Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11738 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-12-13 04:44:17 +00:00
parent 314f3b58f1
commit 7e6f74e429
17 changed files with 260 additions and 427 deletions

View file

@ -782,14 +782,6 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
rb->lcd_setfont(0);
#ifdef FANCY_MENU
/* TO FIX: Don't use load_main_backdrop() - use lcd_set_backdrop() */
if(rb->load_main_backdrop(GAMEBASE"backdrop.bmp"))
rb->lcd_set_foreground(LCD_RGBPACK(85,208,56));
rb->lcd_clear_display();
#endif
// We're using doom's memory management since it implements a proper free (and re-uses the memory)
// and now with prboom's code: realloc and calloc
printf ("Z_Init: Init zone memory allocation daemon.\n");
@ -798,15 +790,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
printf ("M_LoadDefaults: Load system defaults.\n");
M_LoadDefaults (); // load before initing other systems
#ifdef FANCY_MENU
rb->lcd_setfont(FONT_UI);
rb->lcd_putsxy(5,LCD_HEIGHT-20, "Welcome to RockDoom");
rb->lcd_update();
rb->sleep(HZ*2);
rb->lcd_setfont(0);
#else
rb->splash(HZ*2, true, "Welcome to RockDoom");
#endif
myargv =0;
myargc=0;