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Do some kernel cleanup
* Seal away private thread and kernel definitions and declarations into the internal headers in order to better hide internal structure. * Add a thread-common.c file that keeps shared functions together. List functions aren't messed with since that's about to be changed to different ones. * It is necessary to modify some ARM/PP stuff since GCC was complaining about constant pool distance and I would rather not force dump it. Just bl the cache calls in the startup and exit code and let it use veneers if it must. * Clean up redundant #includes in relevant areas and reorganize them. * Expunge useless and dangerous stuff like remove_thread(). Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
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22 changed files with 366 additions and 986 deletions
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@ -45,7 +45,7 @@ extern uintptr_t cpu_idlestackbegin[];
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extern uintptr_t cpu_idlestackend[];
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extern uintptr_t cop_idlestackbegin[];
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extern uintptr_t cop_idlestackend[];
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static uintptr_t * const idle_stacks[NUM_CORES] =
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uintptr_t * const idle_stacks[NUM_CORES] =
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{
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[CPU] = cpu_idlestackbegin,
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[COP] = cop_idlestackbegin
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@ -92,9 +92,7 @@ static inline void NORETURN_ATTR __attribute__((always_inline))
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{
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asm volatile (
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"cmp %1, #0 \n" /* CPU? */
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"ldrne r0, =commit_dcache \n" /* No? write back data */
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"movne lr, pc \n"
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"bxne r0 \n"
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"blne commit_dcache \n"
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"mov r0, %0 \n" /* copy thread parameter */
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"mov sp, %2 \n" /* switch to idle stack */
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"bl thread_final_exit_do \n" /* finish removal */
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@ -163,9 +161,7 @@ static void __attribute__((naked))
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"ldr sp, [r0, #32] \n" /* Reload original sp from context structure */
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"mov r1, #0 \n" /* Clear start address */
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"str r1, [r0, #40] \n"
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"ldr r0, =commit_discard_idcache \n" /* Invalidate new core's cache */
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"mov lr, pc \n"
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"bx r0 \n"
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"bl commit_discard_idcache \n" /* Invalidate new core's cache */
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"ldmfd sp!, { r4-r11, pc } \n" /* Restore non-volatile context to new core and return */
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: : "i"(IDLE_STACK_WORDS)
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);
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