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Add stride defines to support vertical strides
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22546 a1c6a512-1295-4272-9138-f99709370657
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47541e5f2f
commit
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5 changed files with 29 additions and 10 deletions
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@ -124,6 +124,7 @@ void screen_put_iconxy(struct screen * display,
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int screen = display->screen_type;
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int width = ICON_WIDTH(screen);
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int height = ICON_HEIGHT(screen);
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int stride;
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screen_bitmap_part_func *draw_func = NULL;
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if (icon == Icon_NOICON)
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@ -143,14 +144,19 @@ void screen_put_iconxy(struct screen * display,
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return;
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}
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data = viewer_iconset[screen].data;
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stride = STRIDE( viewer_iconset[screen].width,
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viewer_iconset[screen].height);
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}
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else if (custom_icons_loaded[screen])
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{
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data = user_iconset[screen].data;
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stride = STRIDE( user_iconset[screen].width,
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user_iconset[screen].height);
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}
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else
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{
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data = inbuilt_icons[screen];
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stride = STRIDE(BMPWIDTH_default_icons, BMPHEIGHT_default_icons);
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}
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/* add some left padding to the icons if they are on the edge */
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if (xpos == 0)
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@ -163,7 +169,7 @@ void screen_put_iconxy(struct screen * display,
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#endif
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draw_func = display->bitmap_part;
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draw_func(data, 0, height * icon, width, xpos, ypos, width, height);
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draw_func(data, 0, height * icon, stride, xpos, ypos, width, height);
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}
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void screen_put_cursorxy(struct screen * display, int x, int y, bool on)
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@ -202,7 +202,8 @@ void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap bm, int x,
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#if LCD_DEPTH > 1
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else
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screen->transparent_bitmap_part((fb_data *)bm.data, 0, 0,
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bm.width, x + start, y, size, height);
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STRIDE(bm.width, bm.height),
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x + start, y, size, height);
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#endif
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} else {
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#if LCD_DEPTH > 1
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@ -213,7 +214,8 @@ void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap bm, int x,
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#if LCD_DEPTH > 1
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else
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screen->transparent_bitmap_part((fb_data *)bm.data, 0, 0,
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bm.width, x, y + start, width, size);
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STRIDE(bm.width, bm.height),
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x, y + start, width, size);
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#endif
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}
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}
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@ -232,8 +232,8 @@ static void wps_draw_image(struct gui_wps *gwps, struct gui_img *img, int subima
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} else {
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display->transparent_bitmap_part((fb_data *)img->bm.data,
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0, img->subimage_height * subimage,
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img->bm.width, img->x,
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img->y, img->bm.width,
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STRIDE(img->bm.width, img->bm.height),
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img->x, img->y, img->bm.width,
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img->subimage_height);
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}
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#endif
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@ -206,6 +206,10 @@
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#define RGB565 565
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#define RGB565SWAPPED 3553
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/* LCD_STRIDEFORMAT */
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#define VERTICAL_STRIDE 1
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#define HORIZONTAL_STRIDE 2
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/* CONFIG_ORIENTATION */
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#define SCREEN_PORTRAIT 0
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#define SCREEN_LANDSCAPE 1
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@ -306,6 +306,13 @@ static inline unsigned lcd_color_to_native(unsigned color)
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#endif /* HAVE_LCD_COLOR */
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/* Frame buffer stride */
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define STRIDE(w, h) (h)
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#else
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#define STRIDE(w, h) (w)
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#endif
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/* Frame buffer dimensions */
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#if LCD_DEPTH == 1
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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