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sdl: Fix path substitution in log messages, fix game names in comments
Change-Id: I7854d55153d656e84e791759f8ed664e41bff7e5
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3 changed files with 3 additions and 3 deletions
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@ -9,7 +9,7 @@
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*
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* Copyright (C) 2017 Franklin Wei
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*
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* Duke3D stub loader.
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* Quake! stub loader.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -113,5 +113,5 @@ $(SDL_OBJDIR)/quake.ovl: $(SDL_OBJ) $(QUAKE_OBJ) $(TLSFLIB) $(QUAKE_OUTLDS)
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$(SDL_OBJDIR)/%.o: $(SDL_SRCDIR)/%.c $(SDL_SRCDIR)/sdl.make $(BUILDDIR)/sysfont.h
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$(SILENT)mkdir -p $(dir $@)
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$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(SDLFLAGS) -c $< -o $@
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$(call PRINTS,CC $(call full_path_subst,$(ROOTDIR)/%,%,$<))$(CC) -I$(dir $<) $(SDLFLAGS) -c $< -o $@
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$(SILENT)$(OC) --redefine-syms=$(SDL_SRCDIR)/redefines.txt $@
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@ -9,7 +9,7 @@
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*
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* Copyright (C) 2017 Franklin Wei
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*
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* Duke3D stub loader.
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* Wolf3D stub loader.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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