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usb: remove "Ask" USB Mode (FS#13317)
USB ask mode is basically a footgun: it can't work on native targets
and doesn't work reliably on hosted ones, and it continually produces
a slow trickle of problems. FS#13317 gives a rundown of the issues.
Removing the setting seems like the best solution for now, since a fix
would be pretty involved.
This partially reverts 60f581e8f5
. The USB Mode setting is left in
place so the option can be added back later in a non-buggy way.
Change-Id: Ie01b28dd2ed95a31b509a7834d85bac8eb866098
This commit is contained in:
parent
6cdd142d5c
commit
7e0492444c
5 changed files with 17 additions and 41 deletions
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@ -491,37 +491,12 @@ static void NORETURN_ATTR usb_thread(void)
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if (button_status() & ~USBPOWER_BTN_IGNORE)
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new_usbmode = USB_MODE_MASS_STORAGE;
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break;
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#ifndef BOOTLOADER
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case USB_MODE_ASK:
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new_usbmode = USB_MODE_ASK;
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break;
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#endif
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default:
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case USB_MODE_MASS_STORAGE:
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if (button_status() & ~USBPOWER_BTN_IGNORE)
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new_usbmode = USB_MODE_CHARGE;
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break;
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}
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#ifndef BOOTLOADER
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if (new_usbmode == USB_MODE_ASK)
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{
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push_current_activity(ACTIVITY_USBSCREEN);
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if (yesno_pop(ID2P(LANG_ENTER_USB_STORAGE_MODE_QUERY)))
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new_usbmode = USB_MODE_MASS_STORAGE;
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else
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new_usbmode = USB_MODE_CHARGE;
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pop_current_activity();
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/* Force full redraw */
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// queue_post(&button_queue, BUTTON_REDRAW, 0);
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// Alternative approach, as above is supposedly inadequate by design.
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FOR_NB_SCREENS(i)
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{
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struct screen *screen = &screens[i];
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screen->set_viewport(NULL);
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}
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}
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#endif
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#endif
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#ifndef USB_DETECT_BY_REQUEST
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