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iPod 3G: Add a small check to ensure backlight never gets stuck off if wheel is inactive for too long (because it limits the number of backlight_on calls).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26964 a1c6a512-1295-4272-9138-f99709370657
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@ -151,6 +151,9 @@ static void handle_scroll_wheel(int new_scroll, int was_hold)
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if (v < WHEEL_SMOOTHING_VELOCITY) {
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if (v < WHEEL_SMOOTHING_VELOCITY) {
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/* very slow - no smoothing */
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/* very slow - no smoothing */
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wheel_velocity = v;
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wheel_velocity = v;
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/* ensure backlight never gets stuck for an extended period if tick
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* wrapped such that next poke is very far ahead */
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next_backlight_on = current_tick - 1;
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}
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}
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else {
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else {
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/* some velocity filtering to smooth things out */
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/* some velocity filtering to smooth things out */
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