sdl: Fix path substitution in log messages, fix game names in comments

Change-Id: I7854d55153d656e84e791759f8ed664e41bff7e5
This commit is contained in:
Vencislav Atanasov 2019-08-22 21:58:52 +03:00
parent 9e186e34ab
commit 9f551b09f6
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GPG key ID: 4B991E20465BE1F1
3 changed files with 3 additions and 3 deletions

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@ -9,7 +9,7 @@
*
* Copyright (C) 2017 Franklin Wei
*
* Duke3D stub loader.
* Quake! stub loader.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License

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@ -113,5 +113,5 @@ $(SDL_OBJDIR)/quake.ovl: $(SDL_OBJ) $(QUAKE_OBJ) $(TLSFLIB) $(QUAKE_OUTLDS)
$(SDL_OBJDIR)/%.o: $(SDL_SRCDIR)/%.c $(SDL_SRCDIR)/sdl.make $(BUILDDIR)/sysfont.h
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(SDLFLAGS) -c $< -o $@
$(call PRINTS,CC $(call full_path_subst,$(ROOTDIR)/%,%,$<))$(CC) -I$(dir $<) $(SDLFLAGS) -c $< -o $@
$(SILENT)$(OC) --redefine-syms=$(SDL_SRCDIR)/redefines.txt $@

View file

@ -9,7 +9,7 @@
*
* Copyright (C) 2017 Franklin Wei
*
* Duke3D stub loader.
* Wolf3D stub loader.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License