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Wrote apps/codecs/wmapro.c and modified libwmapro to make the codec work in the sim. Neither libwmapro nor wmapro.c have been added to the main build yet, codecs.make should be edited to compile both with rockbox.
current status of the decoder : - Plays and seeks in the sim - Still in floating point git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27006 a1c6a512-1295-4272-9138-f99709370657
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16 changed files with 246 additions and 42 deletions
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@ -28,7 +28,7 @@
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#include <stdint.h>
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#include <stdlib.h>
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#include <assert.h>
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//#include <assert.h>
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#include "libavutil/bswap.h"
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#include "libavutil/common.h"
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#include "libavutil/intreadwrite.h"
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@ -153,7 +153,7 @@ static inline void put_bits(PutBitContext *s, int n, unsigned int value)
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int bit_left;
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// printf("put_bits=%d %x\n", n, value);
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assert(n <= 31 && value < (1U << n));
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//assert(n <= 31 && value < (1U << n));
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bit_buf = s->bit_buf;
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bit_left = s->bit_left;
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@ -264,7 +264,7 @@ static inline void put_bits(PutBitContext *s, int n, unsigned int value)
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static inline void put_sbits(PutBitContext *pb, int n, int32_t value)
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{
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assert(n >= 0 && n <= 31);
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//assert(n >= 0 && n <= 31);
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put_bits(pb, n, value & ((1<<n)-1));
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}
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@ -304,12 +304,12 @@ static inline uint8_t* put_bits_ptr(PutBitContext *s)
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*/
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static inline void skip_put_bytes(PutBitContext *s, int n)
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{
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assert((put_bits_count(s)&7)==0);
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//assert((put_bits_count(s)&7)==0);
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#ifdef ALT_BITSTREAM_WRITER
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FIXME may need some cleaning of the buffer
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s->index += n<<3;
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#else
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assert(s->bit_left==32);
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//assert(s->bit_left==32);
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s->buf_ptr += n;
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#endif
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}
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