Settings: Rename INT/BOOL setting type enum to RB_INT/RB_BOOL

....Because INT and BOOL are already defined in mingw32.

Change-Id: I28ab8189c00002c8f68bc9d0c23d2ae78d9e33d0
This commit is contained in:
Solomon Peachy 2023-09-22 09:57:48 -04:00
parent cb3a6877fc
commit 8cc3266b2a
38 changed files with 115 additions and 115 deletions

View file

@ -490,7 +490,7 @@ int Oset_keys()
else
{
*keys[result]=translatekey(*keys[result]);
rb->set_option(menu_[result], keys[result], INT, doomkeys, numdoomkeys, NULL );
rb->set_option(menu_[result], keys[result], RB_INT, doomkeys, numdoomkeys, NULL );
*keys[result]=translatekey(*keys[result]);
}
}
@ -540,7 +540,7 @@ static bool Doptions()
if(result==0)
Oset_keys();
else if (result > 0)
rb->set_option(menu_[result], options[result-1], INT, onoff, 2, NULL );
rb->set_option(menu_[result], options[result-1], RB_INT, onoff, 2, NULL );
else
menuquit=1;
}
@ -620,7 +620,7 @@ int doom_menu()
result = rb->do_menu(&menu, &selected, NULL, false);
switch (result) {
case 0: /* Game picker */
rb->set_option("Game WAD", &gamever, INT, names, status, NULL );
rb->set_option("Game WAD", &gamever, RB_INT, names, status, NULL );
break;
case 1: /* Addon picker */