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buflib: Add pinned get/put data functions
These are more efficient than separate pin/unpin calls because pin count increment and decrement can be done cheaply when the data pointer is known. Secondly, pinned access can be made safe against preemption by hardware interrupts or other CPU cores; buflib_get_data() can't. This makes it more useful under different threading models and for SMP targets; both of which are not particularly relevant to Rockbox now, but might be in the future. Change-Id: I09284251b83bbbc59ef88a494c8fda26a7f7ef26
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5 changed files with 109 additions and 35 deletions
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@ -168,6 +168,18 @@ unsigned buflib_pin_count(struct buflib_context *ctx, int handle)
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return h->pin_count;
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}
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void _buflib_malloc_put_data_pinned(struct buflib_context *ctx, void *data)
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{
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for (int i = 0; i < ctx->num_allocs; ++i)
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{
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if (ctx->allocs[i].user == data)
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{
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ctx->allocs[i].pin_count--;
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break;
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}
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}
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}
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int buflib_free(struct buflib_context *ctx, int handle)
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{
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if (handle <= 0)
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