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Lua: because Rockbox doesn't support any current working directory functionality, 'hack' loadlib so it replace '$' in LUA_PATH_DEFAULT with the directory wherein the current script is.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21595 a1c6a512-1295-4272-9138-f99709370657
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d5180f7870
commit
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5 changed files with 44 additions and 29 deletions
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@ -20,6 +20,7 @@
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#include "lauxlib.h"
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#include "lualib.h"
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#include "rocklib.h"
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#define setprogdir(L) ((void)0)
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@ -53,7 +54,7 @@ static const char *pushnexttemplate (lua_State *L, const char *path) {
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static const char *findfile (lua_State *L, const char *name,
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const char *pname) {
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const char *path;
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const char *path, *current_path = get_current_path(L, 2);
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name = luaL_gsub(L, name, ".", LUA_DIRSEP);
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lua_getfield(L, LUA_ENVIRONINDEX, pname);
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path = lua_tostring(L, -1);
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@ -63,6 +64,7 @@ static const char *findfile (lua_State *L, const char *name,
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while ((path = pushnexttemplate(L, path)) != NULL) {
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const char *filename;
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filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name);
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if(current_path != NULL) filename = luaL_gsub(L, filename, "$", current_path);
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lua_remove(L, -2); /* remove path template */
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if (readable(filename)) /* does file exist and is readable? */
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return filename; /* return that file name */
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@ -21,6 +21,8 @@
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****************************************************************************/
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#include "plugin.h"
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#define _ROCKCONF_H_ /* Protect against unwanted include */
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#include "lua.h"
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#if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
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int errno = 0;
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@ -59,3 +61,34 @@ int strcoll(const char * str1, const char * str2)
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return rb->strcmp(str1, str2);
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}
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const char* get_current_path(lua_State *L, int level)
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{
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static char buffer[MAX_PATH];
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lua_Debug ar;
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if(lua_getstack(L, level, &ar))
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{
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/* Try determining the base path of the current Lua chunk
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and write it to dest. */
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lua_getinfo(L, "S", &ar);
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char* curfile = (char*) &ar.source[1];
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char* pos = rb->strrchr(curfile, '/');
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if(pos != NULL)
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{
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unsigned int len = (unsigned int)(pos - curfile);
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len = len + 1 > sizeof(buffer) ? sizeof(buffer) - 1 : len;
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if(len > 0)
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memcpy(buffer, curfile, len);
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buffer[len] = '/';
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buffer[len+1] = '\0';
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return buffer;
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}
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}
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return NULL;
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}
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@ -29,7 +29,7 @@
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#undef luai_jmpbuf
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#undef LUA_PATH_DEFAULT
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#define LUA_PATH_DEFAULT "./?.lua;" VIEWERS_DIR"/?.lua;"
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#define LUA_PATH_DEFAULT "$/?.lua;" VIEWERS_DIR"/?.lua;"
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#ifndef SIMULATOR
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#include "../../codecs/lib/setjmp.h"
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@ -782,34 +782,14 @@ RB_WRAP(read_bmp_file)
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RB_WRAP(current_path)
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{
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char buffer[MAX_PATH];
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lua_Debug ar;
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if(lua_getstack(L, 1, &ar))
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const char *current_path = get_current_path(L, 1);
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if(current_path != NULL)
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{
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/* Try determining the base path of the current Lua chunk
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and write it to dest. */
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lua_getinfo(L, "S", &ar);
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char* curfile = (char*) &ar.source[1];
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char* pos = rb->strrchr(curfile, '/');
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if(pos != NULL)
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{
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unsigned int len = (unsigned int)(pos - curfile);
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len = len + 1 > sizeof(buffer) ? sizeof(buffer) - 1 : len;
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if(len > 0)
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memcpy(buffer, curfile, len);
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buffer[len] = '/';
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buffer[len+1] = '\0';
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lua_pushstring(L, buffer);
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return 1;
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}
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lua_pushstring(L, current_path);
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return 1;
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}
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return 0;
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else
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return 0;
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}
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#define R(NAME) {#NAME, rock_##NAME}
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@ -24,7 +24,7 @@
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#define LUA_ROCKLIBNAME "rb"
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LUALIB_API int (luaopen_rock) (lua_State *L);
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bool get_cur_path(lua_State *L, char* dest, size_t dest_size);
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const char* get_current_path(lua_State *L, int level);
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#endif /* _ROCKLIB_H_ */
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