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sdl: improve window resizing on macOS
This enables smooth resizing of the window using a fixed aspect ratio, instead of snapping into the correct aspect ratio only when the resize operation has finished, by using an SDL event filter that gets events delivered during the resize operation (whereas SDL_PollEvent blocks until done on macOS). Change-Id: Ie6614e4b6f49a24469c5ee6a69721c9fbd440dae
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5 changed files with 14 additions and 8 deletions
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@ -23,7 +23,7 @@
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#include "kernel.h"
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#include "button.h"
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#ifdef HAVE_SDL
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#include "button-sdl.h"
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#include "SDL.h"
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#include "window-sdl.h"
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#endif
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@ -101,7 +101,7 @@ static inline void button_queue_wait(struct queue_event *evp, int timeout)
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unsigned long curr_tick, remaining;
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while(true)
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{
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handle_sdl_events(); /* Includes window updates after resize events */
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SDL_PumpEvents();
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queue_wait_w_tmo(&button_queue, evp, TIMEOUT_NOBLOCK);
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if (evp->id != SYS_TIMEOUT || timeout == TIMEOUT_NOBLOCK)
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return;
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