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https://github.com/Rockbox/rockbox.git
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rgnano: UI simulator support
Change-Id: Id488d16e01ef49a9d1b57641bc1c22ed2fef4931
This commit is contained in:
parent
b52bf1bf65
commit
7b0f408c71
7 changed files with 102 additions and 3 deletions
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@ -74,7 +74,7 @@ target/hosted/sdl/lcd-bitmap.c
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target/hosted/sdl/lcd-remote-bitmap.c
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target/hosted/sdl/lcd-remote-bitmap.c
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#endif
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#endif
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target/hosted/sdl/lcd-sdl.c
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target/hosted/sdl/lcd-sdl.c
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#ifndef RG_NANO
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#if !defined(RG_NANO) || defined(SIMULATOR)
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target/hosted/sdl/window-sdl.c
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target/hosted/sdl/window-sdl.c
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#endif
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#endif
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target/hosted/sdl/system-sdl.c
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target/hosted/sdl/system-sdl.c
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@ -226,7 +226,7 @@ target/hosted/samsungypr/ypr1/wmcodec-ypr1.c
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target/hosted/maemo/maemo-thread.c
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target/hosted/maemo/maemo-thread.c
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#endif
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#endif
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#ifdef RG_NANO
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#if defined(RG_NANO) && !defined(SIMULATOR)
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target/hosted/sysfs.c
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target/hosted/sysfs.c
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target/hosted/power-linux.c
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target/hosted/power-linux.c
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target/hosted/backlight-unix.c
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target/hosted/backlight-unix.c
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@ -3,8 +3,11 @@
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*/
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*/
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/* We don't run on hardware directly */
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/* We don't run on hardware directly */
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#ifndef SIMULATOR
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#define CONFIG_PLATFORM (PLATFORM_HOSTED)
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#define CONFIG_PLATFORM (PLATFORM_HOSTED)
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#define PIVOT_ROOT "/mnt"
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#define PIVOT_ROOT "/mnt"
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#endif
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#define HAVE_FPU
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#define HAVE_FPU
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/* For Rolo and boot loader */
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/* For Rolo and boot loader */
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@ -12,7 +15,9 @@
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#define MODEL_NAME "RG Nano"
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#define MODEL_NAME "RG Nano"
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#ifndef SIMULATOR
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#define USB_NONE
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#define USB_NONE
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#endif
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/* define this if you have a colour LCD */
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/* define this if you have a colour LCD */
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#define HAVE_LCD_COLOR
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#define HAVE_LCD_COLOR
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@ -536,6 +536,13 @@
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#define UI_LCD_POSX 46
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#define UI_LCD_POSX 46
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#define UI_LCD_POSY 61
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#define UI_LCD_POSY 61
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#elif defined(RG_NANO)
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#define UI_TITLE "Anbernic RG Nano"
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#define UI_WIDTH 370
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#define UI_HEIGHT 604
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#define UI_LCD_POSX 64
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#define UI_LCD_POSY 78
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#elif defined(SIMULATOR)
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#elif defined(SIMULATOR)
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#error no UI defines
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#error no UI defines
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6
tools/configure
vendored
6
tools/configure
vendored
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@ -283,6 +283,11 @@ simcc () {
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LDOPTS="$LDOPTS -fsanitize=undefined"
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LDOPTS="$LDOPTS -fsanitize=undefined"
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fi
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fi
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# Clear FUNKEY_SDK SDL1.2 path from LDOPTS
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if [ "$modelname" = "rgnano" ]; then
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LDOPTS=""
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fi
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# Some linux setups like to warn about unused results. They are correct,
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# Some linux setups like to warn about unused results. They are correct,
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# but cleaning this up is a lot of work.
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# but cleaning this up is a lot of work.
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GCCOPTS="$GCCOPTS -Wno-unused-result"
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GCCOPTS="$GCCOPTS -Wno-unused-result"
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@ -3667,7 +3672,6 @@ fi
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t_cpu="hosted"
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t_cpu="hosted"
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t_manufacturer="anbernic"
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t_manufacturer="anbernic"
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t_model="rgnano"
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t_model="rgnano"
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extradefines="$extradefines -DOS_USE_BYTESWAP_H"
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;;
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;;
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210|hifietma9)
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210|hifietma9)
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BIN
uisimulator/bitmaps/UI-rgnano.bmp
Normal file
BIN
uisimulator/bitmaps/UI-rgnano.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 873 KiB |
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@ -89,5 +89,7 @@ erosq.c
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fiio-m3k.c
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fiio-m3k.c
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#elif CONFIG_KEYPAD == SHANLING_Q1_PAD
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#elif CONFIG_KEYPAD == SHANLING_Q1_PAD
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shanling-q1.c
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shanling-q1.c
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#elif CONFIG_KEYPAD == RG_NANO_PAD
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rg-nano.c
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#endif
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#endif
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#endif /* SIMULATOR */
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#endif /* SIMULATOR */
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81
uisimulator/buttonmap/rg-nano.c
Normal file
81
uisimulator/buttonmap/rg-nano.c
Normal file
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@ -0,0 +1,81 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2010 Szymon Dziok
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <SDL.h>
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#include "button.h"
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#include "buttonmap.h"
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int key_to_button(int keyboard_button)
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{
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int new_btn = BUTTON_NONE;
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switch (keyboard_button)
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{
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case SDLK_KP_4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP_6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP_8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP_2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_KP_5:
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case SDLK_RETURN:
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case SDLK_x:
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new_btn = BUTTON_A;
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break;
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case SDLK_ESCAPE:
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case SDLK_z:
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new_btn = BUTTON_B;
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break;
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case SDLK_s:
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new_btn = BUTTON_X;
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break;
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case SDLK_a:
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new_btn = BUTTON_Y;
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break;
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case SDLK_q:
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new_btn = BUTTON_L;
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break;
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case SDLK_w:
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new_btn = BUTTON_R;
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break;
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case SDLK_n:
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new_btn = BUTTON_FN;
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break;
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case SDLK_m:
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new_btn = BUTTON_START;
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break;
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}
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return new_btn;
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}
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struct button_map bm[] = {
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{ 0, 0, 0, 0, "None" }
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};
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