==0)
{
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY));
LCD2_BLOCK_CONFIG = 0;
if (height == 0) break;
pixels_to_write = (width * height) * 2;
h = height;
/* calculate how much we can do in one go */
if (pixels_to_write > 0x10000)
{
h = (0x10000/2) / width;
pixels_to_write = (width * h) * 2;
}
height -= h;
LCD2_BLOCK_CTRL = 0x10000080;
LCD2_BLOCK_CONFIG = 0xc0010000 | (pixels_to_write - 1);
LCD2_BLOCK_CTRL = 0x34000000;
}
lcd_yuv_write_inner_loop(ysrc,usrc,vsrc,width);
src_y++;
h--;
}
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY));
LCD2_BLOCK_CONFIG = 0;
}
/* Update a fraction of the display. */
void lcd_update_rect(int x, int y, int width, int height)
{
int y0, x0, y1, x1;
int newx,newwidth;
unsigned long *addr;
/* Ensure x and width are both even - so we can read 32-bit aligned
data from lcd_framebuffer */
newx=x&~1;
newwidth=width&~1;
if (newx+newwidth < x+width) { newwidth+=2; }
x=newx; width=newwidth;
/* calculate the drawing region */
#if CONFIG_LCD == LCD_IPODNANO
y0 = x; /* start horiz */
x0 = y; /* start vert */
y1 = (x + width) - 1; /* max horiz */
x1 = (y + height) - 1; /* max vert */
#elif CONFIG_LCD == LCD_IPODCOLOR
y0 = y; /* start vert */
x0 = (LCD_WIDTH - 1) - x; /* start horiz */
y1 = (y + height) - 1; /* end vert */
x1 = (x0 - width) + 1; /* end horiz */
#endif
/* setup the drawing region */
if (lcd_type == 0) {
lcd_cmd_data(0x12, y0); /* start vert */
lcd_cmd_data(0x13, x0); /* start horiz */
lcd_cmd_data(0x15, y1); /* end vert */
lcd_cmd_data(0x16, x1); /* end horiz */
} else {
/* swap max horiz < start horiz */
if (y1 < y0) {
int t;
t = y0;
y0 = y1;
y1 = t;
}
/* swap max vert < start vert */
if (x1 < x0) {
int t;
t = x0;
x0 = x1;
x1 = t;
}
/* max horiz << 8 | start horiz */
lcd_cmd_data(LCD_CNTL_HORIZ_RAM_ADDR_POS, (y1 << 8) | y0);
/* max vert << 8 | start vert */
lcd_cmd_data(LCD_CNTL_VERT_RAM_ADDR_POS, (x1 << 8) | x0);
/* start vert = max vert */
#if CONFIG_LCD == LCD_IPODCOLOR
x0 = x1;
#endif
/* position cursor (set AD0-AD15) */
/* start vert << 8 | start horiz */
lcd_cmd_data(LCD_CNTL_RAM_ADDR_SET, ((x0 << 8) | y0));
/* start drawing */
lcd_wait_write();
LCD2_PORT = LCD2_CMD_MASK;
LCD2_PORT = (LCD2_CMD_MASK|LCD_CNTL_WRITE_TO_GRAM);
}
addr = (unsigned long*)&lcd_framebuffer[y][x];
while (height > 0) { while (height > 0) {
int c, r; int r, h, pixels_to_write;
int h, pixels_to_write;
pixels_to_write = (width * height) * 2; pixels_to_write = (width * height) * 2;
h = height; h = height;
/* calculate how much we can do in one go */ /* calculate how much we can do in one go */
if (pixels_to_write > 0x10000) { if (pixels_to_write > 0x10000) {
h = (0x10000/2) / width; h = ((0x10000/2) / width) & ~1; /* ensure h is even */
pixels_to_write = (width * h) * 2; pixels_to_write = (width * h) * 2;
} }
LCD2_BLOCK_CTRL = 0x10000080; LCD2_BLOCK_CTRL = 0x10000080;
LCD2_BLOCK_CONFIG = 0xc0010000 | (pixels_to_write - 1); LCD2_BLOCK_CONFIG = 0xc0010000 | (pixels_to_write - 1);
LCD2_BLOCK_CTRL = 0x34000000; LCD2_BLOCK_CTRL = 0x34000000;
r = h>>1; /* lcd_write_yuv420_lines writes two lines at once */
do {
lcd_write_yuv420_lines(yuv_src, LCD2_BASE, width, stride);
yuv_src[0] += stride << 1;
yuv_src[1] += stride >> 1;
yuv_src[2] += stride >> 1;
} while (--r > 0);
/* transfer of pixels_to_write bytes finished */
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY));
LCD2_BLOCK_CONFIG = 0;
height -= h;
}
}
/* Helper function writes 'count' consecutive pixels from src to LCD IF */
static void lcd_write_line(int count, unsigned long *src)
{
do {
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_TXOK)); /* FIFO wait */
LCD2_BLOCK_DATA = *src++; /* output 2 pixels */
count -= 2;
} while (count > 0);
}
/* Update a fraction of the display. */
void lcd_update_rect(int x, int y, int width, int height)
{
unsigned long *addr;
/* Ensure both x and width are even to be able to read 32-bit aligned
* data from lcd_framebuffer */
x = x & ~1; /* use the smaller even number */
width = (width + 1) & ~1; /* use the bigger even number */
lcd_setup_drawing_region(x, y, width, height);
addr = (unsigned long*)&lcd_framebuffer[y][x];
while (height > 0) {
int r, h, pixels_to_write;
pixels_to_write = (width * height) * 2;
h = height;
/* calculate how much we can do in one go */
if (pixels_to_write > 0x10000) {
h = ((0x10000/2) / width) & ~1; /* ensure h is even */
pixels_to_write = (width * h) * 2;
}
LCD2_BLOCK_CTRL = 0x10000080;
LCD2_BLOCK_CONFIG = 0xc0010000 | (pixels_to_write - 1);
LCD2_BLOCK_CTRL = 0x34000000;
if (LCD_WIDTH == width) { if (LCD_WIDTH == width) {
/* for each row and column in a single loop */ /* for each row and column in a single call */
for (r = 0; r < h*width; r += 2) { lcd_write_line(h*width, addr);
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_TXOK)); addr += LCD_WIDTH/2*h;
/* output 2 pixels */
LCD2_BLOCK_DATA = *addr++;
}
} else { } else {
/* for each row */ /* for each row */
for (r = 0; r < h; r++) { for (r = 0; r < h; r++) {
/* for each column */ lcd_write_line(width, addr);
for (c = 0; c < width; c += 2) { addr += LCD_WIDTH/2;
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_TXOK));
/* output 2 pixels */
LCD2_BLOCK_DATA = *addr++;
}
addr += (LCD_WIDTH - width)/2;
} }
} }
/* transfer of pixels_to_write bytes finished */
while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY)); while (!(LCD2_BLOCK_CTRL & LCD2_BLOCK_READY));
LCD2_BLOCK_CONFIG = 0; LCD2_BLOCK_CONFIG = 0;