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More stable playback with reduced stuttering when skipping tracks.
Removed CODEC_SET_FILEBUF_LIMIT setting; now playback.c determines how to buffer the files. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7970 a1c6a512-1295-4272-9138-f99709370657
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parent
88a2a8a53a
commit
9c0f1a9e39
12 changed files with 22 additions and 26 deletions
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@ -140,7 +140,6 @@ enum codec_status codec_start(struct codec_api *api)
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ci->configure(DSP_SET_SAMPLE_DEPTH, (long *)30);
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ci->configure(DSP_SET_CLIP_MAX, (long *)((1 << 30) - 1));
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ci->configure(DSP_SET_CLIP_MIN, (long *)-(1 << 30));
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (long *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (long *)(1024*128));
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next_track:
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@ -60,7 +60,6 @@ enum codec_status codec_start(struct codec_api* api)
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rb->memcpy(iramstart, iramcopy, iramend-iramstart);
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*16));
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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@ -57,7 +57,6 @@ enum codec_status codec_start(struct codec_api* api)
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rb->memcpy(iramstart, iramcopy, iramend-iramstart);
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*10));
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
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@ -233,7 +233,6 @@ enum codec_status codec_start(struct codec_api* api)
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ci->memcpy(iramstart, iramcopy, iramend-iramstart);
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*10));
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
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@ -95,7 +95,6 @@ enum codec_status codec_start(struct codec_api *api)
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ci->configure(DSP_SET_SAMPLE_DEPTH, (int *)(MAD_F_FRACBITS));
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ci->configure(DSP_SET_CLIP_MIN, (int *)-MAD_F_ONE);
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ci->configure(DSP_SET_CLIP_MAX, (int *)(MAD_F_ONE - 1));
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*16));
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ci->memset(&stream, 0, sizeof(struct mad_stream));
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@ -96,7 +96,6 @@ enum codec_status codec_start(struct codec_api *api)
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/* disable these until we can figure out what's going on.
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ci->configure(DSP_SET_CLIP_MAX, (long *)MPC_FIXED_POINT_SCALE);
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ci->configure(DSP_SET_CLIP_MIN, (long *)-MPC_FIXED_POINT_SCALE);*/
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (long *)(1024*1024*2));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (long *)(1024*16));
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/* Create a decoder instance */
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@ -56,7 +56,6 @@ enum codec_status codec_start(struct codec_api* api)
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ci->memcpy(iramstart, iramcopy, iramend-iramstart);
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*10));
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
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@ -135,7 +135,6 @@ enum codec_status codec_start(struct codec_api *api)
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/* Note: These are sane defaults for these values. Perhaps
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* they should be set differently based on quality setting
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*/
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rb->configure(CODEC_SET_FILEBUF_LIMIT, (long *)(1024*1024*2));
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/* The chunk size below is magic. If set any lower, resume
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* doesn't work properly (ov_raw_seek() does the wrong thing).
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@ -237,7 +237,6 @@ enum codec_status codec_start(struct codec_api* api)
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ci->memcpy(iramstart, iramcopy, iramend-iramstart);
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*10));
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*256));
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@ -58,7 +58,6 @@ enum codec_status codec_start(struct codec_api* api)
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ci->memcpy(iramstart, iramcopy, iramend-iramstart);
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#endif
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ci->configure(CODEC_SET_FILEBUF_LIMIT, (int *)(1024*1024*10));
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, (int *)(1024*512));
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ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, (int *)(1024*128));
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@ -31,7 +31,6 @@
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enum {
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CODEC_SET_FILEBUF_WATERMARK = 1,
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CODEC_SET_FILEBUF_CHUNKSIZE,
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CODEC_SET_FILEBUF_LIMIT,
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CODEC_DSP_ENABLE,
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DSP_SET_FREQUENCY,
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DSP_SWITCH_FREQUENCY,
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@ -81,6 +81,7 @@ static volatile bool paused;
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#define CODEC_AAC "/.rockbox/codecs/aac.codec"
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#define CODEC_SHN "/.rockbox/codecs/shorten.codec"
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#define AUDIO_DEFAULT_FIRST_LIMIT (1024*1024*10)
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#define AUDIO_FILL_CYCLE (1024*256)
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#define AUDIO_DEFAULT_WATERMARK (1024*512)
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#define AUDIO_DEFAULT_FILECHUNK (1024*32)
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@ -717,10 +718,6 @@ void codec_configure_callback(int setting, void *value)
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conf_filechunk = (unsigned int)value;
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break;
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case CODEC_SET_FILEBUF_LIMIT:
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conf_bufferlimit = (unsigned int)value;
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break;
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case CODEC_DSP_ENABLE:
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if ((bool)value)
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ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
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@ -1010,8 +1007,10 @@ bool read_next_metadata(void)
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if (fd < 0)
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return false;
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/* Start buffer refilling also because we need to spin-up the disk. */
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filling = true;
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/** Start buffer refilling also because we need to spin-up the disk.
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* In fact, it might be better not to start filling here, because if user
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* is manipulating the playlist a lot, we will just lose battery. */
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// filling = true;
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tracks[next_track].id3.codectype = probe_file_format(trackname);
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status = get_metadata(&tracks[next_track],fd,trackname,v1first);
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tracks[next_track].id3.codectype = 0;
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@ -1081,7 +1080,7 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
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if (start_play) {
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int last_codec = current_codec;
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current_codec = CODEC_IDX_AUDIO;
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conf_bufferlimit = 0;
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conf_bufferlimit = AUDIO_DEFAULT_FIRST_LIMIT;
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conf_watermark = AUDIO_DEFAULT_WATERMARK;
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conf_filechunk = AUDIO_DEFAULT_FILECHUNK;
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dsp_configure(DSP_RESET, 0);
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@ -1329,13 +1328,13 @@ void initialize_buffer_fill(void)
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{
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int cur_idx, i;
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/* Initialize only once; do not truncate the tracks. */
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if (filling)
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return ;
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fill_bytesleft = filebuflen - filebufused;
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cur_ti->start_pos = ci.curpos;
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if (filling)
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return ;
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pcmbuf_set_boost_mode(true);
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filling = true;
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@ -1392,8 +1391,14 @@ void audio_check_buffer(void)
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/* Load new files to fill the entire buffer. */
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if (audio_load_track(0, false, last_peek_offset + 1)) {
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if (conf_bufferlimit)
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fill_bytesleft = 0;
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}
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else if (tracks[track_widx].filerem == 0)
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fill_bytesleft = 0;
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} else if (tracks[track_widx].filerem == 0 || fill_bytesleft == 0) {
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if (fill_bytesleft <= 0)
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{
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/* Read next unbuffered track's metadata as necessary. */
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read_next_metadata();
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@ -1659,7 +1664,7 @@ void audio_thread(void)
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bool play_pending = false;
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while (1) {
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if (!play_pending)
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if (!play_pending && queue_empty(&audio_queue))
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{
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yield_codecs();
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audio_check_buffer();
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@ -1683,12 +1688,14 @@ void audio_thread(void)
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* fast to prevent UI lag. */
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track_count = 0;
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last_peek_offset = 0;
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track_changed = true;
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if (current_tick - last_tick < HZ/2)
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{
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play_pending = true;
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break ;
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}
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play_pending = false;
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last_tick = current_tick;
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/* Do not start crossfading if audio is paused. */
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if (paused)
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